Search the Community
Showing results for tags 'window'.
-
Version 1.0.3
385 downloads
This plugin is designed for the game Rust and is used for managing the health of constructions. The main objective of the plugin is to allow server administrators to individually adjust the health of constructions such as building blocks, doors, external walls, barricades, windows, and frames. You can very easily configure through the UI. * To fully apply the settings configured through the UI, reload the plugin. The Building Block type is set with a multiplier, 100 is 1 times. All other types can be set with natural numbers. [Features] 1. Building Health Configuration: Server administrators can set the health of each building element. For example, it is possible to increase the health of doors or windows or decrease the health of walls or barricades. 2. Building Element Categorization: Building elements are categorized into "Building Block", "Door", "External Wall", "Barricade", "Window", "Frame", and so on. This allows users to quickly find and change the health of the desired building element. 3. UI Interface: The plugin utilizes a UI interface, allowing users to adjust the health of building elements through the interface. 4. Raidable Bases : Can configure dedicated settings for Raidable Bases [Permissions] buildinghealthmanager.default - Required to use default settings buildinghealthmanager.vip - Required to use vip settings buildinghealthmanager.vvip - Required to use vvip settings buildinghealthmanager.admin - Required to use command [Command] /bhm - Open BuildingHealthManager UI [Config] { "Building Block Health": { "foundation": 100.0, "foundation.triangle": 100.0, "wall": 100.0, "wall.frame": 100.0, "wall.window": 100.0, "wall.doorway": 100.0, "floor": 100.0, "floor.frame": 100.0, "floor.triangle": 100.0, "floor.triangle.frame": 100.0, "roof": 100.0, "roof.triangle": 100.0, "wall.half": 100.0, "wall.low": 100.0, "ramp": 100.0, "block.stair.ushape": 100.0, "block.stair.lshape": 100.0, "foundation.steps": 100.0, "block.stair.spiral.triangle": 100.0, "block.stair.spiral": 100.0 }, "Door Health": { "Default settings": { "door.hinged.wood": 200, "door.hinged.metal": 250, "door.hinged.toptier": 1000, "door.double.hinged.wood": 200, "door.double.hinged.metal": 250, "door.double.hinged.toptier": 1000, "wall.frame.garagedoor": 600, "door.hinged.industrial.d": 250, "gates.external.high.wood": 500, "gates.external.high.stone": 500, "shutter.wood.a": 200, "floor.ladder.hatch": 250, "wall.frame.cell.gate": 300, "floor.triangle.ladder.hatch": 250, "wall.frame.fence.gate": 75, "wall.frame.shopfront": 500 }, "VIP settings": { "door.hinged.wood": 200, "door.hinged.metal": 250, "door.hinged.toptier": 1000, "door.double.hinged.wood": 200, "door.double.hinged.metal": 250, "door.double.hinged.toptier": 1000, "wall.frame.garagedoor": 600, "door.hinged.industrial.d": 250, "gates.external.high.wood": 500, "gates.external.high.stone": 500, "shutter.wood.a": 200, "floor.ladder.hatch": 250, "wall.frame.cell.gate": 300, "floor.triangle.ladder.hatch": 250, "wall.frame.fence.gate": 75, "wall.frame.shopfront": 500 }, "VVIP settings": { "door.hinged.wood": 200, "door.hinged.metal": 250, "door.hinged.toptier": 1000, "door.double.hinged.wood": 200, "door.double.hinged.metal": 250, "door.double.hinged.toptier": 1000, "wall.frame.garagedoor": 600, "door.hinged.industrial.d": 250, "gates.external.high.wood": 500, "gates.external.high.stone": 500, "shutter.wood.a": 200, "floor.ladder.hatch": 250, "wall.frame.cell.gate": 300, "floor.triangle.ladder.hatch": 250, "wall.frame.fence.gate": 75, "wall.frame.shopfront": 500 }, "Raidable Bases settings": { "door.hinged.wood": 200, "door.hinged.metal": 250, "door.hinged.toptier": 1000, "door.double.hinged.wood": 200, "door.double.hinged.metal": 250, "door.double.hinged.toptier": 1000, "wall.frame.garagedoor": 600, "door.hinged.industrial.d": 250, "gates.external.high.wood": 500, "gates.external.high.stone": 500, "shutter.wood.a": 200, "floor.ladder.hatch": 250, "wall.frame.cell.gate": 300, "floor.triangle.ladder.hatch": 250, "wall.frame.fence.gate": 75, "wall.frame.shopfront": 500 } }, "External Wall Health": { "Default settings": { "wall.external.high.wood": 500, "wall.external.high.stone": 500, "wall.external.high.ice": 500, "icewall": 200 }, "VIP settings": { "wall.external.high.wood": 500, "wall.external.high.stone": 500, "wall.external.high.ice": 500, "icewall": 200 }, "VVIP settings": { "wall.external.high.wood": 500, "wall.external.high.stone": 500, "wall.external.high.ice": 500, "icewall": 200 }, "Raidable Bases settings": { "wall.external.high.wood": 500, "wall.external.high.stone": 500, "wall.external.high.ice": 500, "icewall": 200 } }, "Barricade Health": { "Default settings": { "barricade.woodwire": 400, "barricade.concrete": 500, "barricade.metal": 600, "barricade.sandbags": 200, "barricade.stone": 100, "barricade.wood": 250, "barricade.cover.wood": 120 }, "VIP settings": { "barricade.woodwire": 400, "barricade.concrete": 500, "barricade.metal": 600, "barricade.sandbags": 200, "barricade.stone": 100, "barricade.wood": 250, "barricade.cover.wood": 120 }, "VVIP settings": { "barricade.woodwire": 400, "barricade.concrete": 500, "barricade.metal": 600, "barricade.sandbags": 200, "barricade.stone": 100, "barricade.wood": 250, "barricade.cover.wood": 120 }, "Raidable Bases settings": { "barricade.woodwire": 400, "barricade.concrete": 500, "barricade.metal": 600, "barricade.sandbags": 200, "barricade.stone": 100, "barricade.wood": 250, "barricade.cover.wood": 120 } }, "Window Health": { "Default settings": { "shutter.metal.embrasure.b": 500, "wall.window.bars.metal": 500, "shutter.metal.embrasure.a": 500, "wall.window.bars.toptier": 500, "wall.window.glass.reinforced": 350, "wall.window.bars.wood": 250 }, "VIP settings": { "shutter.metal.embrasure.b": 500, "wall.window.bars.metal": 500, "shutter.metal.embrasure.a": 500, "wall.window.bars.toptier": 500, "wall.window.glass.reinforced": 350, "wall.window.bars.wood": 250 }, "VVIP settings": { "shutter.metal.embrasure.b": 500, "wall.window.bars.metal": 500, "shutter.metal.embrasure.a": 500, "wall.window.bars.toptier": 500, "wall.window.glass.reinforced": 350, "wall.window.bars.wood": 250 }, "Raidable Bases settings": { "shutter.metal.embrasure.b": 500, "wall.window.bars.metal": 500, "shutter.metal.embrasure.a": 500, "wall.window.bars.toptier": 500, "wall.window.glass.reinforced": 350, "wall.window.bars.wood": 250 } }, "Frame Health": { "Default settings": { "wall.frame.fence": 100, "floor.grill": 250, "floor.triangle.grill": 250, "wall.frame.shopfront.metal": 750, "wall.frame.netting": 100, "wall.frame.cell": 300, "watchtower.wood": 200, "ladder.wooden.wall": 100 }, "VIP settings": { "wall.frame.fence": 100, "floor.grill": 250, "floor.triangle.grill": 250, "wall.frame.shopfront.metal": 750, "wall.frame.netting": 100, "wall.frame.cell": 300, "watchtower.wood": 200, "ladder.wooden.wall": 100 }, "VVIP settings": { "wall.frame.fence": 100, "floor.grill": 250, "floor.triangle.grill": 250, "wall.frame.shopfront.metal": 750, "wall.frame.netting": 100, "wall.frame.cell": 300, "watchtower.wood": 200, "ladder.wooden.wall": 100 }, "Raidable Bases settings": { "wall.frame.fence": 100, "floor.grill": 250, "floor.triangle.grill": 250, "wall.frame.shopfront.metal": 750, "wall.frame.netting": 100, "wall.frame.cell": 300, "watchtower.wood": 200, "ladder.wooden.wall": 100 } }, "Version": "1.0.0" } [Localization] { "NoPerm": "You don't have permission to use that command", "BuildingBlockSave": "The Setting for {0}'s Health have been saved as {1}", "OtherSave": "The {1} for {0}'s Health have been saved as {2}" }Free- 29 comments
- 1 review
-
- 4
-
- #building
- #building health
- (and 12 more)
-
Version 1.0.0
20 downloads
Here you will find a large selection of different things that you can use to build. Create your own prefab! Application: Use (STR + D) to copy the object and drag it to a free area, where you can put together your own building piece by piece then. You find: walls window house entrance automatic doors 1538 Prefabs It's in your hands, your creativity, your ideas. this prefab will help you!$15.09 -
Version 1.0.0
26 downloads
This prefab allows you to insert objects into your houses or buildings. there are many patterns available to quickly install a cupboard, a shelf or a window. It's in your hands, your creativity, your ideas. this prefab will help you! How to Use: Various compilations can be seen in this prefab. if you like something and you want to paste it into your building, copy my compilation with the key (D) for duplicate in Rust Edit. Or, If you want to use a compilation of mine as a prefab, create the prefab yourself. For example: There are windows. one window consists of 1 glass cube and 6 wood cubes. All together there are 7 individual parts. (1.) Take the window on a free area, (2.) mark all prefabs and create a custom prefab with the name (window-1). this is exactly how you can save all compilations for you individually as prefabs, with the name you assign for them Please note: Download the prefab files and place them in RustEdit/CustomPrefabs directory of RustEdit. The prefabs can be accessed in the custom section of prefab browser. To use sinlge letters, the prefab has to be broken by selecting it (once placed) and using the "break prefab" function. Questions and suggestions: If you have any problems you can contact me via Katalaner - Discord: https://discord.gg/e2vrPszZFX Katalaner Webseite: http://katalaner.de Rustgame Infoseite: http://webarte.de Youtube: https://www.youtube.com/channel/UC_5P_wAFKl5bdndkDEQDK4g PVE Urlaub Rust Server - Discord: https://discord.gg/75u3fJwPQw$15.09