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Advanced Hit Bar 1.2.6

$9.99
   (3 reviews)

8 Screenshots

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Trudy Latté

Posted

I had the turn for several plugins and I switched to dropbox and since everything works well

  • Like 1
Jbird

Posted

6 hours ago, chuck norris said:

Thanks for your response. how did you do it? I have the server images all buggy

refreshallimages

Console command for ImageLibrary and might not even need to rehost them.

Can also sometimes fix those issues by reloading the plugin again while the server is running. Sometimes too many things are trying to check ImageLibrary at the same time and some end up stuck if you don't delete that folder occasionally during wipes and let it generate again.

  • Like 1
hazmatwearer001

Posted

Great plugin, I love it, would it be possible to add configuration to enable/disable BetterNPC support? I tried to add this myself but just keep getting told I'm missing an assembly reference in regards to the Better NPC hooks I tried calling, so I don't think it's something I would possibly be able to add myself, or I wouldnt bother you. Great work with this plugin, a Must-have for PVE or RPG servers! Cant wait for someone to tackle Loot Beams ala Borderlands 2 style.

hazmatwearer001

Posted

Just now, hazmatwearer001 said:

Great plugin, I love it, would it be possible to add configuration to enable/disable BetterNPC support? I tried to add this myself but just keep getting told I'm missing an assembly reference in regards to the Better NPC hooks I tried calling, so I don't think it's something I would possibly be able to add myself, or I wouldnt bother you. Great work with this plugin, a Must-have for PVE or RPG servers! Cant wait for someone to tackle Loot Beams ala Borderlands 2 style.

To be specific, I am aware about 'All Entities', but I don't like it being enabled for Building Blocks (PVE server with only 48hrs Purge so not much need), so I can't use the All Entities setting.

ProCelle

Posted

Hey! 

Sorry for the delay, I just uploaded a fix for that, now you should be able to enable/disable BetterNPC by changing this option in the config:

 

    "NPC - Enable health bar (Animals, Scientists, Scarecrows, etc.)": true,

 

  • Love 1
hazmatwearer001

Posted (edited)

48 minutes ago, ProCelle said:

Hey! 

Sorry for the delay, I just uploaded a fix for that, now you should be able to enable/disable BetterNPC by changing this option in the config:

 

    "NPC - Enable health bar (Animals, Scientists, Scarecrows, etc.)": true,

 

Don't worry, it was no delay at all, absolutely wonderful, thanks so much!! If I haven't already left a review, I'll be sure to shortly ❤️

Edited by hazmatwearer001
  • Love 1
chuck norris

Posted

hi @ProCelleyou could create a json file. that works if with the plugin? for example the image links I have to edit and every time I update the plugin I always have to do it all over again. with the json file. only did it once

ProCelle

Posted

Hey chuck,

Im sorry english is not my main language and im not sure what you are trying to say, please try to explain it further.

chuck norris

Posted (edited)

43 minutes ago, ProCelle said:

Hey chuck,

Im sorry english is not my main language and im not sure what you are trying to say, please try to explain it further.

because the images do not appear. so I uploaded them to the dropbox and copy the dropbox link of each image and put it inside the plugin. but every time you release a new version of the plugin all the work is lost because I have to do it all over again. can't you host these images in another place so that everything always works?

image.thumb.png.38e3f9368a62829ca0af477c4f6534e3.png

Edited by chuck norris
ProCelle

Posted

Sure thing! 

Ill do it through out this weekend

  • Love 1
MichuX

Posted

Error while compiling AdvancedHitBar: The type or namespace name 'MiniCopter' could not be found (are you missing a using directive or an assembly reference?) | Line: 230, Pos: 380

chuck norris

Posted

1 minute ago, Nuno Correia said:

Error while compiling AdvancedHitBar: The type or namespace name 'MiniCopter' could not be found (are you missing a using directive or an assembly reference?) | Line: 230, Pos: 380

@ProCelle need to update

ProCelle

Posted

Hey! 

Sorry for the delay on the update, I wasnt at home. Fix is now uploaded.

  • Love 1
chuck norris

Posted (edited)

9 minutes ago, ProCelle said:

Hey! 

Sorry for the delay on the update, I wasnt at home. Fix is now uploaded.

You could have taken the opportunity and hosted the images on dropbox for example, one more time we will have to put the images with the links 😥

Edited by chuck norris
ProCelle

Posted

Thats completely true im sorry 🙏 Just wanted to upload it as fast as i can, i promise that it will be done for next update.

  • Love 2
MichuX

Posted

Hello!

After update, hit bar in patrol helicopters is not working, at least on my server.

Regards!

ProCelle

Posted

Hey,

Just uploaded a new version which should fix the issue.

  • Love 1
Namsaknoi

Posted

Any fix for the images not loading? It's an IMGUR issue and I hope you can release a version with images being uploaded somewhere else.

ProCelle

Posted

Hey!

The lastest version has the images uploaded to discord. Remember to delete the config file before updating the file

Namsaknoi

Posted (edited)

Thanks, it works for now. Btw soon, Discord won't be a permanent CDN anymore so you will have to upload the images somewhere else again 😞
image.thumb.png.743e22b0dc02218bfeead2443e0eab33.png

Edited by Namsaknoi
OvO

Posted

Is his blood strip suitable???

QQ图片20240212191218.png

OvO

Posted

Failed to call hook 'OnEntityTakeDamage' on plugin 'AdvancedHitBar v1.2.0' (NullReferenceException: Object reference not set to an instance of an object.)

at Oxide.Plugins.AdvancedHitBar.OnEntityTakeDamage (BaseCombatEntity entity, HitInfo info) [0x001c5] in <4c2b7e45e2ae431b9d53b9e86c4d3a03>:0

at Oxide.Plugins.AdvancedHitBar.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00090] in <4c2b7e45e2ae431b9d53b9e86c4d3a03>:0

at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in <87ce9ac9776a48658bc55eae6debe38b>:0

at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <18d4f19bbc844191b11ed9e69284d09b>:0

at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <18d4f19bbc844191b11ed9e69284d09b>:0

ProCelle

Posted

21 hours ago, 小赤佬 said:

Failed to call hook 'OnEntityTakeDamage' on plugin 'AdvancedHitBar v1.2.0' (NullReferenceException: Object reference not set to an instance of an object.)

at Oxide.Plugins.AdvancedHitBar.OnEntityTakeDamage (BaseCombatEntity entity, HitInfo info) [0x001c5] in <4c2b7e45e2ae431b9d53b9e86c4d3a03>:0

at Oxide.Plugins.AdvancedHitBar.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00090] in <4c2b7e45e2ae431b9d53b9e86c4d3a03>:0

at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in <87ce9ac9776a48658bc55eae6debe38b>:0

at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <18d4f19bbc844191b11ed9e69284d09b>:0

at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <18d4f19bbc844191b11ed9e69284d09b>:0

Hey!

Can you give a little bit more information? When does that error pop up? Does it happen with an specific entity?

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