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Duff

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  1. Duff

    Bots alert from raids?

    Changed Status from Pending to Closed
  2. Duff

    Bots alert from raids?

    Private Version of RaidAlerts was created to fit the needs
  3. Duff

    Bots alert from raids?

    You would like the plugin to get cool down support for discord messages optional and support for npc in the raid alerts? The plugin your using for npcs is it npc Raider or what is it ?
  4. Duff

    Bots alert from raids?

    I will look into this :). Your using npc raider plugin or raidable bases or ?
  5. Duff

    Nodetect

    @K9N_Twitch also feel free to make a support ticket if you have more suggestions or if there is something that isnt working or living up to your expectations
  6. Duff

    Nodetect

    I have now added the new Permission so players do not need to use the command to have scientists to ignore the player plugin is updated aswell
  7. Duff

    Nodetect

    i will go in any implement this straight away to the plugin, i will quote you in a message once its implemented
  8. Duff

    Nodetect

    You can simply grant permission and it will prevent attacks from NPC's Currently the plugin have many permissions for NPC's like helicopter, bradley, animals, scientists - all theese permissions dosnt require any commands right now the only permission that requires a command is for Scientists, but if your interrested in getting my plugin but you just need the Scientists to have a permission that will not require a command then i can go in and work on implementing this right now
  9. Duff

    Nodetect

    Yes should work with BetterNPC And yes it is permission based, you can either grant players 2 types of permissions for Animals Nocommand or The regular permission the Nocommand permission while a player have this then Animals will ignore the player for the regular Animal Permission the player need to type a command to enable it or to disable it For Scientists you currently have 1 permission wich is requires the player to type in a command to make NPC's ignore you.. with my current implementation the NPC's ignore you. but if you attack them then they will return the favor by attacking you. i made it this way because to me it made more sense But i can if its something you would like to have implemented make a new permission where Scientists will not attack the player even if he attacks them i am very open minded in terms of adding new features and such to my plugins as long as it aligns with the plugin itself. so your more than welcome to suggest something And for the rest of the permissions there isnt a requirement for using commands, give the player or group the permission and they will benefit from the plugin i recently also made it so if players have access to the NOHostile permission then no matter what they do they will never become hostile and Safezones will never attack them no matter how hostile the player is If you have any other questions feel free to ask me
  10. Duff

    GatherRang

    Version 1.0.0

    2 downloads

    GatherRang Plugin for Rust Overview: GatherRang is an awesome plugin for Rust that takes resource gathering to the next level. It lets players collect wood and other essential resources using a range of weapons like bows, pistols, shotguns, SMGs, and rifles. With built-in permission support and easy-to-customize settings, GatherRang gives both players and server admins the flexibility to create a fun and personalized gathering experience. Whether you’re hunting for wood or mining for resources, this plugin makes it all more exciting! Key Features: Resource Gathering: Players can gather wood from trees and resources from nodes (stone, sulfur, metal) by hitting them with specified ranged weapons. Each weapon type has unique gathering rates, ensuring a balanced gameplay experience. Bonus Resources: Players can earn bonus resources upon fully destroying trees or nodes, incentivizing exploration and resource management. Bonus resources vary depending on the weapon used and the player's permissions. Permission System: The plugin features a comprehensive permission system that allows server admins to control who can gather resources and under what conditions. Permissions can be assigned to individual players or groups, providing flexibility in gameplay. Customizable Configuration: Server admins can easily configure gathering rates and bonus amounts for each weapon type through a user-friendly configuration file. The plugin loads default configurations upon installation but can be easily adjusted to fit the server's needs. Chat Notifications: Players receive real-time chat notifications when they gather resources, enhancing engagement and awareness of their actions. The notification system includes updates for total resources gathered, allowing players to track their progress. Chat Icon ID: The GatherRang plugin provides the option to set a chat icon ID for notifications sent to players, enhancing the visual appeal of chat messages. Customization: Players can customize the chat icon that appears alongside their notifications by setting the STEAMID of the profile that has the desired picture. This allows for personalized notifications that reflect the player's identity or community branding. How to Set: To configure the chat icon, players must input the STEAMID of their Steam profile that features the desired icon. This customization is easily managed through the plugin’s configuration file, ensuring a smooth setup process. Permissions: GatherRang utilizes a detailed permission system to manage access to various features. The following permissions are available: gatherrang.use: Required for players to use the gathering functionality. gatherrang.bowtree: Allows players to gather wood from trees using bows. gatherrang.bownode: Allows players to gather resources from nodes using bows. gatherrang.bowtreecoal: Grants players the ability to gather charcoal when using bows on trees. gatherrang.pistoltree: Allows players to gather wood from trees using pistols. gatherrang.pistoltreecoal: Grants players the ability to gather charcoal when using pistols on trees. gatherrang.pistolnode: Allows players to gather resources from nodes using pistols. gatherrang.shotguntree: Allows players to gather wood from trees using shotguns. gatherrang.shotguntreecoal: Grants players the ability to gather charcoal when using shotguns on trees. gatherrang.shotgunnodes: Allows players to gather resources from nodes using shotguns. gatherrang.smgtree: Allows players to gather wood from trees using SMGs. gatherrang.smgtreecoal: Grants players the ability to gather charcoal when using SMGs on trees. gatherrang.smgnodes: Allows players to gather resources from nodes using SMGs. gatherrang.rifletree: Allows players to gather wood from trees using rifles. gatherrang.rifletreecoal: Grants players the ability to gather charcoal when using rifles on trees. gatherrang.riflenodes: Allows players to gather resources from nodes using rifles. Configuration: The configuration file allows server admins to customize various aspects of the plugin. Key configuration options include: Gathering Rates: Configurable rates for each weapon type (bows, pistols, shotguns, SMGs, rifles) for wood, stone, sulfur, and metal. Default values can be set upon installation or modified as needed. Bonus Amounts: Players can receive bonus resources for fully destroying trees and nodes. Configurable values allow for tailored gameplay experiences. Chat Icon ID: The option to set a chat icon ID for notifications sent to players, enhancing the visual appeal of chat messages. Players need to set the STEAMID of the profile that has the picture they want to be displayed. Default Configuration Preview: { "BowWoodGatheredPerHit": 10, "BowCharcoalGatheredPerHit": 2, "BowBonusWood": 20, "BowBonusCharcoal": 5, "BowStoneGatheredPerHit": 5, "BowBonusStone": 10, "BowMetalGatheredPerHit": 5, "BowBonusMetal": 10, "BowSulfurGatheredPerHit": 5, "BowBonusSulfur": 10, "BowHQMetalDestructionGather": 2, "BowBonusHQMetal": 5, "PistolWoodGatheredPerHit": 8, "PistolCharcoalGatheredPerHit": 1, "PistolBonusWood": 15, "PistolBonusCharcoal": 3, "PistolStoneGatheredPerHit": 4, "PistolBonusStone": 8, "PistolMetalGatheredPerHit": 4, "PistolBonusMetal": 8, "PistolSulfurGatheredPerHit": 4, "PistolBonusSulfur": 8, "PistolHQMetalDestructionGather": 1, "PistolBonusHQMetal": 3, "ShotgunWoodGatheredPerHit": 6, "ShotgunCharcoalGatheredPerHit": 1, "ShotgunBonusWood": 12, "ShotgunBonusCharcoal": 4, "ShotgunStoneGatheredPerHit": 6, "ShotgunBonusStone": 10, "ShotgunMetalGatheredPerHit": 6, "ShotgunBonusMetal": 12, "ShotgunSulfurGatheredPerHit": 6, "ShotgunBonusSulfur": 12, "ShotgunHQMetalDestructionGather": 2, "ShotgunBonusHQMetal": 5, "SMGWoodGatheredPerHit": 7, "SMGCharcoalGatheredPerHit": 2, "SMGBonusWood": 15, "SMGBonusCharcoal": 4, "SMGStoneGatheredPerHit": 4, "SMGBonusStone": 9, "SMGMetalGatheredPerHit": 4, "SMGBonusMetal": 9, "SMGSulfurGatheredPerHit": 4, "SMGBonusSulfur": 9, "SMGHQMetalDestructionGather": 2, "SMGBonusHQMetal": 4, "RifleWoodGatheredPerHit": 9, "RifleCharcoalGatheredPerHit": 2, "RifleBonusWood": 18, "RifleBonusCharcoal": 5, "RifleStoneGatheredPerHit": 5, "RifleBonusStone": 10, "RifleMetalGatheredPerHit": 5, "RifleBonusMetal": 10, "RifleSulfurGatheredPerHit": 5, "RifleBonusSulfur": 10, "RifleHQMetalDestructionGather": 2, "RifleBonusHQMetal": 5, "ChatIconID": "0" // Default to "0" if not set } GatherRang is a game-changing plugin that every Rust server needs to elevate the resource-gathering experience. With its innovative mechanics, players can effortlessly gather wood and essential resources using their favorite ranged weapons—it adds a thrilling layer of strategy to gameplay! Server admins will appreciate the easy-to-use permission system and customizable settings, allowing them to tailor the experience for their community. Don’t let your server fall behind; make it a vibrant, resource-rich environment that keeps players hooked. Grab GatherRang today and watch your server come alive! Plugins By Duff https://discord.gg/2KBPH7hXb7
    $14.99
  11. Duff

    RaidAlerts

    Version 1.0.5

    9 downloads

    Raid Alerts 1.0.5: Real-Time Base Defense Notifications for Rust Simple Plugin Preview: Raid Alerts is an essential plugin for Rust, providing instant notifications when your base is under attack. With in-game alerts, Discord integration, and Clan compatibility, Raid Alerts ensures you’re always informed of any threats to your base, even if you’re offline. Key Features: Instant Alerts: Immediate in-game notifications keep you informed the moment a raid begins. Clan Compatibility: Integrates with the Clans plugin to notify all authorized clan members of any raid, enabling coordinated defenses. Advanced Discord Integration: Personal Webhooks: Each player can register a unique Discord webhook, allowing notifications to be sent to their private Discord server. Clan Webhooks: Clan owners can set a clan-wide Discord webhook so that all members are alerted on a shared Discord server. Global Notifications: Server owners can specify a global webhook for all raid alerts. Embed Option: Configure alerts as embedded messages for rich visuals or simple text for minimalistic notifications. Note: Each player and clan can save one webhook at a time, allowing personalized or clan-specific Discord notifications. Why Use Raid Alerts? Knowing your base is under raid as it happens is vital in Rust. Whether you’re farming resources or raiding another base, Raid Alerts keeps you connected, helping you act quickly to defend your assets. Use Cases: Resource Gathering or Raiding: Rest assured you’ll be notified if your base is compromised. Monument Exploration: Raid Alerts informs you of any threats, so you can stay focused on looting. Clan Defense Strategy: Enable seamless coordination as Raid Alerts notifies all clan members, facilitating quick defenses. Command Overview: Example Usage: To register a personal or clan webhook, only part of the webhook URL is required. Simply use the ID and token (as shown below) to configure alerts. The complete link is not necessary. All Player And Clan WebHooks Are Automatically Saved And Dynamically Stored/Removed/Loaded From The Generated Config Command Example /registerpersonalwebhook 1300063659304947833/KxfSH7NFWd65HGfHSv9yBoLNj6rC1ISjU0zAjh0zoCBqCQUWipCDtTGYdMB8Nf6j5EO5 /registerclanwebhook 1300063659304947833/KxfSH7NFWd65HGfHSv9yBoLNj6rC1ISjU0zAjh0zoCBqCQUWipCDtTGYdMB8Nf6j5EO5 Discord Webhook URLs typically look like: https://discord.com/api/webhooks/1300063659304947833/KxfSH7NFWd65HGfHSv9yBoLNj6rC1ISjU0zAjh0zoCBqCQUWipCDtTGYdMB8Nf6j5EO5 However, only the ID and token section is needed in the command. Server owners configuring a global webhook must use the entire link. Commands: Personal Webhook: /registerpersonalwebhook <webhook_id/token>: Register a personal webhook for individual alerts. /removepersonalwebhook: Remove your registered personal webhook. Clan Webhook: /registerclanwebhook <webhook_id/token>: Clan owners can register a webhook for shared alerts among clan members. /removeclanwebhook: Clan owners can remove the registered clan webhook. Default Configuration: On installation, a default configuration file is created in oxide/config, where you can adjust settings for notifications, Discord integration, and more. { "Main plugin settings": { "Cooldown for sending notifications in the game [Seconds]": 120, "Time after which the UI disappears [seconds]": 15.0, "Which ShortName image will be used for the notification": "explosive.timed", "Discord Global RaidAlert Webhook URL": "", "Use Discord Embed for Notifications": true, "Enable Discord notification cooldown (true/false)": false, "Discord notification cooldown [seconds]": 30, "Enable global message cooldown for each grid location (true/false)": false, "Global message cooldown for each grid location [seconds]": 180, "Personal RaidAlert Webhook URLs": { "Clan RaidAlert Webhooks": } }, "Config version": { "Major": 1, "Minor": 0, "Patch": 5 } } Configuration Options: cooldownGame: Frequency of in-game notifications to prevent spamming (in seconds). destroyUi: Duration of in-game notifications on-screen (in seconds). imageNotify: Icon for in-game notifications (e.g., "explosive.timed"). discordWebhookUrl: Global webhook URL for sending alerts to Discord. useEmbed: true for embedded alerts with rich visuals; false for plain text alerts. personalWebhooks: Stores individual player webhook URLs for personal base alerts. clanWebhooks: Stores clan webhook URLs for shared alerts. Stay informed and ready with Raid Alerts 1.0.2! Whether playing solo or as part of a clan, this plugin provides essential notifications to help you respond to any threats, ensuring your base’s security. Plugins By Duff https://discord.gg/2KBPH7hXb7
    $9.99
  12. Duff

    TooManyNades

    Version 1.0.5

    7 downloads

    TooManyNades New Video Will Be Released Soon WIP: TeleportGrenade - Teleport Player To Explosion Area WallGrenade - Spawns a Barriacde, WoodWall, StoneWall At Explosion Area AirDropGrenade - Calls In A AirDrop HandCuffGrenade - Handcuffs all players Within Explosion Area VanishGrenade - Players Within Explosion area will become Invisible for X Duration - Configureable HeliGrenade - Calls In PatrolHelicopter SkyRocketGrenades - Rockets,HighVelocity,Incendinary Comes flying from the Sky - Amount And Formations will be configureable Integration into LootContainers - Define what grenades that can be found in wich containers - GrenadeType, Amount, LootContainer + %Chance to find in container will be Configureable Economy Integration Support - Grenades Can Be Purchased With Economy Plugins Description: TooManyNades revolutionizes Rust gameplay by giving server admins the power to create a vast array of customizable grenades, each equipped with unique effects and functionalities for dynamic combat. From healing and radiation grenades to repair and cluster effects, TooManyNades enables total control over grenade properties, permissions, costs, and advanced effects, enhancing both offensive and defensive play. Permissions for grenades are dynamically generated, so admins can easily manage access per player group. Pre-Configured Grenades Each grenade type below is fully configurable. Server owners can adjust these settings in the config file or add new grenades from scratch. Combat and Utility Grenades HighDamage: High-impact blast with stickiness, extended splash damage, and a high inventory cap for intense battles. PowerfulBlast: Explodes on impact, features incendiary effects and a large blast radius, crafted with metal and explosives for high-powered play. EMPGrenade: Temporarily disables electronics like turrets and SAM sites, requiring tech parts and metal fragments for balance. Flashbang: Blinds players within the blast radius, adding a strategic edge to disorient enemies. DemolitionGrenade: Destroys structures within its explosion radius, effective for raiding and base destruction. SleepGrenade: Puts players in the radius to sleep, rendering them vulnerable for a set duration. HotbarDropGrenade: Forces players to drop items from their hotbar within the blast radius. SharkGrenade: Spawns a shark within the radius, adding a unique hazard for players. SupplyGrenade: Drops valuable supplies upon explosion for resource gathering. F15AirStrikeGrenade: Launches a spread of missiles in a radius, with customizable missile count and blast radius. BradleyNade: Spawns a Bradley APC upon explosion, creating a formidable obstacle. Cluster Grenades F1Cluster: Releases multiple F1 sub-grenades upon explosion, creating a wide area of impact. MolotovCluster: Throws Molotov cocktails in a cluster effect, causing fires across the impact area. SmokeCluster: Creates a smoke screen with multiple smoke grenades for visual obfuscation and cover. BeancanCluster: Spawns smaller beancan grenades, ideal for compact yet spread-out damage. HE40mmCluster: Spawns high-explosive 40mm grenades for a powerful secondary blast effect. Smoke40mmCluster: Deploys a smoke field using 40mm smoke grenades to hinder visibility. LandmineCluster: Throws landmines in a cluster, creating an area filled with explosive traps. FlashbangCluster: Releases multiple flashbangs upon explosion to disorient enemies in a large area. Building and Repair Grenades WoodUpgradeGrenade: Upgrades structures in the radius to wood. StoneUpgradeGrenade: Upgrades structures in the radius to stone. MetalUpgradeGrenade: Upgrades structures in the radius to metal. HQMUpgradeGrenade: Upgrades structures in the radius to high-quality metal (HQM). FullRepairGrenade: Instantly repairs all damaged structures in the radius. RepairOverTimeGrenade: Gradually repairs structures over time, with configurable repair intervals. RepairProGrenade: Enhanced repair effect for advanced repair needs, with fast restoration. DeAuthorizeTCGrenade: Removes player authorization from nearby tool cupboards. DeAuthorizeTurretGrenade: Deauthorizes players from auto turrets, rendering them ineffective. Environmental and Support Grenades WaterGrenade: Extinguishes fires and reduces radiation levels in the affected area. HealingGrenade: Restores health to players within the radius, acting as a portable healing device. RadiationGrenade: Inflicts radiation damage over a set duration, effective for area denial. Animal Grenades Summon various animals within the explosion radius: BearGrenade: Spawns a bear to create an aggressive hazard. WolfGrenade: Releases a wolf for additional danger. ChickenGrenade: Adds chickens in the area, creating a unique, less-threatening environment. DeerGrenade: Spawns a deer, adding wildlife in a strategic area. BoarGrenade: Releases a boar for added wilderness impact. HorseGrenade: Spawns a horse, potentially useful for quick transportation or distraction. Scientist Grenades Summon different NPC types, each with unique challenges: BanditGuardGrenade: Spawns a Bandit Guard NPC. ArenaScientistGrenade: Deploys an Arena Scientist NPC. BradleyScientistGrenade: Calls a Bradley Scientist NPC. BradleyHeavyGrenade: Spawns a heavily armored Bradley Scientist. CargoScientistGrenade: Deploys a Cargo Scientist for added threat. CargoTurretGrenade: Summons a Cargo Turret-equipped Scientist. CH47GunnerGrenade: Spawns a CH47 Gunner NPC. ExcavatorScientistGrenade: Calls an Excavator Scientist to the scene. FullScientistGrenade: Deploys a fully equipped Scientist NPC. HeavyScientistGrenade: Spawns a heavily armed Scientist NPC. OilRigScientistGrenade: Deploys an Oil Rig Scientist. TunnelDwellerGrenade: Summons a Tunnel Dweller NPC. UnderwaterDwellerGrenade: Calls an Underwater Dweller NPC. ZombieGrenade: Spawns a Minecraft Looking Zombie Vehicle-Spawning Grenades Spawn a variety of vehicles upon explosion: AttackHelicopterGrenade: Spawns an Attack Helicopter for an aerial threat. MotorBikeTrikeGrenade: Deploys a motorbike trike for fast land transport. MotorbikeGrenade: Spawns a standard motorbike. PedalBikeGrenade: Deploys a pedal bike for quick yet quiet movement. PedalTrikeGrenade: Releases a pedal trike. KayakGrenade: Spawns a kayak for water-based navigation. RhibGrenade: Calls a RHIB for high-speed water transport. RowboatGrenade: Deploys a rowboat for slower, steady water navigation. TrainGrenade: Summons a train, potentially for transportation. TugboatGrenade: Deploys a tugboat for an unusual vehicle option. MinicopterBusGrenade: Spawns a Minicopter for aerial exploration. TwitchBusGrenade: Deploys the special Twitch Bus vehicle. 2ModuleCarGrenade: Spawns a two-module car. 3ModuleCarGrenade: Releases a three-module car. 4ModuleCarGrenade: Deploys a four-module car for extended functionality. ScrapHeliGrenade: Calls a Scrap Helicopter, perfect for air travel. SnowmobileGrenade: Spawns a snowmobile for winter terrains. SedanRailGrenade: Deploys a sedan rail vehicle. SedanTestGrenade: Spawns a sedan test vehicle. SubmarineDuoGrenade: Calls a two-person submarine for underwater exploration. SubmarineSoloGrenade: Spawns a solo submarine for individual exploration. TomahaSnowmobileGrenade: Deploys a specialized snowmobile. Special Effect Grenades ImpactExplosion: High-damage grenade that explodes on impact, useful for close-range high-damage scenarios. Key Features Core Grenade Settings Permission: Unique permission for each grenade type to control access based on player group. SkinID: Optional custom skin for visual differentiation. Damage, BlastRadius, and SplashDamage: Define the grenade’s impact area, overall damage, and splash effects. ThrowForce: Controls how far the grenade can be thrown. FuseLength: Sets the delay before detonation. CanStick: Enables grenades to stick to surfaces, useful for precise placement. ExplodeOnImpact: Causes the grenade to detonate immediately upon hitting a surface. RequireCost & MaxInventoryCap: Defines item requirements for use and limits the number a player can carry. Cost Settings CostItems: Configures specific items and amounts needed for each grenade, balancing the gameplay impact. Specialized Effects Combat Effects Incendiary: Causes a burn effect in the impact area, igniting enemies or objects. Flash: Temporarily blinds players in the radius, with adjustable flash duration. EMP: Disables nearby electronics, such as turrets, SAM sites, and Tesla Coils, for strategic advantage. Demolition: Destroys all structures within the blast radius, ideal for base raiding. SleepEffect: Causes players within the radius to fall asleep, rendering them vulnerable for a set duration. HotbarDropGrenade: Forces players within the radius to drop items from their hotbar. Cluster Grenade Options ClusterGrenadeAmount: Specifies the number of sub-grenades released per detonation. ClusterType: Choose from F1, smoke, beancan, flashbang, molotov, 40mm HE, 40mm smoke, or landmine. ClusterThrowForce: Controls the throw force applied to each sub-grenade. Building and Repair Effects UpgradeEffect: Enables grenades to upgrade structures. UpgradeGrade: Allows upgrades to Wood, Stone, Metal, or HQM. UpgradeHealth: Applies a set health amount to upgraded structures, enhancing durability. FullRepair: Instantly restores full health to structures in the area. RepairOverTime: Gradual repair effect with customizable intervals and repair amounts. RepairPro: An advanced repair effect with faster and more powerful restoration. Deauthorization Effects DeAuthorizeToolCupboard: Removes player authorization from nearby tool cupboards. DeAuthorizeTurrets: Removes authorization from auto turrets in the area, disabling them temporarily. Environmental and Support Effects WaterGrenade: Extinguishes fires and reduces radiation levels in the area. HealingGrenade: Restores health to players in the radius, either over time or instantly, based on settings. RadiationGrenade: Deals radiation damage over time, useful for area denial and defense. Animal and NPC Effects AnimalType: Summons various animals within the explosion radius, such as bears, wolves, chickens, deer, boars, and horses. ScientistType: Deploys different NPC types for unique challenges, including Bandit Guard, Bradley Scientist, Cargo Scientist, and more. Vehicle-Spawning Effects VehicleGrenade: Spawns vehicles upon detonation, including options like Attack Helicopter, motorbikes, boats, cars, and helicopters. Unique and Special Effects ItemSpawnEffect: Spawns specified items upon grenade explosion, such as supplies or resources. F15Grenade: Launches multiple missiles in a specified radius, with customizable damage, spread, and explosion radius. BradleySpawn: Spawns a Bradley APC to add a mobile obstacle or defense. SharkGrenade: Summons a shark within the radius, adding an unusual and dangerous threat in water-based gameplay. Commands and UI /getgrenade <name> [quantity]: Players can acquire grenades based on permissions, inventory caps, and resource costs. /grenadelist: Lists all available grenades with properties, permissions, and item costs. - AT DEFAULT A UI APPEAR WHERE YOU CAN ALSO BUY GRENADES WITH A BUTTTON /cleanup_f15: Admin command to remove any lingering F15 jets from the map, ensuring no active F15s remain post-use. TooManyNades equips Rust servers with unique tactical tools, allowing admins to define every aspect of gameplay. From high-powered explosives to defensive healing and repair grenades, this plugin transforms Rust combat and offers players an unmatched level of immersive and strategic options. Example: Creating a Custom Grenade Admins can edit any pre-configured grenade or create entirely new ones in the config file. Below is an example of adding a custom grenade called "FlashBang" that blinds enemies, includes an inventory cap, and requires scrap to craft: { "Grenades": { "FlashBang": { "Permission": "TooManyNades.flashbang", "SkinID": 2435780631, "Damage": 50.0, "ThrowForce": 10.0, "FuseLength": 3.0, "BlastRadius": 5.0, "CanStick": false, "ExplodeOnImpact": true, "SplashRadius": 7.0, "SplashDamage": 50.0, "MaxInventoryCap": 5, "RequireCost": true, "CostItems": [ { "ItemShortname": "scrap", "Amount": 20 } ], "Flash": true, "FlashDuration": 3.0 } } } With TooManyNades, admins can craft a tailored arsenal to enhance tactical gameplay, offering new layers of strategy and interaction on Rust servers.
    $9.99
  13. Duff

    doesnt work

    Changed Status from Pending to Closed Changed Fixed In to 1.0.1
  14. Duff

    doesnt work

    I pushed a update to fix the issue Let me know if any other issues occour again sorry for the inconvinience
  15. Duff

    doesnt work

    Fixed, will push a update
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