Jump to content

Kevin Coe

Member
  • Posts

    4
  • Joined

  • Last visited

Kevin Coe's Achievements

Newbie

Newbie (1/15)

  • One Year In
  • First Post
  • Week One Done
  • One Month Later

Recent Badges

4

Reputation

  1. Kevin Coe

    Raidable Bases

    When I asked a user if they had destroyed the TC yet, this was their response "No I had not got to the tc yet and was in the middle of shooting rockets at a door" I don't know if this makes a difference, these are timer spawned bases, not 'bought' bases.
  2. Kevin Coe

    Raidable Bases

    Does this happen if the TC has been destroyed? Or once the TC is destroyed the "self destruct" button has been pressed (past the point of no return) and it will despawn no matter what you do? When I asked a user if they had destroyed the TC yet, this was their response "No I had not got to the tc yet and was in the middle of shooting rockets at a door" I don't know if this makes a difference, these are timer spawned bases, not 'bought' bases.
  3. Kevin Coe

    Raidable Bases

    I saw that in the config file, which leads to another question then, "When Damaged" does that mean when any damage occurs to the spawned base itself? Or does something like a wall or door need to be destroyed in order for the counter to reset? My apologies if I'm being a little dense on this...
  4. Kevin Coe

    Raidable Bases

    I think I may have missed something somewhere, is there a way to change the time till the spawned base despawns? I have users who were raiding a base only to have it despawn right under there feet...
1.3m

Downloads

Total number of downloads.

6.5k

Customers

Total customers served.

95.9k

Files Sold

Total number of files sold.

1.9m

Payments Processed

Total payments processed.

×
×
  • Create New...

Important Information

We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue.