Vinni_TV_'s Wishlist
-
IQCargoPhysics
IQCargoPhysics – a plugin that adds realistic physics to CargoShip vessels in RUST.
With this plugin, your ship will no longer just "float" along the waves – it will actively react to their dynamics: impacts, oscillations, and vibrations will give you the true sensation of riding the waves!
Onboard firefights become even more spectacular and intense – even the aiming reticle will be affected by the ship’s movements, adding realism and tension to combat encounters.
The ship’s physics also affect NPCs, enabling them to realistically react to the vessel’s oscillations.
For comparison, see the "BEFORE" and "AFTER" options:
- #cargophysics
- #iqplusing
-
(and 2 more)
Tagged with:
-
IQSimpleVote
IQSimpleVote - a plugin that allows you to create polls and votes for your server!
Gather player opinions, conduct surveys, and learn the wishes of your players who are active on the server!
Unlimited number of polls—create as many as you want on any topic—the only limit is your imagination.
Plugin Installation:
- Download and extract the archive to a convenient folder.
- Move the images to your server's data files at the path .../data/IQSystem/IQSimpleVote/Images (If this folder does not exist, create it).
- Upload the IQSimpleVote.cs plugin to the ../oxide/plugins folder.
💢 Note for users who use the "Web File Editor" on hosting services: Before transferring files, extract the archive locally to a convenient location, and then move the files from there.
Permissions :
iqsimplevote.admin - permission to manage polls using commands.
Chat Commands:
/vote - opens the voting interface
/vote.start Key - starts voting from the configuration
/vote.stop - ends the active voting
/vote.admin Key - shows the admin UI interface for checking the voting text
/vote.key - displays all available keys from the configuration
Console Commands:
vote - opens the voting interface
vote.start Key - starts voting from the configuration
vote.stop - ends the active voting
vote.admin Key - shows the admin UI interface for checking the voting text
vote.key - displays all available keys from the configuration
Feature List:
Beautiful and Intuitive Interface:
No hassle for players—simply choose the answer that suits them from the available options!
Check out the "Screenshots" tab for more visuals!
Discord Notifications:
The plugin supports notifications about the start of a poll and its results upon completion!
Multilingual Support:
The plugin offers full multilingual support, from language files to headers and descriptions in the configuration!
Your polls are accessible to all players, regardless of their language.
You can check out a sample configuration in the "Configuration" tab.
Configuration :
{ "Chat command to open UI": "vote", "Configuration of supported plugins": { "IQChat: Chat notification settings": { "IQChat: Custom prefix in chat": "<color=#1F6BA0>[IQSimpleVote]</color>\n", "IQChat: Custom avatar in chat (if required)": "0" } }, "Discord settings": { "Webhook (Leave empty if you do not need results and notifications in Discord)": "https://discord.com/api/webhooks/1161367749281456250/kvwg6ArR-iZbQdrk-oxtKRUnC_5vYaMRMLMLmG3duWgnOFvFeEkCmjkrNBYySLDWDRob", "Configuration of Discord message formatting for vote start": { "Title": "A new vote has started!", "Description (do not delete {0})": "Join the server and vote using the command {0}", "Additional text in the footer": "Every vote counts! Join in and participate!", "Message (e.g., you can use @everyone)": "@everyone", "Message color": 7572805, "Author's name": "Voting", "Author's avatar": "https://i.postimg.cc/pX1XBcZf/vote.png", "Additional image": "https://i.postimg.cc/pX1XBcZf/vote.png" }, "Configuration of Discord message formatting for vote end": { "Title": "Voting has ended", "Description (do not delete {0})": "Voting results: \n{0}", "Additional text in the footer": "Thank you for participating", "Message (e.g., you can use @everyone)": "", "Message color": 13451563, "Author's name": "Voting", "Author's avatar": "https://i.postimg.cc/8kfSSkB6/stats.png", "Additional image": "https://i.postimg.cc/8kfSSkB6/stats.png" } }, "Interface settings": { "Text color": "0.8941177 0.854902 0.8196079 1", "Background color": "0.8941177 0.854902 0.8196079 0.3", "Color of the button for the option voted by the player": "0.7607843 0.427451 0.2 1", "Color of the buttons for options not voted by the player": "0.4509804 0.5529412 0.2705882 1" }, "List of votes [UniqueKey] - Settings": { "map": { "Title for voting in different languages [LanguageKey] = Text": { "ru": "", "en": "Voting for the card for the next wipe" }, "List of voting options (Must be at least 2)": [ { "Image for the voting option (Upload to ..data/IQSystem/IQSimpleVote/Images)": "EXAMPLE_VOTE_MAP_ICON", "Title for the option in different languages [LanguageKey] = Text": { "ru": "", "en": "Map 'Poseidon'" }, "Description for the option in different languages [LanguageKey] = Text": { "ru": "", "en": "Size: 3500\nCustom RTs: 10\nIncludes a spaceport\n\nAlmost the entire map is underwater" } }, { "Image for the voting option (Upload to ..data/IQSystem/IQSimpleVote/Images)": "EXAMPLE_VOTE_MAP_ICON", "Title for the option in different languages [LanguageKey] = Text": { "ru": "", "en": "Map 'Drought'" }, "Description for the option in different languages [LanguageKey] = Text": { "ru": "", "en": "Size: 3250\nCustom RTs: 6\nNo spaceport\n\nAlmost the entire map is made of sand" } }, { "Image for the voting option (Upload to ..data/IQSystem/IQSimpleVote/Images)": "EXAMPLE_VOTE_MAP_ICON", "Title for the option in different languages [LanguageKey] = Text": { "ru": "", "en": "Map 'Procedural'" }, "Description for the option in different languages [LanguageKey] = Text": { "ru": "", "en": "Size: 3000\nCustom RTs: 0\nRandom monuments\n\nThe map's terrain will be completely random" } } ] }, "drone": { "Title for voting in different languages [LanguageKey] = Text": { "ru": "", "en": "Voting for the installation of a new plugin" }, "List of voting options (Must be at least 2)": [ { "Image for the voting option (Upload to ..data/IQSystem/IQSimpleVote/Images)": "DRONE_YES", "Title for the option in different languages [LanguageKey] = Text": { "ru": "", "en": "Like" }, "Description for the option in different languages [LanguageKey] = Text": { "ru": "", "en": "IQDronePatrol Plugin\nDrones will patrol monuments\nAdditional loot\nMore gameplay experience" } }, { "Image for the voting option (Upload to ..data/IQSystem/IQSimpleVote/Images)": "DRONE_NO", "Title for the option in different languages [LanguageKey] = Text": { "ru": "", "en": "Dislike" }, "Description for the option in different languages [LanguageKey] = Text": { "ru": "", "en": "Think About It!\nThis is a very interesting experience.\nShare in our Discord why you’re against it." } } ] } } }
-
IQTeamLimitter
IQTeamLimitter is a plugin that enforces limitations on joining teams during a single wipe. Its primary goal is to prevent rule violations and restrict frequent player transitions between teams throughout a wipe cycle.
What is the Mission of the Plugin?
The team system ("greenery") is an essential element of the game.
Exceeded the limit? You won’t be able to join or invite others to your team!
If a player frequently changes teams and violates the rules, they will face several inconveniences:
Turrets Won’t Work: Without a team, the player won't be able to use turrets effectively. Inactive Features: Map markers, friend highlighting, damage disable via /ff, friend teleports, and many other features from plugins interacting with the team system will be unavailable. Although it is impossible to eliminate violations completely, IQTeamLimitter minimizes the issue by creating additional inconveniences for offenders and maintaining order in the game.
This plugin is not connected to other plugins; it works directly with teams in the game.
Key Features:
Set Limits:
You can define how many times a player can change teams during a single wipe.
Cooldown Between Transitions:
When a player leaves a team, they will incur a penalty time before they can join a new team or invite other players!
Example Usage: If a player leaves a team, they receive a restriction for 60 minutes and will only be able to join a new team after this time has elapsed.
Support for Disbanding Teams:
The plugin automatically disbands all teams after the end of a wipe.
Logging All Actions:
Complete logging of player actions is supported.
All team movements, invitation attempts, and other actions are recorded in a file and can be sent to a Discord channel for convenient monitoring.
Configuration :
{ "Limit on adding to the team during the wipe (if the limit is exhausted, the player will not be able to join teams)": 3, "Cooldown time for joining a new team or inviting players after being removed from a team or leaving it (in minutes)": 60, "Disband all teams after the wipe (true - yes/false - no)": true, "Logging settings for team actions": { "Log data to file": false, "Log data to Discord": { "Webhooks: Log all actions with teams to the Discord channel": "", "Webhooks: Name for the webhook": "[IQTeamLimitter]", "Webhooks: Avatar for the webhook (direct link)": "" } }, "Configuration of supported plugins": { "IQChat: Chat notification settings": { "IQChat: Custom prefix in chat": "<color=#1F6BA0>[IQTeamLimitter]\n</color>", "IQChat: Custom avatar in chat (if required)": "0" } } }
Language File :
{ "INFO_ALERT": "Limit on joining and inviting to the team: <color=#738D45>{0}</color>", "INFO_ALERT_PLUS_COOLDOWN": "Limit on joining and inviting to the team: <color=#738D45>{0}</color>\nCooldown before the next joining: <color=#CD412B>{1}</color>", "ALERT_ACCEPT_KICK_PLAYER_COOLDOWN": "<color=#1F6BA0>{0}</color> kicked you from the team.\n\nRemaining available joining limits: <color=#738D45>{1}</color>\nCooldown before the next joining: <color=#CD412B>{2}</color>", "ALERT_ACCEPT_KICK_PLAYER": "<color=#1F6BA0>{0}</color> kicked you from the team.\n\nRemaining available joining limits: <color=#738D45>{1}</color>", "ALERT_ACCEPT_KICK_LEADER": "You have successfully removed a player from the team.\n\nRemaining available invitation limits: <color=#738D45>{0}</color>\nCooldown before the next invitation: <color=#CD412B>{1}</color>", "ALERT_ACCEPT_TEAM_INVITER": "The player has successfully joined your team.\n\nRemaining available invitation limits: <color=#738D45>{0}</color>\n\nNote: if you remove the player or leave the team, you will receive a temporary invitation ban and lose one limit point.", "ALERT_ACCEPT_TEAM": "You have successfully joined the team.\n\nRemaining available joining limits for another team: <color=#738D45>{0}</color>\n\nNote: if you leave the team or are removed, you will receive a temporary joining ban and lose one limit point.", "ALERT_LEAVE_TEAM": "You have left the team. You will be able to join a new one in <color=#CD412B>{0}</color>.\n\nRemaining available joining limits for another team: <color=#738D45>{1}</color>", "ALERT_COOLDOWN_TARGET_TEAM_INVITE": "Cannot invite player to the team: they cannot accept invitations for another <color=#CD412B>{0}</color>.", "ALERT_COOLDOWN_TEAM_INVITE": "You cannot invite players to the team.\n\nPlease wait another <color=#CD412B>{0}</color>.", "ALERT_LIMITED_TEAM": "Your limit for joining teams is exhausted.\n\n<color=#CD412B>You are prohibited from joining and inviting players until the next wipe.</color>", "ALERT_LIMITED_TEAM_PLAYER": "<color=#1F6BA0>{0}</color> has exhausted their limit for joining teams.\n\n<color=#CD412B>They are prohibited from joining and inviting players until the next wipe.</color>" }
- #teams
- #teamlimits
-
(and 4 more)
Tagged with:
-
IQTravellingVendor
IQTravellingVendor - an excellent addition to your server! Allows complete customization of sales with a wandering vendor!
It's suitable for all types of servers!
Configure the wandering vendor as you wish and set pricing policies tailored to your server!
List of features:
Presets:
Create an unlimited number of different presets for the vendor and specify their random appearance! This allows you to configure vendors such as weapons or clothing vendors with specific chances using the configuration!
Dynamic Pricing:
You can create and specify pricing for each item separately in each preset, controlling both low and high prices, including the chance and price range!
Item Restocking:
Control when and how much the vendor restocks items, in case they are all purchased!
The plugin controls all trading parameters of the wandering vendor!
It applies only to the wandering vendor and does not affect other shops.
❌The memo*
- Alas, at the moment the merchant does not support the sale/purchase of custom items with SkinID
If the developers add this functionality, it will also appear in the plugin!
Configuration :
{ "Random presets configuration for spawning [PresetKey] = Chance (0-100)": { "RESOURCE_VENDOR": 70, "ATTIRE_VENDOR": 30, "TOOLS_VENDOR": 20, "WEAPON_VENDOR": 10 }, "Presets for the travelling vendor [UniquePresetKey] = Configuration": { "WEAPON_VENDOR": { "Configuration of items for sale and their prices": [ { "Item for sale": { "Item for sale": { "ShortName": "minigun", "Amount": 1 }, "Stock replenishment settings": { "Amount to replenish per N time": 1, "Time (seconds) for replenishing N amount of goods": 1200 } }, "Item price": { "Item price": { "ShortName": "scrap", "Amount": 999 }, "Additional pricing configuration": { "Use random price range (true - yes/false - no)": false, "Very low price chance for item (higher values increase the chance of item being at a very low price) (0-100)": 50, "Range of inflated prices for item": { "Minimum price for inflated price": 20, "Maximum price for inflated price": 30 }, "Range of discounted prices for item": { "Minimum price for discounted price": 5, "Maximum price for discounted price": 10 } } } }, { "Item for sale": { "Item for sale": { "ShortName": "military flamethrower", "Amount": 1 }, "Stock replenishment settings": { "Amount to replenish per N time": 1, "Time (seconds) for replenishing N amount of goods": 1200 } }, "Item price": { "Item price": { "ShortName": "scrap", "Amount": 799 }, "Additional pricing configuration": { "Use random price range (true - yes/false - no)": false, "Very low price chance for item (higher values increase the chance of item being at a very low price) (0-100)": 50, "Range of inflated prices for item": { "Minimum price for inflated price": 20, "Maximum price for inflated price": 30 }, "Range of discounted prices for item": { "Minimum price for discounted price": 5, "Maximum price for discounted price": 10 } } } }, { "Item for sale": { "Item for sale": { "ShortName": "rocket.launcher", "Amount": 1 }, "Stock replenishment settings": { "Amount to replenish per N time": 1, "Time (seconds) for replenishing N amount of goods": 1200 } }, "Item price": { "Item price": { "ShortName": "scrap", "Amount": 599 }, "Additional pricing configuration": { "Use random price range (true - yes/false - no)": false, "Very low price chance for item (higher values increase the chance of item being at a very low price) (0-100)": 50, "Range of inflated prices for item": { "Minimum price for inflated price": 20, "Maximum price for inflated price": 30 }, "Range of discounted prices for item": { "Minimum price for discounted price": 5, "Maximum price for discounted price": 10 } } } }, { "Item for sale": { "Item for sale": { "ShortName": "lmg.m249", "Amount": 1 }, "Stock replenishment settings": { "Amount to replenish per N time": 1, "Time (seconds) for replenishing N amount of goods": 1200 } }, "Item price": { "Item price": { "ShortName": "scrap", "Amount": 499 }, "Additional pricing configuration": { "Use random price range (true - yes/false - no)": false, "Very low price chance for item (higher values increase the chance of item being at a very low price) (0-100)": 50, "Range of inflated prices for item": { "Minimum price for inflated price": 20, "Maximum price for inflated price": 30 }, "Range of discounted prices for item": { "Minimum price for discounted price": 5, "Maximum price for discounted price": 10 } } } }, { "Item for sale": { "Item for sale": { "ShortName": "rifle.lr300", "Amount": 1 }, "Stock replenishment settings": { "Amount to replenish per N time": 1, "Time (seconds) for replenishing N amount of goods": 1200 } }, "Item price": { "Item price": { "ShortName": "scrap", "Amount": 399 }, "Additional pricing configuration": { "Use random price range (true - yes/false - no)": false, "Very low price chance for item (higher values increase the chance of item being at a very low price) (0-100)": 50, "Range of inflated prices for item": { "Minimum price for inflated price": 20, "Maximum price for inflated price": 30 }, "Range of discounted prices for item": { "Minimum price for discounted price": 5, "Maximum price for discounted price": 10 } } } }, { "Item for sale": { "Item for sale": { "ShortName": "rifle.m39", "Amount": 1 }, "Stock replenishment settings": { "Amount to replenish per N time": 1, "Time (seconds) for replenishing N amount of goods": 1200 } }, "Item price": { "Item price": { "ShortName": "scrap", "Amount": 299 }, "Additional pricing configuration": { "Use random price range (true - yes/false - no)": false, "Very low price chance for item (higher values increase the chance of item being at a very low price) (0-100)": 50, "Range of inflated prices for item": { "Minimum price for inflated price": 20, "Maximum price for inflated price": 30 }, "Range of discounted prices for item": { "Minimum price for discounted price": 5, "Maximum price for discounted price": 10 } } } } ] }, } }
- #travelvendor
- #travels
-
(and 7 more)
Tagged with:
-
IQRecycler
IQRecycler - a plugin that allows you to set up your own recycler for your players!
This plugin will allow you to extensively customize and monetize the recycler on your server.
You can have full control over it and customize it according to your preferences, individually for each privilege!
It supports pickup the recycler, inflicting damage, displaying health, and has a large base of supported plugins.
List of features:
Interface:
- The plugin has a simple, stylish, and intuitive UI interface with the ability to craft the recycler.
Recycler Configuration:
- Configuration of the placement of the recycler.
- Configuration for lifting the recycler by the owner or their friends.
- Configuration of the durability of the recycler after lifting.
- Configuration of the overall durability for the recycler.
Ability to /remove the recycler:
- It has support for the IQGradeRemove plugin, which allows players to lift the recycler using /remove.
Damage to the recycler:
- The plugin includes support for damage to the recycler from all types of Rust weapons and items.
- Support for customizing the damage to the recycler from specific items.
Repairing the recycler:
- The plugin supports the ability to repair the recycler by hitting it with a hammer. You can configure the required resources and the amount of durability it will receive per hit.
Item Recycling:
- You can configure the speed of item recycling for players.
- Full customization of recycling, allowing you to configure the final loot after recycling an item. For example, replacing all the loot with an AK47 or any other item, with the option to set the drop chance, support for SkinID, and custom names!
Blacklist of items:
- You can prohibit players from recycling specific items in their recyclers. These items will be marked in the player's inventoryand cannot be transferred to the recycler.
The "Item Recycling" and "Blacklist of items" features can be individually configured for each privilege group, according to their own rights!
Recycler Crafting:
- You can allow all players to craft the recycler or only specific groups by granting them permissions.
- Full customization of the items and quantities required to craft the recycler, with support for custom items.
- Optionally, you can set a cost for crafting the recycler using: IQEconomic, Economics, ServerRewards.
Item Configuration:
- You can configure the display of the item in players' inventories by changing its name (supports both Russian and English) and changing the icon (SkinID).
Permissions:
iqrecycler.craft - ability to use the recycler crafting
iqrecycler.ignorepayment - ability to ignore payment for crafting from economy plugins
Other permissions are configured in the configuration.
Configuration :
{ "Recycler crafting configuration": { "Use craft recycler (UI) (true - yes/false - no)": true, "List of items for the Recycler crafting recipe (can hold no more than 5 pieces)": [ { "Shortname": "metal.fragments", "Amount": 500, "SkinID": 0, "Item names for display to the player": { "Text in Russian": "фрагменты металл", "Text in English": "metal fragments" } }, { "Shortname": "metal.refined", "Amount": 50, "SkinID": 0, "Item names for display to the player": { "Text in Russian": "металл высокого качества", "Text in English": "metal refined" } }, { "Shortname": "scrap", "Amount": 70, "SkinID": 0, "Item names for display to the player": { "Text in Russian": "металлолом", "Text in English": "scrap" } }, { "Shortname": "techparts", "Amount": 10, "SkinID": 0, "Item names for display to the player": { "Text in Russian": "микросхемы", "Text in English": "tech trash" } } ], "Use charging for crafting the recycler (IQEconomic, Economics, ServerRewards) (true - yes/false - no)": false, "Crafting cost of the recycler (IQEconomic, Economics, ServerRewards)": 100 }, "Setting up a recycler Item": { "The recycler's display name (in the inventory)": { "Text in Russian": "Домашний переработчик", "Text in English": "Home recycler" }, "SkinID for the image (required field)": 2976924191 }, "Settings Recycler": { "Install recycler controllerr": { "The recycler can be installed only in the area of the cupboard (building zone) (true - yes/false - no)": true, "The ability to install a recycler on the ground (true - yes/false - no)": false, "Prohibit installing a recycler during a raid block (true - yes/false - no)": true }, "Pickup of a recycler": { "How many seconds will a recycler pick up": 12, "You can pickup the recycler only in the area of the cupboard (building zone) (true - yes/false - no)": true, "Only the owner who installed it or his friends can pickup the recycler (true - yes/false - no)": false, "Disable recycler pickup during raid block (true - yes/false - no)": true, "Recycler condition setting": { "Use condition removal from recycler when picking it up (true - yes/false - no)": true, "How much % of condition to remove from an object when it is raised (0 - 100)": 25 } }, "Health Count": 750, "Damage Controller Recycler": { "Use Damage Recycler (true - yes/false - no)": true, "Custom Damage List [Shortname] = Damage": { "multiplegrenadelauncher": 40.0, "grenade.beancan": 25.0, "grenade.f1.deployed": 35.0, "explosive.satchel": 130.0, "explosive.timed": 300.0, "ammo.rocket.basic": 190.0, "ammo.rocket.hv": 140.0, "ammo.rocket.fire": 80.0, "surveycharge": 10.0 } }, "Recycler repair settings": { "Use the ability to repair the recycler (true - yes/false - no)": true, "Use prohibition on repairing the recycler if it has recently been damaged (true - yes/false - no) (damage support for the recycler must be enabled)": true, "How many seconds until the recycler can be repaired after it has been damaged": 20.0, "How much durability will be replenished for the recycler per one repair": 100, "Items that will be taken during repairs": [ { "Shortname": "metal.fragments", "Amount": 30, "SkinID": 0, "Item names for display to the player": { "Text in Russian": "фрагменты металла", "Text in English": "metal fragments" } }, { "Shortname": "metal.refined", "Amount": 5, "SkinID": 0, "Item names for display to the player": { "Text in Russian": "металл высокого качества", "Text in English": "metal refined" } } ] }, "Disallow the use of a recycler during a raid block (true - yes/false - no). (true - yes/false - no)": false }, "Settings supports plugins": { "Settings IQChat": { "IQChat : Custom prefix in chat": "[<color=#64D15D>IQRecycler</color>]\n", "IQChat : Custom chat avatar (If required)": "0", "IQChat : Use UI notification (true - yes/false - no)": false } }, "Standard recycling process settings (available to all players)": { "Blacklist of items that cannot be recycled": { "Use blacklist of items (true - yes/false - no)": true, "List of items that cannot be recycled": [ { "Shortname": "gears", "SkinID": 0 }, { "Shortname": "techparts", "SkinID": 0 }, { "Shortname": "metalspring", "SkinID": 0 } ] }, "Item recycling speed settings": { "Use recycling speed editing": true, "How many seconds the item recycling will last (default in RUST: 5 seconds)": 5.0 }, "Replacement of dropped items after recycling": { "Use item replacement after recycling function": false, "Item recycling settings, you can replace the dropped items after recycling [Incoming item (to be recycled) = List of items to be given after recycling]": [ { "Shortname": "rifle.ak", "SkinID": 0, "OutputList": [ { "Shortname": "metal.refined", "SkinID": 0, "Amount per 1 unit of recycled item": 25, "Item drop chance": 100, "Displayed item name": "" }, { "Shortname": "wood", "SkinID": 0, "Amount per 1 unit of recycled item": 100, "Item drop chance": 100, "Displayed item name": "" }, { "Shortname": "metalspring", "SkinID": 0, "Amount per 1 unit of recycled item": 2, "Item drop chance": 50, "Displayed item name": "" }, { "Shortname": "riflebody", "SkinID": 0, "Amount per 1 unit of recycled item": 1, "Item drop chance": 15, "Displayed item name": "" } ] }, { "Shortname": "explosive.timed", "SkinID": 0, "OutputList": [ { "Shortname": "explosives", "SkinID": 0, "Amount per 1 unit of recycled item": 5, "Item drop chance": 100, "Displayed item name": "" }, { "Shortname": "cloth", "SkinID": 0, "Amount per 1 unit of recycled item": 3, "Item drop chance": 100, "Displayed item name": "" }, { "Shortname": "wood", "SkinID": 0, "Amount per 1 unit of recycled item": 100, "Item drop chance": 100, "Displayed item name": "" }, { "Shortname": "techparts", "SkinID": 0, "Amount per 1 unit of recycled item": 1, "Item drop chance": 50, "Displayed item name": "" } ] }, { "Shortname": "spraycan", "SkinID": 0, "OutputList": [ { "Shortname": "bleach", "SkinID": 1337228, "Amount per 1 unit of recycled item": 5, "Item drop chance": 100, "Displayed item name": "Coin" } ] } ] } }, "List of recycling settings by privileges [Permission] = Setting": { "iqrecycler.premium": { "Blacklist of items that cannot be recycled": { "Use blacklist of items (true - yes/false - no)": false, "List of items that cannot be recycled": [] }, "Item recycling speed settings": { "Use recycling speed editing": true, "How many seconds the item recycling will last (default in RUST: 5 seconds)": 2.0 }, "Replacement of dropped items after recycling": { "Use item replacement after recycling function": false, "Item recycling settings, you can replace the dropped items after recycling [Incoming item (to be recycled) = List of items to be given after recycling]": [ { "Shortname": "rifle.ak", "SkinID": 0, "OutputList": [ { "Shortname": "metal.refined", "SkinID": 0, "Amount per 1 unit of recycled item": 50, "Item drop chance": 80, "Displayed item name": "" }, { "Shortname": "wood", "SkinID": 0, "Amount per 1 unit of recycled item": 200, "Item drop chance": 100, "Displayed item name": "" }, { "Shortname": "metalspring", "SkinID": 0, "Amount per 1 unit of recycled item": 3, "Item drop chance": 50, "Displayed item name": "" }, { "Shortname": "riflebody", "SkinID": 0, "Amount per 1 unit of recycled item": 2, "Item drop chance": 20, "Displayed item name": "" } ] }, { "Shortname": "explosive.timed", "SkinID": 0, "OutputList": [ { "Shortname": "explosives", "SkinID": 0, "Amount per 1 unit of recycled item": 6, "Item drop chance": 100, "Displayed item name": "" }, { "Shortname": "cloth", "SkinID": 0, "Amount per 1 unit of recycled item": 10, "Item drop chance": 100, "Displayed item name": "" }, { "Shortname": "wood", "SkinID": 0, "Amount per 1 unit of recycled item": 200, "Item drop chance": 100, "Displayed item name": "" }, { "Shortname": "techparts", "SkinID": 0, "Amount per 1 unit of recycled item": 2, "Item drop chance": 50, "Displayed item name": "" } ] } ] } }, "iqrecycler.vip": { "Blacklist of items that cannot be recycled": { "Use blacklist of items (true - yes/false - no)": true, "List of items that cannot be recycled": [ { "Shortname": "techparts", "SkinID": 0 } ] }, "Item recycling speed settings": { "Use recycling speed editing": true, "How many seconds the item recycling will last (default in RUST: 5 seconds)": 3.5 }, "Replacement of dropped items after recycling": { "Use item replacement after recycling function": false, "Item recycling settings, you can replace the dropped items after recycling [Incoming item (to be recycled) = List of items to be given after recycling]": [ { "Shortname": "rifle.ak", "SkinID": 0, "OutputList": [ { "Shortname": "metal.refined", "SkinID": 0, "Amount per 1 unit of recycled item": 50, "Item drop chance": 80, "Displayed item name": "" }, { "Shortname": "wood", "SkinID": 0, "Amount per 1 unit of recycled item": 200, "Item drop chance": 100, "Displayed item name": "" }, { "Shortname": "metalspring", "SkinID": 0, "Amount per 1 unit of recycled item": 3, "Item drop chance": 50, "Displayed item name": "" }, { "Shortname": "riflebody", "SkinID": 0, "Amount per 1 unit of recycled item": 2, "Item drop chance": 20, "Displayed item name": "" } ] }, { "Shortname": "explosive.timed", "SkinID": 0, "OutputList": [ { "Shortname": "explosives", "SkinID": 0, "Amount per 1 unit of recycled item": 4, "Item drop chance": 100, "Displayed item name": "" }, { "Shortname": "cloth", "SkinID": 0, "Amount per 1 unit of recycled item": 5, "Item drop chance": 100, "Displayed item name": "" }, { "Shortname": "wood", "SkinID": 0, "Amount per 1 unit of recycled item": 150, "Item drop chance": 100, "Displayed item name": "" }, { "Shortname": "techparts", "SkinID": 0, "Amount per 1 unit of recycled item": 1, "Item drop chance": 60, "Displayed item name": "" } ] } ] } } } }
