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Ultimate RCON 1.4.2

$14.99
   (9 reviews)

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Nevs

Posted

can we have in the future this to as a option to display in the Chat Log Channel so all can see this ? 

 

 Server shutting down. 
[00:03]
 Server is back online! Players may now re-join. 

and Connected and Disconnected  Option ? 

  • Like 2
Nevs

Posted

can we have in the future this to as a option to display in the Chat Log Channel so all can see this ? 

 

 Server shutting down. 
[00:03]
 Server is back online! Players may now re-join. 

and Connected and Disconnected  Option ? 

 

And if i write in DIscord to Ingame My Msg is invisble. can i change this ? so all can see it ? 

bradh79

Posted (edited)

working great thanks

Edited by bradh79
Laminin

Posted

On 1/6/2023 at 4:49 AM, Nevs said:

can we have in the future this to as a option to display in the Chat Log Channel so all can see this ? 

 

 Server shutting down. 
[00:03]
 Server is back online! Players may now re-join. 

and Connected and Disconnected  Option ? 

This, and the option to disable the steam/BM links on global chat messages relayed to discord. If it had these it'd completely replace RustCord but as it is now I'm just using both... lol

Sirphr

Posted

Anyone successful in getting this running in Pterodactyl on the same machine?

It's not wanting to connect. Pretty new to the panel still. Was using terminal for everything before.

Some help would be appreciated! Thanks.

Discord: Sirphr#0386

bernard

Posted

hello I made the bot with config and everything but when I do /rcon it gives me nothing, it gives me nothing when I go to integrations on el bot it gives me this application has no command

Amino

Posted

56 minutes ago, bernard said:

hello I made the bot with config and everything but when I do /rcon it gives me nothing, it gives me nothing when I go to integrations on el bot it gives me this application has no command

Make sure you've invited the bot with the application.commands scope enabled, you have the correct Discord server ID and application ID set.

bernard

Posted

5 minutes ago, Amino said:

Make sure you've invited the bot with the application.commands scope enabled, you have the correct Discord server ID and application ID set.

I use for several servers and several discord servers the discord I can put only 1

Amino

Posted

56 minutes ago, bernard said:

I use for several servers and several discord servers the discord I can put only 1

The bot is only built to be used mainly in one server

Sovereign_Skies

Posted

On 8/27/2022 at 7:36 PM, lilciv said:

figure i'll add to this - the egg needed for pterodactyl is the discord.js generic. you can find it here: https://github.com/parkervcp/eggs/tree/master/bots/discord/discord.js

This link 404's now...I don't even see the discord.js generic egg anymore on the repo. Do you have a new link for this perchance?

Also, @Amino, thanks for such a great Discord bot. I look forward to using it on my servers. Are there any plans down the road to add server restart notifications? This is one thing that I'd still need Rustcord for, but other than that I can yeet that plugin into the abyss and use your bot. Thanks again!

lilciv

Posted

On 4/7/2023 at 9:44 AM, Sovereign_Skies said:

This link 404's now...I don't even see the discord.js generic egg anymore on the repo. Do you have a new link for this perchance?

Also, @Amino, thanks for such a great Discord bot. I look forward to using it on my servers. Are there any plans down the road to add server restart notifications? This is one thing that I'd still need Rustcord for, but other than that I can yeet that plugin into the abyss and use your bot. Thanks again!

I do see that it's not there, looks like it was removed in favor of a standard Node JS egg. https://github.com/parkervcp/eggs/blob/master/generic/nodejs/egg-node-js-generic.json

OptimumFN

Posted

This may be silly but what is the preferred language for this Bot NodeJS or Python.

Amino

Posted

14 minutes ago, OptimumFN said:

This may be silly but what is the preferred language for this Bot NodeJS or Python.

Node JS

Delltus

Posted (edited)

Petite question avant d'acheter faut-il acheter un hébergeur pour héberger le bot ? Il n'y a pas de solution gratuite, je suppose qu'il est impossible d'héberger son bot sur un hébergeur tel que MTX, Hosterfy, Verygames ? 

Ou bien sur n'autre hébergeur web ?

Edited by Delltus
Trenyc

Posted

One suggestion, could you please consider wrapping error conditions in try/catch blocks to write a message to console on error instead of throwing the exception? This would ensure the bot doesn't crash from errors that only impact a small part of overall functionality.

ZanexRust

Posted

hey guys... need some help..... Just got this plugin.... made all the config files..... 
but once i start loading it on the bot.... I get this message........!!!! Need your help and edvices.... what did i do wrong...???

Error: Cannot find module '../build/Release/canvas.node'
Require stack:
- /home/container/node_modules/canvas/lib/bindings.js
- /home/container/node_modules/canvas/lib/canvas.js
- /home/container/node_modules/canvas/index.js
- /home/container/src/connection/establishConnection.js
- /home/container/index.js
    at Module._resolveFilename (node:internal/modules/cjs/loader:1090:15)
    at Module._load (node:internal/modules/cjs/loader:934:27)
    at Module.require (node:internal/modules/cjs/loader:1157:19)
    at require (node:internal/modules/helpers:119:18)
    at Object.<anonymous> (/home/container/node_modules/canvas/lib/bindings.js:3:18)
    at Module._compile (node:internal/modules/cjs/loader:1275:14)
    at Module._extensions..js (node:internal/modules/cjs/loader:1329:10)
    at Module.load (node:internal/modules/cjs/loader:1133:32)
    at Module._load (node:internal/modules/cjs/loader:972:12)
    at Module.require (node:internal/modules/cjs/loader:1157:19) {
  code: 'MODULE_NOT_FOUND',
  requireStack: [
    '/home/container/node_modules/canvas/lib/bindings.js',
    '/home/container/node_modules/canvas/lib/canvas.js',
    '/home/container/node_modules/canvas/index.js',
    '/home/container/src/connection/establishConnection.js',
    '/home/container/index.js'

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