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Evil E 69

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Everything posted by Evil E 69

  1. well it is doing it just now odd
  2. here is the log file i did the fix you posted yesterday and have not seen that error since then. thanks again
  3. i will post up the log file Wednesday as i am out of town till then. thanks for the help it is greatly appreciated.
  4. You've successfully pasted the structure (20:25:41) | Server Exception: FSMComponent.BudgetedUpdate (20:25:41) | NullReferenceException i get that error on looping repeat after structure is pasted it does not go away until i reboot server and it has caused the server to crash a time or two.
  5. Evil E 69

    compile error

    thanks that pointed me where i needed to go
  6. Evil E 69

    compile error

    i am getting the following error when i put the update file on my server. server is running carbon. Failed to compile 'RaidableBases': (After parsing a value an unexpected character was encountered: ". Path 'ModeNightmare', line 111, position 2.) at bool Newtonsoft.Json.JsonTextReader.ParsePostValue() at bool Newtonsoft.Json.JsonTextReader.Read() raidable base error log.txt
  7. Evil E 69

    loot spawn

    Loaded 214 items from RaidableBases\Difficulty_Loot\Easy Loaded 205 items from RaidableBases\Difficulty_Loot\Medium Loaded 219 items from RaidableBases\Difficulty_Loot\Hard Loaded 193 items from RaidableBases\Difficulty_Loot\Expert Loaded 221 items from RaidableBases\Difficulty_Loot\Nightmare Loaded 35 items from RaidableBases\Default_Loot Loaded 4 items from RaidableBases\Base_Loot\Easy Bases Loaded 4 items from RaidableBases\Base_Loot\Medium Bases Loaded 34 items from RaidableBases\Base_Loot\Hard Bases Loaded 4 items from RaidableBases\Base_Loot\Expert Bases Loaded 4 items from RaidableBases\Base_Loot\Nightmare Bases (19:23:16) | [RaidableBases] 25% loaded (317 potential points)
  8. Evil E 69

    loot spawn

    this is what i got when i restarted it i noticed that the file did not look right so i tweaked it thanks
  9. Evil E 69

    loot spawn

    thank you i will check that right away. great mod by the way...
  10. Evil E 69

    loot spawn

    I am not sure what has happened but loot boxs seem to have almost nothing in them for all my raidable bases no matter the level any help or pointing in the right direction would be great. thanks
  11. Evil E 69

    not working!

    when i do /vote in game this is the error i get on my rcon console. | Failed executing chat command 'vote' in 'EasyVotePro v4.0.17 by BippyMiester' [callback] (Index was outside the bounds of the array.) at void Oxide.Plugins.EasyVotePro.CheckPlayerVotes(BasePlayer player) in /home/container/carbon/plugins/EasyVotePro.cs:line 421 at void Oxide.Plugins.EasyVotePro.VoteChatCommand(BasePlayer player, string command, string[] args) in /home/container/carbon/plugins/EasyVotePro.cs:line 1042 at object System.Reflection.RuntimeMethodInfo.Invoke(object obj, BindingFlags invokeAttr, Binder binder, object[] parameters, CultureInfo culture) help please
  12. Evil E 69

    Raidable Bases

    is there a way to add new bases to the existing profiles. thanks
  13. thanks that did the trick. now i know what to watch for. love the plugins i have gotten from here and the help has been great.
  14. All spawned raids are listed on map as easy. Also it will not let players buy any raid above easy since force wipe.
  15. Evil E 69

    Npc's dont attack

    Npc do not attack since wipe day they just follow first person to show up at crash site. Any help would be appreciated.
  16. I have just the easy medium and hard setup as buyable events but when people try to buy medium or hard it give following error: Difficulty '1' is not available, please try another difficulty. for medium Difficulty '2' is not available, please try another difficulty. for hard Also easy auto spawn raids are not using the easy raid copy/paste they look to be expert or above i am sure that i have just overlooked something but my eyes are starting to cross looking at the config file. thanks for any and all help. RaidableBases.json
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