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nivex

Posted (edited)

@Amadeus.pve

heya, that behavior is done using permissions. you can read more on those in the documentation

abandonedbases.notices - users with this command can see event-opened notices from the plugin
abandonedbases.attack - lets players hunt bases and convert them by attacking if they're abandoned
abandonedbases.attack.time - shows players how much time is left before a base becomes abandoned when they attack it
abandonedbases.attack.lastseen - required to see the last time the player was online when attacking a base

Edited by nivex
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Amadeus.pve

Posted

19 minutes ago, nivex said:

@Amadeus.pve

Эй, это поведение реализовано с помощью разрешений. Подробнее об этом можно прочитать в документации.

abandonbases.notices — пользователи с этой командой могут видеть уведомления о событиях из плагина
abandonbases.attack — позволяет игрокам охотиться за базами и обращать их в атаку, если они покинуты
abandonbases.attack.time — показывает игрокам, сколько времени осталось до того, как база станет покинутой, если они нападают на нее
abandonbases.attack.lastseen — требуется для просмотра последнего времени, когда игрок был в сети при атаке на базу

Aww, that was so simple—thanks a lot! I totally spaced out haha

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nivex

Posted

no problem, enjoy!

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miniMe_rust

Posted (edited)

nvm

Edited by miniMe_rust
Soller

Posted

On my server, the minimum number of foundations is set to 1 in the settings, so that even the smallest houses can be cleaned. I also have the option enabled for the base made raidable by the player to be PVP. I have repeatedly noticed that some players use this to kill another player. They put the capboard tool on the foundation when the player is nearby, and activate the raid. And I thought it would be nice if there were different minimum requirements for the number of foundations and walls for different types of events. Can this be implemented in one of the following updates?

nivex

Posted

@Soller

hi, yes I can implement this

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