Jump to content

Jedchado's Wishlist

  1. More information about "Dungeon Bases"

    $19.99 $15.99

    Dungeon Bases

    The plugin adds a dungeon event to your server. Dungeons are bases with puzzles, NPC defenders, turrets and more. You can create your own dungeons of varying difficulty
     
    You can build your own bases or modify existing ones:

    There are moving NPC guardians in the dungeons:

    There are puzzles with protective doors in the dungeons:

    In the dungeons there are secret notes with codes in boxes or on NPCs:

    Commands:
    dungbase_start - force start event
    dungbase_start <entrance name> <dungeon name> <X> <Y> <Z> - force an event to start using the specified entrance and dungeon at coordinates X Y Z (you can also specify the name of the entrance or dungeon <random>)
    example: 
    dungbase_start entrance1 dungeon1 122.3 5.2 872 dungbase_start random dungeon3 dungbase_stop - force stop event
    dungbase_addblack <radius> - add a zone where dungeon spawning is not allowed
     
    Hooks:
    void DungeonBasesEventStarted() - // called when event starts
    void DungeonBasesEventEnded() - // called when event ends
    Configuration:
    { "Allow only the event owner (the one who entered the dungeon first) into the dungeon": true, "Allow owner's teammates to enter the dungeon": true, "Time before ownership is lost after leaving the server(in seconds)": 300, "Event marker on the map": true, "Event marker name": "Dungeon Base", "Event marker transparency(0-1)": 0.55, "Event marker radius": 0.5, "Event marker color.R(0-1)": 1.0, "Event marker color.G(0-1)": 0.0, "Event marker color.B(0-1)": 0.0, "Display event owner name on marker": true, "Display the time remaining until the end of the event on the marker": true, "Autostart event(disable if you want to trigger the event only manually)": true, "Calculate the time until the next event only after the previous one has finished": false, "Minimum time to event start(in seconds)": 3600, "Maximum time to event start(in seconds)": 7200, "Minimum event duration(in seconds)": 2000, "Maximum event duration(in seconds)": 3000, "Minimum number of online players to trigger an event": 1, "List of NPC names": [ "Dungeon NPC", "Dungeon Keeper", "Dungeon guard" ], "Dungeons list": [ "#dung#base1", "#dung#base2", "#dung#base3", "#dung#base4" ], "Entrances list": [ "#dung#entrance1", "#dung#entrance2", "#dung#entrance3", "#dung#entrance4" ], "Random order of choosing a dungeon from the list (if false, will be selected in turn)": true, "Random order of choosing the entrance to the dungeon from the list (if false, will be selected in turn)": true, "Change the time of day when entering the dungeon(from 0 to 23, if -1 - do not change the time)": 0.0, "How long before the end of the event does radiation start to affect players inside the dungeon": 180, "How long before the event ends will a warning message be displayed to players": 300, "How long after the event ends should the entrance be destroyed": 60, "Close the entrance and exit to the dungeon when the event time is over": true, "Will autoturrets attack NPCs": false, "Save event data (If true, the event will be saved and will continue even if you restart the server or plugin. Disable this if you get lag when saving)": true, "SteamID for chat message icon": 0 } Note: The plugin is guaranteed to work correctly with bases enabled. NPCs will not behave as standard, as they use different algorithms. Only one dungeon can spawn on the map at a time.
  2. More information about "Home Marketplace"

    $9.99 $7.99

    Home Marketplace

    Adds a marketplace terminal to each tool cupboard. This way, players can buy items without leaving home. The plugin is easy to install on your server; no additional settings are needed. You can also change the delivery fee (but the player must still have an additional 20 scrap in their inventory)
    This plugin uses the permission system
    Permissions:
    homeMarketplace.use -  required to be able to use the marketplace
    To assign a permission, use:    oxide.grant <user or group> <name or steam id> homeMarketplace.use
    To remove a permission, use:    oxide.revoke <user or group> <name or steam id> homeMarketplace.use
    Config:
    { "Terminal offset": { "x": 0.42, "y": 0.68, "z": 0.3 }, "Delivery fee": 20 }
  3. More information about "Custom Medics"

    $8.00

    Custom Medics

    Customizable Healing Items:
    Custom Medics allows you to define and configure bandages, syringes, and medkits. Each item can have its own healing properties, including instant heal, healing over time, and the ability to counteract negative status effects such as bleeding, poison, and radiation.
    Buff System:
    Tailor the buff system to your liking. Enable or disable buffs for specific items and specify the maximum health increase. With this system, players can temporarily boost their health beyond the default limit, making for an exciting and dynamic gameplay experience.
    UI:
    Your players will appreciate the informative in-game tooltips. Whenever they select a custom medical item, a tooltip will provide details about the item's effects, making it easier for them to understand its functionality.

    Permission System:
    custommedics.use  - players can use custom medics
    custommedics.give - can use give command

    Give Command:  
    Chat :  /givemed <cmdgivename> [amount] [player name or ID]    //// amount and player name are optional
    Console :  givemed <cmdgivename> [amount] <player name or ID>    //// amount is optional
     (that  cmdgivename is name of med item what you will get ,you can change names)

    Config Example :

    {
      "VWeaponsDescription": [
        "You can add more medical items",
        "HealAmount - instant heal",
        "HealOverTimeAmount - healing over time",
        "Bleed , Poison , Radiation - decrease those",
        "EnabledBuff = true/false (will buff be enabled or disabled for that item)",
        "MaxHealthIncrease - 0.1 is 110 hp ,1 is 200 HP ,10 is 1100 HP",
        "Duration - how much buff will lasts (seconds)",
        "CmdGiveName - this name is for give command /givemed + (cmdgivename)"
      ],
      "Meds": [
        {
          "ItemDisplayName": "Bandage Lv1",
          "ItemShortname": "bandage",
          "SkinID": 3054607253,
          "CmdGiveName": "ba1",
          "Instant Heal": 100.0,
          "Heal Over Time": 100.0,
          "Bleed": -100.0,
          "Poison": -50.0,
          "Radiation": -100.0,
          "Enabled": false,
          "MaxHealthIncrease": 10.0,
          "Duration": 60.0
        }.
        {
          "ItemDisplayName": "Syringe Lv2",
          "ItemShortname": "syringe.medical",
          "SkinID": 3054594972,
          "CmdGiveName": "sy2",
          "Instant Heal": 100.0,
          "Heal Over Time": 100.0,
          "Bleed": -100.0,
          "Poison": -50.0,
          "Radiation": -100.0,
          "Enabled": true,
          "MaxHealthIncrease": 10.0,
          "Duration": 60.0
        },
        {
          "ItemDisplayName": "LargeMedKit Lv3",
          "ItemShortname": "largemedkit",
          "SkinID": 3054597441,
          "CmdGiveName": "mkit3",
          "Instant Heal": 100.0,
          "Heal Over Time": 100.0,
          "Bleed": -100.0,
          "Poison": -50.0,
          "Radiation": -100.0,
          "Enabled": true,
          "MaxHealthIncrease": 10.0,
          "Duration": 60.0
        }
  4. More information about "IQBoss"

    $35.00

    IQBoss

    IQBoss - a new event for your RUST server with the participation of NPCs
    Large and advanced configuration with which you can edit the event
    According to the standard, the configuration is already configured and has the theme "Ash Boss", you can fully change it at your discretion and set your own style of the event, it all depends on your imagination and desire, the configuration of the plugin will allow you to experiment perfectly and try different styles
    Required Plugins :
    (Free) - NpcSpawn
    The helicopter and chinook from the video do not belong to the plugin - this is a game moment that got into the frame
    Opportunities :
    Full customization of all NPCs Creating templates of NPC assistants for the boss Setting up an NPC Boss Behavior management via configuration settings Set the attack pattern for the boss via the configuration Mapping to G-Map Custom installation of the event location (you can specify any number on different monuments, or on one) (See the section "Commands") Setting up crates after killing the boss : - Number of crates - Items in crates - Prefab crates - Number of items in the drawer - Position in the crate Full NPC Setup : - NPC Clothing - NPC Weapons - Installing skins on NPCs - Installing mods for NPC weapons - HP NPC - Patrol/Visibility/Chase/NPC Attack Range - NPC Damage Multiplier - NPC Speed - NPC Scatter Multiplier Setting up the stages of the event (full-fledged adjustment of behaviors) : - Range of action - Action distance - Type of action - Recharge before action Chat Commands :
    /bosstp  - teleport to the position where the event started  (for administrators only)
    /boss.spawn  - set the spawn point of the event on the monument  (further configured in the configuration)
    Console Commands (F1) :
    show.monuments  - view a list of all monuments

     
    { "Basic plugin setting": { "Cooldown before the event starts": 7200, "Radius of appearance of the boss's assistants": 4.0, "Setting up a marker on the G map": { "Use a marker (true-yes/false-no)": true, "Marker color": "#e08447", "Marker transparency": 0.4, "The radius of the marker on the map": 0.35 }, "Setting up prizes after killing the boss": { "Crate Prefab": "assets/prefabs/npc/m2bradley/bradley_crate.prefab", "The number of boxes that will spawn after killing the boss": { "Min": 3, "Max": 6 }, "Amount of items in crate": { "Min": 6, "Max": 6 }, "Possible items in the boxes": [ { "Container Type : Main/Wear/Belt": "Main", "Position (defalut = -1)": 0, "ShortName": "metal.facemask", "SkinID": 0, "Amount": 0, "Amount [Crate]": { "Min": 1, "Max": 1 }, "Display Name (empty - default) [Crate]": "", "Chance [Crate]": 20.0 }, { "Container Type : Main/Wear/Belt": "Main", "Position (defalut = -1)": 0, "ShortName": "roadsign.kilt", "SkinID": 0, "Amount": 0, "Amount [Crate]": { "Min": 1, "Max": 1 }, "Display Name (empty - default) [Crate]": "", "Chance [Crate]": 30.0 }, { "Container Type : Main/Wear/Belt": "Main", "Position (defalut = -1)": 0, "ShortName": "roadsign.jacket", "SkinID": 0, "Amount": 0, "Amount [Crate]": { "Min": 1, "Max": 1 }, "Display Name (empty - default) [Crate]": "", "Chance [Crate]": 10.0 }, { "Container Type : Main/Wear/Belt": "Main", "Position (defalut = -1)": 0, "ShortName": "metal.plate.torso", "SkinID": 0, "Amount": 0, "Amount [Crate]": { "Min": 1, "Max": 1 }, "Display Name (empty - default) [Crate]": "", "Chance [Crate]": 20.0 }, { "Container Type : Main/Wear/Belt": "Main", "Position (defalut = -1)": 0, "ShortName": "attire.egg.suit", "SkinID": 0, "Amount": 0, "Amount [Crate]": { "Min": 1, "Max": 1 }, "Display Name (empty - default) [Crate]": "", "Chance [Crate]": 10.0 }, { "Container Type : Main/Wear/Belt": "Main", "Position (defalut = -1)": 0, "ShortName": "hazmatsuit", "SkinID": 0, "Amount": 0, "Amount [Crate]": { "Min": 1, "Max": 1 }, "Display Name (empty - default) [Crate]": "", "Chance [Crate]": 30.0 }, { "Container Type : Main/Wear/Belt": "Main", "Position (defalut = -1)": 0, "ShortName": "autoturret", "SkinID": 0, "Amount": 0, "Amount [Crate]": { "Min": 1, "Max": 1 }, "Display Name (empty - default) [Crate]": "", "Chance [Crate]": 40.0 }, { "Container Type : Main/Wear/Belt": "Main", "Position (defalut = -1)": 0, "ShortName": "ammo.rocket.basic", "SkinID": 0, "Amount": 0, "Amount [Crate]": { "Min": 1, "Max": 7 }, "Display Name (empty - default) [Crate]": "", "Chance [Crate]": 35.0 }, { "Container Type : Main/Wear/Belt": "Main", "Position (defalut = -1)": 0, "ShortName": "ammo.rifle.explosive", "SkinID": 0, "Amount": 0, "Amount [Crate]": { "Min": 60, "Max": 128 }, "Display Name (empty - default) [Crate]": "", "Chance [Crate]": 40.0 }, { "Container Type : Main/Wear/Belt": "Main", "Position (defalut = -1)": 0, "ShortName": "ammo.rifle", "SkinID": 0, "Amount": 0, "Amount [Crate]": { "Min": 30, "Max": 128 }, "Display Name (empty - default) [Crate]": "", "Chance [Crate]": 60.0 }, { "Container Type : Main/Wear/Belt": "Main", "Position (defalut = -1)": 0, "ShortName": "ammo.grenadelauncher.he", "SkinID": 0, "Amount": 0, "Amount [Crate]": { "Min": 3, "Max": 8 }, "Display Name (empty - default) [Crate]": "", "Chance [Crate]": 50.0 }, { "Container Type : Main/Wear/Belt": "Main", "Position (defalut = -1)": 0, "ShortName": "supply.signal", "SkinID": 0, "Amount": 0, "Amount [Crate]": { "Min": 1, "Max": 2 }, "Display Name (empty - default) [Crate]": "", "Chance [Crate]": 50.0 }, { "Container Type : Main/Wear/Belt": "Main", "Position (defalut = -1)": 0, "ShortName": "explosive.timed", "SkinID": 0, "Amount": 0, "Amount [Crate]": { "Min": 1, "Max": 3 }, "Display Name (empty - default) [Crate]": "", "Chance [Crate]": 20.0 }, { "Container Type : Main/Wear/Belt": "Main", "Position (defalut = -1)": 0, "ShortName": "explosive.satchel", "SkinID": 0, "Amount": 0, "Amount [Crate]": { "Min": 3, "Max": 8 }, "Display Name (empty - default) [Crate]": "", "Chance [Crate]": 60.0 }, { "Container Type : Main/Wear/Belt": "Main", "Position (defalut = -1)": 0, "ShortName": "icepick.salvaged", "SkinID": 0, "Amount": 0, "Amount [Crate]": { "Min": 1, "Max": 1 }, "Display Name (empty - default) [Crate]": "", "Chance [Crate]": 80.0 }, { "Container Type : Main/Wear/Belt": "Main", "Position (defalut = -1)": 0, "ShortName": "chainsaw", "SkinID": 0, "Amount": 0, "Amount [Crate]": { "Min": 1, "Max": 1 }, "Display Name (empty - default) [Crate]": "", "Chance [Crate]": 80.0 }, { "Container Type : Main/Wear/Belt": "Main", "Position (defalut = -1)": 0, "ShortName": "pickaxe", "SkinID": 0, "Amount": 0, "Amount [Crate]": { "Min": 1, "Max": 1 }, "Display Name (empty - default) [Crate]": "", "Chance [Crate]": 70.0 }, { "Container Type : Main/Wear/Belt": "Main", "Position (defalut = -1)": 0, "ShortName": "rifle.ak", "SkinID": 0, "Amount": 0, "Amount [Crate]": { "Min": 1, "Max": 1 }, "Display Name (empty - default) [Crate]": "", "Chance [Crate]": 50.0 }, { "Container Type : Main/Wear/Belt": "Main", "Position (defalut = -1)": 0, "ShortName": "grenade.f1", "SkinID": 0, "Amount": 0, "Amount [Crate]": { "Min": 3, "Max": 6 }, "Display Name (empty - default) [Crate]": "", "Chance [Crate]": 80.0 }, { "Container Type : Main/Wear/Belt": "Main", "Position (defalut = -1)": 0, "ShortName": "lmg.m249", "SkinID": 0, "Amount": 0, "Amount [Crate]": { "Min": 1, "Max": 1 }, "Display Name (empty - default) [Crate]": "", "Chance [Crate]": 10.0 }, { "Container Type : Main/Wear/Belt": "Main", "Position (defalut = -1)": 0, "ShortName": "rocket.launcher", "SkinID": 0, "Amount": 0, "Amount [Crate]": { "Min": 1, "Max": 1 }, "Display Name (empty - default) [Crate]": "", "Chance [Crate]": 15.0 }, { "Container Type : Main/Wear/Belt": "Main", "Position (defalut = -1)": 0, "ShortName": "rifle.semiauto", "SkinID": 0, "Amount": 0, "Amount [Crate]": { "Min": 1, "Max": 1 }, "Display Name (empty - default) [Crate]": "", "Chance [Crate]": 60.0 }, { "Container Type : Main/Wear/Belt": "Main", "Position (defalut = -1)": 0, "ShortName": "shotgun.spas12", "SkinID": 0, "Amount": 0, "Amount [Crate]": { "Min": 1, "Max": 1 }, "Display Name (empty - default) [Crate]": "", "Chance [Crate]": 40.0 }, { "Container Type : Main/Wear/Belt": "Main", "Position (defalut = -1)": 0, "ShortName": "smg.thompson", "SkinID": 0, "Amount": 0, "Amount [Crate]": { "Min": 1, "Max": 1 }, "Display Name (empty - default) [Crate]": "", "Chance [Crate]": 50.0 }, { "Container Type : Main/Wear/Belt": "Main", "Position (defalut = -1)": 0, "ShortName": "hmlmg", "SkinID": 0, "Amount": 0, "Amount [Crate]": { "Min": 1, "Max": 1 }, "Display Name (empty - default) [Crate]": "", "Chance [Crate]": 50.0 }, { "Container Type : Main/Wear/Belt": "Main", "Position (defalut = -1)": 0, "ShortName": "rifle.lr300", "SkinID": 0, "Amount": 0, "Amount [Crate]": { "Min": 1, "Max": 1 }, "Display Name (empty - default) [Crate]": "", "Chance [Crate]": 50.0 }, { "Container Type : Main/Wear/Belt": "Main", "Position (defalut = -1)": 0, "ShortName": "rifle.l96", "SkinID": 0, "Amount": 0, "Amount [Crate]": { "Min": 1, "Max": 1 }, "Display Name (empty - default) [Crate]": "", "Chance [Crate]": 10.0 }, { "Container Type : Main/Wear/Belt": "Main", "Position (defalut = -1)": 0, "ShortName": "furnace.large", "SkinID": 0, "Amount": 0, "Amount [Crate]": { "Min": 1, "Max": 1 }, "Display Name (empty - default) [Crate]": "", "Chance [Crate]": 80.0 }, { "Container Type : Main/Wear/Belt": "Main", "Position (defalut = -1)": 0, "ShortName": "pookie.bear", "SkinID": 0, "Amount": 0, "Amount [Crate]": { "Min": 1, "Max": 1 }, "Display Name (empty - default) [Crate]": "", "Chance [Crate]": 80.0 }, { "Container Type : Main/Wear/Belt": "Main", "Position (defalut = -1)": 0, "ShortName": "scarecrow", "SkinID": 0, "Amount": 0, "Amount [Crate]": { "Min": 1, "Max": 1 }, "Display Name (empty - default) [Crate]": "", "Chance [Crate]": 80.0 }, { "Container Type : Main/Wear/Belt": "Main", "Position (defalut = -1)": 0, "ShortName": "secretlabchair", "SkinID": 0, "Amount": 0, "Amount [Crate]": { "Min": 1, "Max": 1 }, "Display Name (empty - default) [Crate]": "", "Chance [Crate]": 80.0 }, { "Container Type : Main/Wear/Belt": "Main", "Position (defalut = -1)": 0, "ShortName": "wood", "SkinID": 0, "Amount": 0, "Amount [Crate]": { "Min": 5000, "Max": 25000 }, "Display Name (empty - default) [Crate]": "", "Chance [Crate]": 1000.0 }, { "Container Type : Main/Wear/Belt": "Main", "Position (defalut = -1)": 0, "ShortName": "sulfur.ore", "SkinID": 0, "Amount": 0, "Amount [Crate]": { "Min": 3000, "Max": 8000 }, "Display Name (empty - default) [Crate]": "", "Chance [Crate]": 60.0 }, { "Container Type : Main/Wear/Belt": "Main", "Position (defalut = -1)": 0, "ShortName": "sulfur", "SkinID": 0, "Amount": 0, "Amount [Crate]": { "Min": 1500, "Max": 5000 }, "Display Name (empty - default) [Crate]": "", "Chance [Crate]": 40.0 }, { "Container Type : Main/Wear/Belt": "Main", "Position (defalut = -1)": 0, "ShortName": "stones", "SkinID": 0, "Amount": 0, "Amount [Crate]": { "Min": 3000, "Max": 10000 }, "Display Name (empty - default) [Crate]": "", "Chance [Crate]": 80.0 }, { "Container Type : Main/Wear/Belt": "Main", "Position (defalut = -1)": 0, "ShortName": "gunpowder", "SkinID": 0, "Amount": 0, "Amount [Crate]": { "Min": 500, "Max": 1500 }, "Display Name (empty - default) [Crate]": "", "Chance [Crate]": 20.0 }, { "Container Type : Main/Wear/Belt": "Main", "Position (defalut = -1)": 0, "ShortName": "diesel_barrel", "SkinID": 0, "Amount": 0, "Amount [Crate]": { "Min": 50, "Max": 150 }, "Display Name (empty - default) [Crate]": "", "Chance [Crate]": 50.0 }, { "Container Type : Main/Wear/Belt": "Main", "Position (defalut = -1)": 0, "ShortName": "crude.oil", "SkinID": 0, "Amount": 0, "Amount [Crate]": { "Min": 200, "Max": 600 }, "Display Name (empty - default) [Crate]": "", "Chance [Crate]": 30.0 }, { "Container Type : Main/Wear/Belt": "Main", "Position (defalut = -1)": 0, "ShortName": "scrap", "SkinID": 0, "Amount": 0, "Amount [Crate]": { "Min": 300, "Max": 600 }, "Display Name (empty - default) [Crate]": "", "Chance [Crate]": 20.0 }, { "Container Type : Main/Wear/Belt": "Main", "Position (defalut = -1)": 0, "ShortName": "metal.refined", "SkinID": 0, "Amount": 0, "Amount [Crate]": { "Min": 300, "Max": 1000 }, "Display Name (empty - default) [Crate]": "", "Chance [Crate]": 10.0 }, { "Container Type : Main/Wear/Belt": "Main", "Position (defalut = -1)": 0, "ShortName": "explosives", "SkinID": 0, "Amount": 0, "Amount [Crate]": { "Min": 10, "Max": 30 }, "Display Name (empty - default) [Crate]": "", "Chance [Crate]": 50.0 }, { "Container Type : Main/Wear/Belt": "Main", "Position (defalut = -1)": 0, "ShortName": "lowgradefuel", "SkinID": 0, "Amount": 0, "Amount [Crate]": { "Min": 300, "Max": 600 }, "Display Name (empty - default) [Crate]": "", "Chance [Crate]": 80.0 } ] } }, "Settings NPC-Boss": { "Wear NPC": [ { "Shortname": "burlap.gloves", "SkinID": 920525330, "Mods weapon": null }, { "Shortname": "hoodie", "SkinID": 920518283, "Mods weapon": null }, { "Shortname": "pants", "SkinID": 920509574, "Mods weapon": null }, { "Shortname": "mask.balaclava", "SkinID": 920544450, "Mods weapon": null }, { "Shortname": "burlap.shoes", "SkinID": 922596367, "Mods weapon": null } ], "NPC Weapon Variation": [ { "Shortname": "flamethrower", "SkinID": 0, "Mods weapon": [] } ], "Is this a stationary NPC?": false, "Health bots": 20000.0, "The radius of visibility of bots": 70.0, "The display name of the bots": "PEPEL-BOSS", "Roam Range": 30.0, "Chase Range": 150.0, "Attack Range Multiplier": 2.0, "Sense Range": 50.0, "Scale damage": 1.0, "Aim Cone Scale": 0.1, "Detect the target only in the NPC's viewing vision cone?": false, "Vision Cone": 135.0, "Speed": 7.0 }, "Settings NPC-Helpers": [ { "Wear NPC": [ { "Shortname": "hat.tigermask", "SkinID": 0, "Mods weapon": null }, { "Shortname": "halloween.mummysuit", "SkinID": 0, "Mods weapon": null } ], "NPC Weapon Variation": [ { "Shortname": "machete", "SkinID": 0, "Mods weapon": [] }, { "Shortname": "grenade.f1", "SkinID": 0, "Mods weapon": [] } ], "Is this a stationary NPC?": false, "Health bots": 500.0, "The radius of visibility of bots": 150.0, "The display name of the bots": "PEPEL-HELPER-LOW", "Roam Range": 30.0, "Chase Range": 150.0, "Attack Range Multiplier": 2.0, "Sense Range": 50.0, "Scale damage": 1.0, "Aim Cone Scale": 0.1, "Detect the target only in the NPC's viewing vision cone?": false, "Vision Cone": 135.0, "Speed": 7.0 }, { "Wear NPC": [ { "Shortname": "hat.ratmask", "SkinID": 0, "Mods weapon": null }, { "Shortname": "halloween.mummysuit", "SkinID": 0, "Mods weapon": null } ], "NPC Weapon Variation": [ { "Shortname": "knife.butcher", "SkinID": 0, "Mods weapon": [] }, { "Shortname": "grenade.f1", "SkinID": 0, "Mods weapon": [] } ], "Is this a stationary NPC?": false, "Health bots": 1000.0, "The radius of visibility of bots": 150.0, "The display name of the bots": "PEPEL-HELPER", "Roam Range": 30.0, "Chase Range": 150.0, "Attack Range Multiplier": 2.0, "Sense Range": 50.0, "Scale damage": 1.0, "Aim Cone Scale": 0.1, "Detect the target only in the NPC's viewing vision cone?": false, "Vision Cone": 135.0, "Speed": 7.0 } ], "Configuring plugins for Collaboration": { "Setting up collaboration with IQChat": { "IQChat :Custom prefix in the chat": "[<color=#ff4948>IQBoss</color>]", "IQChat : Custom avatar in the chat(If required)": "76561199206561118", "IQChat : Use UI notifications": false } }, "Spawn event's settings": { "water_treatment_plant_1": { "Spawn-Vector": [ { "x": 37.5561256, "y": 0.258712769, "z": -66.1273041 } ], "Title-Russia": "очистительных сооружениях", "Title-English": "sewage treatment plants" }, "airfield_1": { "Spawn-Vector": [ { "x": -67.03422, "y": 0.299999237, "z": 30.40028 }, { "x": 88.449295, "y": 0.008094788, "z": -70.0424042 }, { "x": -71.84445, "y": 0.0912208557, "z": -76.3673859 } ], "Title-Russia": "аэропорту", "Title-English": "airfield" }, "satellite_dish": { "Spawn-Vector": [ { "x": -2.37831259, "y": 6.05032349, "z": -2.687747 } ], "Title-Russia": "спутниковых антенах", "Title-English": "satellite dish" }, "junkyard_1": { "Spawn-Vector": [ { "x": 28.11554, "y": 0.203389168, "z": 4.140703 } ], "Title-Russia": "свалке", "Title-English": "junkyard" }, "trainyard_1": { "Spawn-Vector": [ { "x": 85.1474457, "y": 0.09121704, "z": 38.1284256 } ], "Title-Russia": "железнодорожном депо", "Title-English": "trainyard" } }, "Setting Stages": { "0": { "Number of assistants at this stage": 5, "The minimum number of boss HP to activate this stage": 19500.0, "Actions": [ { "Specify one of the event types : Smoke/RocketsRain/FireRain": "Smoke", "Event range": 10.0, "Event action distance": 5.5, "Cooldown before the event action": 0.2 }, { "Specify one of the event types : Smoke/RocketsRain/FireRain": "Smoke", "Event range": 20.0, "Event action distance": 13.5, "Cooldown before the event action": 15.0 } ] }, "1": { "Number of assistants at this stage": 5, "The minimum number of boss HP to activate this stage": 18000.0, "Actions": [ { "Specify one of the event types : Smoke/RocketsRain/FireRain": "Smoke", "Event range": 6.0, "Event action distance": 8.0, "Cooldown before the event action": 1.0 }, { "Specify one of the event types : Smoke/RocketsRain/FireRain": "Smoke", "Event range": 18.0, "Event action distance": 14.0, "Cooldown before the event action": 18.0 }, { "Specify one of the event types : Smoke/RocketsRain/FireRain": "FireRain", "Event range": 18.0, "Event action distance": 14.0, "Cooldown before the event action": 6.0 }, { "Specify one of the event types : Smoke/RocketsRain/FireRain": "Smoke", "Event range": 16.0, "Event action distance": 14.0, "Cooldown before the event action": 1.0 }, { "Specify one of the event types : Smoke/RocketsRain/FireRain": "RocketsRain", "Event range": 16.0, "Event action distance": 14.0, "Cooldown before the event action": 10.0 }, { "Specify one of the event types : Smoke/RocketsRain/FireRain": "Smoke", "Event range": 8.0, "Event action distance": 8.0, "Cooldown before the event action": 8.0 }, { "Specify one of the event types : Smoke/RocketsRain/FireRain": "RocketsRain", "Event range": 10.0, "Event action distance": 14.0, "Cooldown before the event action": 10.0 }, { "Specify one of the event types : Smoke/RocketsRain/FireRain": "Smoke", "Event range": 25.0, "Event action distance": 18.0, "Cooldown before the event action": 1.0 }, { "Specify one of the event types : Smoke/RocketsRain/FireRain": "FireRain", "Event range": 25.0, "Event action distance": 18.0, "Cooldown before the event action": 5.0 } ] }, "2": { "Number of assistants at this stage": 8, "The minimum number of boss HP to activate this stage": 12000.0, "Actions": [ { "Specify one of the event types : Smoke/RocketsRain/FireRain": "Smoke", "Event range": 1.0, "Event action distance": 8.0, "Cooldown before the event action": 6.0 }, { "Specify one of the event types : Smoke/RocketsRain/FireRain": "Smoke", "Event range": 25.0, "Event action distance": 25.0, "Cooldown before the event action": 1.0 }, { "Specify one of the event types : Smoke/RocketsRain/FireRain": "RocketsRain", "Event range": 7.0, "Event action distance": 13.0, "Cooldown before the event action": 2.0 }, { "Specify one of the event types : Smoke/RocketsRain/FireRain": "FireRain", "Event range": 25.0, "Event action distance": 18.0, "Cooldown before the event action": 6.0 }, { "Specify one of the event types : Smoke/RocketsRain/FireRain": "Smoke", "Event range": 8.0, "Event action distance": 8.0, "Cooldown before the event action": 1.0 }, { "Specify one of the event types : Smoke/RocketsRain/FireRain": "FireRain", "Event range": 16.0, "Event action distance": 12.0, "Cooldown before the event action": 10.0 }, { "Specify one of the event types : Smoke/RocketsRain/FireRain": "Smoke", "Event range": 8.0, "Event action distance": 8.0, "Cooldown before the event action": 1.0 }, { "Specify one of the event types : Smoke/RocketsRain/FireRain": "FireRain", "Event range": 12.0, "Event action distance": 10.0, "Cooldown before the event action": 4.0 }, { "Specify one of the event types : Smoke/RocketsRain/FireRain": "Smoke", "Event range": 20.0, "Event action distance": 12.0, "Cooldown before the event action": 1.0 }, { "Specify one of the event types : Smoke/RocketsRain/FireRain": "RocketsRain", "Event range": 20.0, "Event action distance": 16.0, "Cooldown before the event action": 5.0 }, { "Specify one of the event types : Smoke/RocketsRain/FireRain": "Smoke", "Event range": 16.0, "Event action distance": 14.0, "Cooldown before the event action": 1.0 } ] }, "3": { "Number of assistants at this stage": 10, "The minimum number of boss HP to activate this stage": 8000.0, "Actions": [ { "Specify one of the event types : Smoke/RocketsRain/FireRain": "FireRain", "Event range": 1.0, "Event action distance": 8.0, "Cooldown before the event action": 6.0 }, { "Specify one of the event types : Smoke/RocketsRain/FireRain": "Smoke", "Event range": 25.0, "Event action distance": 25.0, "Cooldown before the event action": 1.0 }, { "Specify one of the event types : Smoke/RocketsRain/FireRain": "RocketsRain", "Event range": 7.0, "Event action distance": 13.0, "Cooldown before the event action": 10.0 }, { "Specify one of the event types : Smoke/RocketsRain/FireRain": "FireRain", "Event range": 25.0, "Event action distance": 18.0, "Cooldown before the event action": 6.0 }, { "Specify one of the event types : Smoke/RocketsRain/FireRain": "Smoke", "Event range": 8.0, "Event action distance": 8.0, "Cooldown before the event action": 1.0 }, { "Specify one of the event types : Smoke/RocketsRain/FireRain": "FireRain", "Event range": 16.0, "Event action distance": 12.0, "Cooldown before the event action": 10.0 }, { "Specify one of the event types : Smoke/RocketsRain/FireRain": "Smoke", "Event range": 8.0, "Event action distance": 8.0, "Cooldown before the event action": 1.0 }, { "Specify one of the event types : Smoke/RocketsRain/FireRain": "FireRain", "Event range": 12.0, "Event action distance": 10.0, "Cooldown before the event action": 4.0 }, { "Specify one of the event types : Smoke/RocketsRain/FireRain": "Smoke", "Event range": 20.0, "Event action distance": 12.0, "Cooldown before the event action": 1.0 }, { "Specify one of the event types : Smoke/RocketsRain/FireRain": "RocketsRain", "Event range": 20.0, "Event action distance": 16.0, "Cooldown before the event action": 5.0 }, { "Specify one of the event types : Smoke/RocketsRain/FireRain": "Smoke", "Event range": 16.0, "Event action distance": 14.0, "Cooldown before the event action": 1.0 } ] } } }  
  5. More information about "XGatherUP"

    $19.99

    XGatherUP

    XGatherUP - increase in rates for XP.

    - Optimization of the interface for different monitor resolutions.
    -  Storing player data in - oxide/data/XGatherUP
    - There is a lang ru/en.
    - Sound effects when interacting with the menu.
    - Configuring the issuance of XP. [ Loot, kill, break barrels, open crates, pick from the ground, harvest ]
    - Setting up starting rates for each category.
    - Setting up bonus rates for each category according to the permit. [ Multiple permissions can be configured ]
    - Setting up permissions to access the upgrading of a certain category.
    - Mini-panel with XP quantity. [ You can hide ]
    - Customization of categories for which you can increase rates. [ Bonus mining, mining, picking from the ground, components, harvesting ]
    - Setting the maximum level, XP for upgraging one level, rates for one upgraded level, a list of resources/components for which the rates will be increased.
    ->   Overview - YouTube   <-
     
    Shortnames for config settings.
    Commands
    /rate - open the menu to upgrading rates. xp_give <SteamID> <Amount> - give XP. Config
    { "General settings": { "Use plugin balance to increase rates [ Default, XShop, Economics ]": "Default" }, "GUI settings": { "Number of categories per line": 6, "OffsetMin - menu": "-475 -255", "OffsetMax - menu": "475 180" }, "Setting up permissions and additional rates": { "xgatherup.default": { "Resource": 1.5, "Harvest": 2.0, "Loot": 0.75 } }, "XP settings | Shortname : ValueXP": { "XP for pickup resources": { "stones": 10.0, "sulfur.ore": 15.0, "metal.ore": 12.5 }, "XP for harvesting": { "potato.entity": 2.5, "corn.entity": 1.75, "hemp.emtity": 0.25 }, "XP for bonus gather": { "stones": 5.0, "sulfur.ore": 10.0, "metal.ore": 7.5 }, "XP for kill / breaking barrels": { "boar": 10.0, "loot-barrel-1": 7.5, "heavyscientist": 2.5 }, "XP for open crates": { "crate_normal": 5.0, "crate_normal_2": 1.0, "crate_tools": 3.5 } }, "Category settings": { "Resource": [ { "Permission to access the leveling category": "xgatherup.default", "Displayed item shortname/picture name. [ Must not be empty ]": "wood", "Maximum upgrading level": 20, "Rates for one level of upgrading": 0.1, "Starting rates of upgrading": 1.0, "Number of XP to upgrade one level": 2.75, "Link to custom image": "", "Shortnames of resources/components for which rates will be increased": [ "wood", "charcoal" ] }, { "Permission to access the leveling category": "xgatherup.default", "Displayed item shortname/picture name. [ Must not be empty ]": "stones", "Maximum upgrading level": 20, "Rates for one level of upgrading": 0.1, "Starting rates of upgrading": 1.0, "Number of XP to upgrade one level": 2.75, "Link to custom image": "", "Shortnames of resources/components for which rates will be increased": [ "stones" ] }, { "Permission to access the leveling category": "xgatherup.default", "Displayed item shortname/picture name. [ Must not be empty ]": "metal.ore", "Maximum upgrading level": 15, "Rates for one level of upgrading": 0.1, "Starting rates of upgrading": 1.0, "Number of XP to upgrade one level": 3.2, "Link to custom image": "", "Shortnames of resources/components for which rates will be increased": [ "metal.ore", "metal.fragments" ] }, { "Permission to access the leveling category": "xgatherup.default", "Displayed item shortname/picture name. [ Must not be empty ]": "sulfur.ore", "Maximum upgrading level": 15, "Rates for one level of upgrading": 0.1, "Starting rates of upgrading": 1.0, "Number of XP to upgrade one level": 3.2, "Link to custom image": "", "Shortnames of resources/components for which rates will be increased": [ "sulfur.ore", "sulfur" ] }, { "Permission to access the leveling category": "xgatherup.default", "Displayed item shortname/picture name. [ Must not be empty ]": "hq.metal.ore", "Maximum upgrading level": 10, "Rates for one level of upgrading": 0.1, "Starting rates of upgrading": 1.0, "Number of XP to upgrade one level": 5.5, "Link to custom image": "", "Shortnames of resources/components for which rates will be increased": [ "hq.metal.ore", "metal.refined" ] }, { "Permission to access the leveling category": "xgatherup.default", "Displayed item shortname/picture name. [ Must not be empty ]": "mushroom", "Maximum upgrading level": 15, "Rates for one level of upgrading": 0.1, "Starting rates of upgrading": 1.0, "Number of XP to upgrade one level": 0.5, "Link to custom image": "", "Shortnames of resources/components for which rates will be increased": [ "mushroom" ] } ], "Harvest": [ { "Permission to access the leveling category": "xgatherup.default", "Displayed item shortname/picture name. [ Must not be empty ]": "pumpkin", "Maximum upgrading level": 10, "Rates for one level of upgrading": 0.1, "Starting rates of upgrading": 1.0, "Number of XP to upgrade one level": 1.75, "Link to custom image": "", "Shortnames of resources/components for which rates will be increased": [ "pumpkin" ] }, { "Permission to access the leveling category": "xgatherup.default", "Displayed item shortname/picture name. [ Must not be empty ]": "corn", "Maximum upgrading level": 10, "Rates for one level of upgrading": 0.1, "Starting rates of upgrading": 1.0, "Number of XP to upgrade one level": 1.75, "Link to custom image": "", "Shortnames of resources/components for which rates will be increased": [ "corn" ] } ], "Loot": [ { "Permission to access the leveling category": "xgatherup.default", "Displayed item shortname/picture name. [ Must not be empty ]": "semibody", "Maximum upgrading level": 20, "Rates for one level of upgrading": 0.1, "Starting rates of upgrading": 1.0, "Number of XP to upgrade one level": 3.75, "Link to custom image": "", "Shortnames of resources/components for which rates will be increased": [ "semibody" ] }, { "Permission to access the leveling category": "xgatherup.default", "Displayed item shortname/picture name. [ Must not be empty ]": "metalpipe", "Maximum upgrading level": 20, "Rates for one level of upgrading": 0.1, "Starting rates of upgrading": 1.0, "Number of XP to upgrade one level": 3.75, "Link to custom image": "", "Shortnames of resources/components for which rates will be increased": [ "metalpipe" ] }, { "Permission to access the leveling category": "xgatherup.default", "Displayed item shortname/picture name. [ Must not be empty ]": "metalblade", "Maximum upgrading level": 20, "Rates for one level of upgrading": 0.1, "Starting rates of upgrading": 1.0, "Number of XP to upgrade one level": 3.75, "Link to custom image": "", "Shortnames of resources/components for which rates will be increased": [ "metalblade" ] }, { "Permission to access the leveling category": "xgatherup.default", "Displayed item shortname/picture name. [ Must not be empty ]": "scrap", "Maximum upgrading level": 20, "Rates for one level of upgrading": 0.1, "Starting rates of upgrading": 1.0, "Number of XP to upgrade one level": 3.75, "Link to custom image": "", "Shortnames of resources/components for which rates will be increased": [ "scrap" ] } ] } }
2.3m

Downloads

Total number of downloads.

10.7k

Customers

Total customers served.

154.4k

Files Sold

Total number of files sold.

3.3m

Payments Processed

Total payments processed.

×
×
  • Create New...

Important Information

We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue.