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Gruber

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Everything posted by Gruber

  1. Hello, are you using BetterNPC?
  2. Gruber

    Frostland

    Hi, it worked stably before the update, we will check it as the plugin developer will be more free.
  3. Gruber

    Frostland

    Do you have the Rust Edit DLL installed on the server?
  4. Gruber

    Frostland

    Hi. Yes, of course. I'll update it, it's in use for the new year, I'm already updating it.
  5. Gruber

    Anomaly Zone

    Version 1.0.4

    182 downloads

    The map is made in a post-apocalyptic style: fog, abandoned scientific bases, anomalous fields, subways, caves and secret bunkers. Players are waiting for dangerous locations, caves, ruined cities and closed doors, behind which you can find valuable resources. The island has become a testing ground for experiments at the Cobalt Research Institute. After the accident at the power reactor, the terrain changed: anomalies appeared, the space became unstable, and research was urgently stopped. Scientists have disappeared, laboratories are empty, technology has gone crazy. Now the island is full of dangers and mysteries. Something continues to work underground, and abnormal zones are growing and being transferred. Those who ventured to explore the area find artifacts and traces of what led to the disaster. Every step here is a choice between prey and death. But the deeper you go, the more you feel that this place is going to disappear or explode... very soon. Features: Prefab Count: ~58к prefabs Size: 4500 A lot of interesting locations to explore Railway Places for the construction of foundations in the form of unusual rocks, caves, landscape and icebergs Custom plugin Map Skinner (by Adem) Custom plugin Npc Moving Control (by Adem) Custom plugin Emission (by Adem) Custom plugin Artifacts (by Adem) Custom plugin Anomalies (by Adem) Profile BetterNPC Realistic zombies on the map The atmosphere of the apocalypse This map is constantly supported and updated for the current version of the game with all updates! Description of Plugins: Emission - Once every 2 - 4 hours, a timer message appears and a large-scale change in the weather and effects occurs, radiation begins to spread, the screen shakes, trees fall and the effects of this event appear. Players need to find shelter underground or in their house (the higher the building level, the less radiation damage will be). Commands for plugins: /emissionstart /emissionstop Anomalies - There are 4 types of Anomalies on the map, they appear after the end of the Emission. 1 anomaly is electrical (damage is inflicted on the player who is inside the anomaly, configured in the config), 2 anomaly is fiery (there are funnels in the radius, if you step on them, flames are released into the air, you can deactivate the anomaly by throwing a stone into the funnel, there is damage to the player), 3 anomaly is a bubble (in the radius of the bubbles breaks, if the player is too close to it, it will be thrown to the side or into the air, damage is caused only by the player falling), 4 anomaly - light (the most dangerous anomaly, when a blue ray appears, you need to turn away from it sharply, otherwise you will be blinded and a lot of damage will be done, it is configured in the config). /spawnanomaly presetName - spawns an anomaly in a random position; /killanomaly - destroys the anomaly closest to the player; /killallanomalies - destroys all anomalies on the map; /spawnanomalymypos presetName - will spawn an anomaly in your position Artifacts - These are stones with some improvements to the player's characteristics, these are increased rates, lack of radiation, increased processing of components (increased extraction of resources from processing), HP recovery (takes away water and food). These artifacts only work in the player's fast slots and have their own HP, which is not repaired. These artifacts can only be found in anomalies with a metal detector in hand. /giveartifact customShortName - give the artifact to yourself giveartifact customShortName userId - give the artifact to the player with the userId Map Skinner - we change this plugin skins on some objects installed on the map, for atmospheric effect. Npc Moving Control - this plugin controls the radius of movement of the NPCs installed in the editor and changes their clothes to random hazmats. These plugins were created for the map as a bonus. When evaluating the map itself, please do not touch on the topic of plugins. The map can work without these plugins. Custom Monuments: Icarus Cultural Center Zalesye Orbita Station Blocked Tunnel Uranium Mining Unfinished Scanner Yanov Station Hot Runner Cemetery of Onlookers Loners Cave Radioactive Waste Storage Anomaly Ribs Startup Failure Dead man Mine Supply Depot Dire Thicket Vent Distribution Substation Danger Tunnel Skladovsk Dredger Old Church Secret Bunker Cage Machine Station Repair Factory interesting places to build a base marked X Shelters for escape from radiation Emission, marked with the letter S Monument Facepunch: Launch Site Missile Silo Junkyard Harbor 1 and 2 Arctic Research Base Satellite Dish Airfield Bandit Camp Outpost Giant Excavator Pit Water Treatment Military Tunnel The Dome Sewer Branch Ranch Fishing Village 1,2,3 Lighthouse Underwater Lab Railway HQM, Sulfur, Stone Quarry Roadside Monument RadTown Water Well Ziggurat
    $49.90
  6. Gruber

    Sunkenland

    I think so
  7. Gruber

    Dreamland

    Hi. This update should not affect custom maps. With Chinook, this is a bug of the developers, it often happens even on procedural maps.
  8. This is the first time I've seen this, it's not a problem with the map, but rather with your server.
  9. Hi, all maps are compatible with these plugins.
  10. Gruber

    Gravity

    What is your version of the map?
  11. Please create a ticket in our Mad Mappers discord and mark me and the developer, we will solve this problem together.
  12. The names of the monuments were temporarily changed by the game developers. Then they fixed it in the game itself. I can't change the name of the standard Facepunch monuments, you need to write to the plugin developer about it, not me. Am I clear enough?
  13. What exactly are your problems with the map? It is updated and works without problems.
  14. Hi, I'll try to check and update it tomorrow.
  15. Oh, I thought I'd tell everyone about this update. Sorry, I haven't slept in too long.
  16. Hi, please write to the developer of the Boss Monster plugin.
  17. Hi, thanks. The developers have removed a separate post from the game, I will fix it soon.
  18. Gruber

    Badlands

    Hi, I've already optimized it and it works great. Also, do not forget about your plugins, they load your server much more than the map.
  19. Hi, you need to write to the plugin developer about this.
  20. This update has broken a lot of things.
  21. I could update it now, but the editor is broken, and if I update the map in the editor, then all the NPCs will disappear and they will not be on the map, they are broken. Waiting for the editor update
  22. I'll send you the instructions now.
  23. Hi, no, they're supposed to open like that. You don't seem to have the Rust Edit DLL installed.

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