Jedchado's Wishlist
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Factory | Custom Monument By Shemov
Factory is ready to go on any map, the puzzle needs a red card to get into the full loot.
Features:
Great detail; Simple installing; Optimized FPS; There is radiation; Huge sized monument. General Info:
Prefabs count: ~4300; Type: for looting; Modifiers: Height&Splat&Topology. Loot:
Oil barrels: 10; Food box/crates: 10; Barrels: 57; Ordinary crates: 18; Military crates: 3; Elite crates 3. Other works:
You may like to take a look at a full finished maps by myself.
- #rust custom
- #custom monument
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(and 2 more)
Tagged with:
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Guesthouse by ALPHA
house with 4 bedrooms, elevator and a pleasant square overlooking the street, building protection system in the corridors, only for the bedrooms, ready for a PR server.
I hope you like it!
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Dungeon Bases
The plugin adds a dungeon event to your server. Dungeons are bases with puzzles, NPC defenders, turrets and more. You can create your own dungeons of varying difficulty
You can build your own bases or modify existing ones:
There are moving NPC guardians in the dungeons:
There are puzzles with protective doors in the dungeons:
In the dungeons there are secret notes with codes in boxes or on NPCs:
Commands:
dungbase_start - force start event
dungbase_stop - force stop event
Hooks:
void DungeonBasesEventStarted() - // called when event starts
void DungeonBasesEventEnded() - // called when event ends
Configuration:
{ "Allow only the event owner (the one who entered the dungeon first) into the dungeon": true, "Allow owner's teammates to enter the dungeon": true, "Message that you cannot enter the dungeon without being the owner of the event or its teammate": "You cannot enter the dungeon without being the owner of the event or its teammate", "Event marker on the map": true, "Event marker name": "Dungeon Base", "Event marker transparency(0-1)": 0.55, "Event marker radius": 0.5, "Event marker color.R(0-1)": 1.0, "Event marker color.G(0-1)": 0.0, "Event marker color.B(0-1)": 0.0, "Display event owner name on marker": true, "Display the time remaining until the end of the event on the marker": true, "Autostart event(disable if you want to trigger the event only manually)": false, "Minimum time to event start(in seconds)": 3600, "Maximum time to event start(in seconds)": 7200, "Minimum event duration(in seconds)": 2000, "Maximum event duration(in seconds)": 3000, "Minimum number of online players to trigger an event": 1, "Event message": "The dungeon bases event has started, find the entrance to the base and get the loot", "End event message": "The dungeon bases event has ended", "Dungeons list": [ "#dung#base1", "#dung#base2", "#dung#base3", "#dung#base4" ], "Entrances list": [ "#dung#entrance1", "#dung#entrance2", "#dung#entrance3", "#dung#entrance4" ], "Random order of choosing a dungeon from the list (if false, will be selected in turn)": false, "Random order of choosing the entrance to the dungeon from the list (if false, will be selected in turn)": false, "Change the time of day when entering the dungeon(from 0 to 23, if -1 - do not change the time)": 0.0, "How long before the end of the event does radiation start to affect players inside the dungeon": 180, "How long after the event ends should the entrance be destroyed": 60, "Close the entrance and exit to the dungeon when the event time is over": true, "Message about closing the entrance and exit": "Time is up, the entrance and exit to the dungeon are closed forever!" } Note: The plugin is guaranteed to work correctly with bases enabled. NPCs will not behave as standard, as they use different algorithms. Only one dungeon can spawn on the map at a time.
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Home Marketplace
Adds a marketplace terminal to each tool cupboard. This way, players can buy items without leaving home. The plugin is easy to install on your server; no additional settings are needed. You can also change the delivery fee (but the player must still have an additional 20 scrap in their inventory)
This plugin uses the permission system
Permissions:
homeMarketplace.use - required to be able to use the marketplace
To assign a permission, use: oxide.grant <user or group> <name or steam id> homeMarketplace.use
To remove a permission, use: oxide.revoke <user or group> <name or steam id> homeMarketplace.use
Config:
{ "Terminal offset": { "x": 0.42, "y": 0.68, "z": 0.3 }, "Delivery fee": 20 } -
Custom Medics
By copcopekcro in Plugins
Customizable Healing Items:
Custom Medics allows you to define and configure bandages, syringes, and medkits. Each item can have its own healing properties, including instant heal, healing over time, and the ability to counteract negative status effects such as bleeding, poison, and radiation.
Buff System:
Tailor the buff system to your liking. Enable or disable buffs for specific items and specify the maximum health increase. With this system, players can temporarily boost their health beyond the default limit, making for an exciting and dynamic gameplay experience.
UI:
Your players will appreciate the informative in-game tooltips. Whenever they select a custom medical item, a tooltip will provide details about the item's effects, making it easier for them to understand its functionality.
Permission System:
custommedics.use - players can use custom medics
custommedics.give - can use give command
Give Command:
Chat : /givemed <cmdgivename> [amount] [player name or ID] //// amount and player name are optional
Console : givemed <cmdgivename> [amount] <player name or ID> //// amount is optional
(that cmdgivename is name of med item what you will get ,you can change names)
Config Example :
{
"VWeaponsDescription": [
"You can add more medical items",
"HealAmount - instant heal",
"HealOverTimeAmount - healing over time",
"Bleed , Poison , Radiation - decrease those",
"EnabledBuff = true/false (will buff be enabled or disabled for that item)",
"MaxHealthIncrease - 0.1 is 110 hp ,1 is 200 HP ,10 is 1100 HP",
"Duration - how much buff will lasts (seconds)",
"CmdGiveName - this name is for give command /givemed + (cmdgivename)"
],
"Meds": [
{
"ItemDisplayName": "Bandage Lv1",
"ItemShortname": "bandage",
"SkinID": 3054607253,
"CmdGiveName": "ba1",
"Instant Heal": 100.0,
"Heal Over Time": 100.0,
"Bleed": -100.0,
"Poison": -50.0,
"Radiation": -100.0,
"Enabled": false,
"MaxHealthIncrease": 10.0,
"Duration": 60.0
}.
{
"ItemDisplayName": "Syringe Lv2",
"ItemShortname": "syringe.medical",
"SkinID": 3054594972,
"CmdGiveName": "sy2",
"Instant Heal": 100.0,
"Heal Over Time": 100.0,
"Bleed": -100.0,
"Poison": -50.0,
"Radiation": -100.0,
"Enabled": true,
"MaxHealthIncrease": 10.0,
"Duration": 60.0
},
{
"ItemDisplayName": "LargeMedKit Lv3",
"ItemShortname": "largemedkit",
"SkinID": 3054597441,
"CmdGiveName": "mkit3",
"Instant Heal": 100.0,
"Heal Over Time": 100.0,
"Bleed": -100.0,
"Poison": -50.0,
"Radiation": -100.0,
"Enabled": true,
"MaxHealthIncrease": 10.0,
"Duration": 60.0
}