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Jaws

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About Jaws

  • Birthday 07/17/1984

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  1. Jaws

    Bandit camp kits not working

    Yea, It was my fault. I was adding the kits in wrong... forgot to add a " at the end of each one. Sorry, that was my mistake. Been a while since I messed with Rust plugins. Just go back into it again.
  2. Jaws

    Bandit camp kits not working

    After this last update. For some reason, my BanditCamp kits will not work. All other kits seem to be working fine. Anyone else having this issue? Any suggestions? @Steenamaroo
  3. Okay I'll check when I get home
  4. Hey there @Steenamaroo NPC's like Junkpile Scientist are not wearing the kits or weapons I provided. Not sure is Rust maybe changed the asset or what. This is the only one I have noticed so far.
  5. Jaws

    Middle mouse button feature

    Nevermind, I was doing it wrong. Disregard that last statement.
  6. Jaws

    Middle mouse button feature

    Hey @Raul-Sorin Sorban I am trying the newest updated version of the plugin. I enabled MMB in config and reloaded. It's not working for me though. It's not sending it into the chat.
  7. Jaws

    Middle mouse button feature

    Thank you so much Raul! Much appreciated!
  8. Jaws

    Middle mouse button feature

    Hello there, I really did enjoy the middle mouse button feature that came with this plugin. It was very useful to find the asset name and such. I was wondering why it was removed, and if it is possible to get it back? Like add the option to have it on or off in the config with a "true" or "false". I miss this feature, and it was a big part to why I purchased the plugin. Not only is it useful for this plugin, but was also useful for a few others as well.
  9. Jaws

    Console spam and lag

    https://gyazo.com/581f04a2b484b0e78be4832f81e99344 As you can see here, it's spamming my console. Which is causing some server lag and rubber band. Any suggestions would be appreciated. Thank you
  10. Jaws

    Shop UI

    Suggestions: Pay/Currency Options: Could we get an update that allows the player to use a physical form of currency please? Like Scrap for instance.. they can purchase things with Scrap if it is set as the default currency in the config. The scrap would have to be in their inventory for them to make the purchase. I would like to have everything in my server running off of one currency system. Human NPC Plugin integration: Like a plugin called "ServerRewards" this would allow players to go to an NPC and access the shop by pressing "E" or "Action Command". You could have your plugin make the server admin select the Human NPC by typing something like "/shopnpc add" and then have then hit "E" on the NPC they are looking at to make it the shop NPC. Shop - Sell Option: I own your plugins where players can make drugs, food, and medical items. In my server, drugs are a huge part of player economy. Sadly I have to use a virtual currency because there is no good plugin out there that uses a physical currency system. So could the shop also get a sell option for certain items that the player has added to a data file? If these things could be considered and added. I wouldn't hesitate to purchase this plugin. I know your work, I love your work. I know you are a great developer, with amazing people skills. Either way, I appreciate all you do.
  11. Any updates on this plugin? Has anyone offered to take it over? Did the original Dev respond?
  12. Jaws

    Craft Menu

    I don't know much about hooks. How exactly can I do that? Will it still allow players to be able to open the workbench?
  13. Jaws

    Craft Menu

    One more question/suggestion. Would it be possible to see this plugin get an update that does not allow the players to be able to open the tech tree? The reason I ask is because I run a Terminus type server with limited crafting (thanks to your great work), and the only way my players can learn a BP is by using a research table.
  14. Jaws

    Craft Menu

    Awesome to hear. I'm thinking about making the jump, and using this one instead. Thanks for the reply brother.
  15. Jaws

    Craft Menu

    How many items can we add to the crafting recipe? It looks like only 3 or 4 max. Does the text run off the screen if we have more, or can we create another line below? If let's say I was to add 3 lines for crafting components, will the UI box for that items grow bigger so everything fits, or will the text run off the screen, and the box stays the same size? Right now I'm using another crafting plugin for special items. I have added an image example of what I'm using. The plugin allows me to choose as many items for the crafting as I want. At most, I have 7 items for one craftable item. I love the design of yours, but if there are limitations I have to pass on it until those limitations are lifted a bit. @David
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