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  1. More information about "Glass Bridge Event"

    $14.99

    Glass Bridge Event

    Glass Bridge is an event inspired by the famous netflix series: Squid Game
    • The event consists of creating a glass bridge where players must jump over them and reach the finish line to be the winner of the game;
    • However, players will have some challenges for this. The event can have PVP combat during gameplay, as well as giving random weapons to players (set by config file) so they can kill each other;
    •  In addition, it is possible to disable the PVP or even make it more hardcore, activating the system of dying after the fall;

    ⭐ Features
    ★ It is possible to add a different announcement for each weapon given to the user during the course of the event!
    ★  UI for event entry and exit fully customizable by configuration file.
    ★  Give customized prizes to users, in addition to executing commands on the server when a user is the winner of the event!
    ★  Manage the size of the arena and define the amount of glass that will be broken for each row!
     
    📌 Commands
    /gb start   -  To start a new event
    /gb stop  -  To stop the current event
    /gb join  -  To join the event
    /gb leave  -  To leave the event
     
    🎬 Video Showcase

    🚀 API & HOOKS
    // Returns whether the event is currently active private bool IsActive(); // Returns whether a player is currently participating in the event. private bool IsPlaying(string playerId); private bool IsPlaying(ulong playerId); // Remove a player from the event private void RemovePlayer(string playerId); private void RemovePlayer(ulong playerId); // Get a list of event players private List<BasePlayer> PlayingList(); // Hook when the event is started private void OnGlassBridgeEventStarted(); // Hook when the event is finished private void OnGlassBridgeEventEnded(BasePlayer? winner);
    ⚙️ Configurations
    {winner_id} -  Event winner steam ID
    {winner_name} - Event winner display name

    GALLERY



                         


  2. More information about "Train Yard Event"

    $22.00

    Train Yard Event

    The event creates a locked container wagon in the Train Yard with valuable loot inside. It is protected by Npc's, turrets, a bardley. If someone hacks one of the locked crates a patrol helicopter will spawn for the event.  
    No Permissions:
    Supports the PveMode plugin!
    Commands available for admins only.
    ChatCommands:
    - /tyestart
    - /tyestop
    ConsoleCommands:
    tyestart
    tyestop
    Before Install Version 3.0 delete old config file!
    Contact:
    Discord: https://discord.gg/C5CehdJMdK
    Test Rust server: 212.73.137.3:27194 
    Hooks:
    void OnTrainYardEventStart();
    void OnTrainYardEventStop();
    Video:
     
    Config file:
    { "Version": { "Major": 3, "Minor": 0, "Patch": 4 }, "Automatic event start": true, "Minimum time for event start": 3600.0, "Maximum time for event start": 7200.0, "Duration of the event": 2800.0, "Warning messages before event start": 300.0, "Warning messages before event end": 300.0, "Chat icon": 0, "Locked crate hack time": 900.0, "Spawn PatrolHelicopter": true, "Spawn Snipers": true, "Bradley setting": { "Bradley health": 1000.0, "Number of crate to spawn when the bradley dies": 3 }, "AutoTurret setting": { "Health": 400.0, "Weapon ShortName": "rifle.ak", "Ammo ShortName": "ammo.rifle", "Number of ammo": 5000 }, "List of lootable crates": [ { "Prefab": "assets/prefabs/npc/m2bradley/bradley_crate.prefab", "Position": "(3.367, 1.883, 2.790)", "Rotation": "(0, 90, 0)", "Use custom loot?": false, "CustomLoot": { "Minimum items": 1, "Maximum items": 1, "Use minimum - maxium?": false, "List of items": [ { "ShortName": "xmas.present.small", "Minimum": 3, "Maximum": 6, "Chance": 100.0, "Give blueprint?": false, "SkinID": 0, "Displayname": "" } ] } }, { "Prefab": "assets/prefabs/npc/patrol helicopter/heli_crate.prefab", "Position": "(3.371, 1.883, 6.631)", "Rotation": "(0, 90, 0)", "Use custom loot?": false, "CustomLoot": { "Minimum items": 1, "Maximum items": 1, "Use minimum - maxium?": false, "List of items": [ { "ShortName": "xmas.present.small", "Minimum": 3, "Maximum": 6, "Chance": 100.0, "Give blueprint?": false, "SkinID": 0, "Displayname": "" } ] } }, { "Prefab": "assets/bundled/prefabs/radtown/crate_elite.prefab", "Position": "(3.371, 1.883, 8.349)", "Rotation": "(0, 90, 0)", "Use custom loot?": false, "CustomLoot": { "Minimum items": 1, "Maximum items": 1, "Use minimum - maxium?": false, "List of items": [ { "ShortName": "xmas.present.small", "Minimum": 3, "Maximum": 6, "Chance": 100.0, "Give blueprint?": false, "SkinID": 0, "Displayname": "" } ] } }, { "Prefab": "assets/bundled/prefabs/radtown/crate_elite.prefab", "Position": "(3.367, 1.883, 0.885)", "Rotation": "(0, 90, 0)", "Use custom loot?": false, "CustomLoot": { "Minimum items": 1, "Maximum items": 1, "Use minimum - maxium?": false, "List of items": [ { "ShortName": "xmas.present.small", "Minimum": 3, "Maximum": 6, "Chance": 100.0, "Give blueprint?": false, "SkinID": 0, "Displayname": "" } ] } }, { "Prefab": "assets/prefabs/deployable/chinooklockedcrate/codelockedhackablecrate.prefab", "Position": "(4.869, 1.883, 0.323)", "Rotation": "(0, 0, 0)", "Use custom loot?": false, "CustomLoot": { "Minimum items": 1, "Maximum items": 1, "Use minimum - maxium?": false, "List of items": [ { "ShortName": "xmas.present.small", "Minimum": 3, "Maximum": 6, "Chance": 100.0, "Give blueprint?": false, "SkinID": 0, "Displayname": "" } ] } }, { "Prefab": "assets/prefabs/deployable/chinooklockedcrate/codelockedhackablecrate.prefab", "Position": "(3.562, 1.883, 4.958)", "Rotation": "(0, 0, 0)", "Use custom loot?": false, "CustomLoot": { "Minimum items": 1, "Maximum items": 1, "Use minimum - maxium?": false, "List of items": [ { "ShortName": "xmas.present.small", "Minimum": 3, "Maximum": 6, "Chance": 100.0, "Give blueprint?": false, "SkinID": 0, "Displayname": "" } ] } } ], "Security Npcs settings inside": { "Minimum": 3, "Maximum": 3, "List of position": [ "(48.983, 30.250, 18.006)", "(99.561, 24.686, -50.799)", "(-43.882, 35.502, -40.902)" ], "NPCs setting": { "Name": "TrainYard Sniper", "Health": 200.0, "Roam Range": 10.0, "Chase Range": 30.0, "Attack Range Multiplier": 3.0, "Sense Range": 100.0, "Target Memory Duration [sec.]": 60.0, "Scale damage": 1.0, "Aim Cone Scale": 0.6, "Detect the target only in the NPC's viewing vision cone? [true/false]": false, "Vision Cone": 135.0, "Speed": 7.5, "Disable radio effects? [true/false]": false, "Is this a stationary NPC? [true/false]": true, "Wear items": [ { "ShortName": "metal.facemask", "SkinID (0 - default)": 3274815691 }, { "ShortName": "pants", "SkinID (0 - default)": 3318206106 }, { "ShortName": "hoodie", "SkinID (0 - default)": 3318207180 }, { "ShortName": "metal.plate.torso", "SkinID (0 - default)": 3274816373 }, { "ShortName": "shoes.boots", "SkinID (0 - default)": 1192621630 } ], "Belt items": [ { "ShortName": "rifle.bolt", "Amount": 1, "SkinID (0 - default)": 0, "Mods": [ "weapon.mod.small.scope" ], "Ammo": "" }, { "ShortName": "syringe.medical", "Amount": 2, "SkinID (0 - default)": 0, "Mods": [], "Ammo": "" } ] } }, "Security Npcs settings outside": { "Minimum": 7, "Maximum": 10, "List of position": [ "(12.748, 0.240, -1.107)", "(-1.459, 0.045, 23.520)", "(-3.649, 0.185, -13.194)", "(25.142, 0.212, -13.717)", "(-13.920, 0.240, -17.067)", "(-14.434, 0.240, -5.740)", "(-11,194, 0.371, -51.076)" ], "NPCs setting": { "Name": "TrainYard Guard", "Health": 150.0, "Roam Range": 20.0, "Chase Range": 40.0, "Attack Range Multiplier": 2.0, "Sense Range": 30.0, "Target Memory Duration [sec.]": 60.0, "Scale damage": 0.6, "Aim Cone Scale": 1.5, "Detect the target only in the NPC's viewing vision cone? [true/false]": false, "Vision Cone": 135.0, "Speed": 7.5, "Disable radio effects? [true/false]": false, "Is this a stationary NPC? [true/false]": false, "Wear items": [ { "ShortName": "metal.facemask", "SkinID (0 - default)": 2363112910 }, { "ShortName": "pants", "SkinID (0 - default)": 1987863036 }, { "ShortName": "hoodie", "SkinID (0 - default)": 3067677165 }, { "ShortName": "jacket", "SkinID (0 - default)": 2361147547 }, { "ShortName": "roadsign.kilt", "SkinID (0 - default)": 3323417128 }, { "ShortName": "shoes.boots", "SkinID (0 - default)": 2833767826 } ], "Belt items": [ { "ShortName": "rifle.lr300", "Amount": 1, "SkinID (0 - default)": 0, "Mods": [ "weapon.mod.flashlight" ], "Ammo": "" }, { "ShortName": "syringe.medical", "Amount": 2, "SkinID (0 - default)": 0, "Mods": [], "Ammo": "" } ] } }, "PVE Mode Setting (only for users PveMode plugin)": { "Use PveMode plugin?": false, "Required damage to the event owner": 500.0, "The event is a right of ownership, to obtain it you need damage multiplier.": { "Npc": 1.0, "Bradley": 1.0 }, "Non owner can loot the crates?": false, "Non owner can loot the Npc's?": false, "Non owner can damage Npc's?": false, "Non owner can be attacked by Npc's?": false, "Non owner, can you enter the event zone?": false, "Allow a player who has an active cooldown of the Event Owner to enter the event zone?": true, "The time that the Event Owner may not be inside the event zone.": 300, "The time until the event owner can return to the event zone.": 60, "Block the RestoreUponDeath plugin in the event zone.": true, "After all this time, an event owner can be an event owner again.": 86400.0, "Darkening the sphere.": 15 } }  

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