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Everything posted by Gruber
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Changed Status from Pending to Closed
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Changed Status from Pending to Fixed
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I've tried to fix some of the issues, but I don't think it's going to help much. The editor currently does not display biomes, etc.
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Hi, thank you for your feedback and for using my products. I'll fix it in the morning, thanks.
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Hi, thanks for the feedback. The editor is not in the best shape right now, but I will try to fix texture and water errors. Regarding the last screenshot with no grass, these are rocks, no grass grows on them.
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[BUG REPORT] NullReferenceException caused by 'UnderwaterGuard.cs' after using the Boston New Land map
Gruber replied to K9N_Twitch's Support Request in Support
To investigate this issue, please send the server logs and the full error text. -
[BUG REPORT] NullReferenceException caused by 'UnderwaterGuard.cs' after using the Boston New Land map
Gruber replied to K9N_Twitch's Support Request in Support
Hi, I'm Gruber, if you don't use the map, delete the plugin from the folder with plugins and configs from it. But it is activated only when the map is working, I need to check this. But in any case, remove the plugin and the config from it. -
Changed Status from Pending to Fixed
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Hi, I double-checked and yes, the size of the map is 4500, sorry for the error in the description. I've been creating a map for a whole year, due to updates to other maps, and it seems I forgot that I was making the size 4500, I usually make 4000 maps and got confused, sorry again
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Hi, no, this is the map 4000, I made a landscape exactly this size. 4500 looks much bigger
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Version 1.0.2
22 downloads
The map is made in a post-apocalyptic style: fog, abandoned scientific bases, anomalous fields, subways, caves and secret bunkers. Players are waiting for dangerous locations, caves, ruined cities and closed doors, behind which you can find valuable resources. The island has become a testing ground for experiments at the Cobalt Research Institute. After the accident at the power reactor, the terrain changed: anomalies appeared, the space became unstable, and research was urgently stopped. Scientists have disappeared, laboratories are empty, technology has gone crazy. Now the island is full of dangers and mysteries. Something continues to work underground, and abnormal zones are growing and being transferred. Those who ventured to explore the area find artifacts and traces of what led to the disaster. Every step here is a choice between prey and death. But the deeper you go, the more you feel that this place is going to disappear or explode... very soon. Features: Prefab Count: ~58к prefabs Size: 4500 A lot of interesting locations to explore Railway Places for the construction of foundations in the form of unusual rocks, caves, landscape and icebergs Custom plugin Map Skinner (by Adem) Custom plugin Npc Moving Control (by Adem) Custom plugin Emission (by Adem) Custom plugin Artifacts (by Adem) Custom plugin Anomalies (by Adem) Profile BetterNPC Realistic zombies on the map The atmosphere of the apocalypse This map is constantly supported and updated for the current version of the game with all updates! Description of Plugins: Emission - Once every 2 - 4 hours, a timer message appears and a large-scale change in the weather and effects occurs, radiation begins to spread, the screen shakes, trees fall and the effects of this event appear. Players need to find shelter underground or in their house (the higher the building level, the less radiation damage will be). Commands for plugins: /emissionstart /emissionstop Anomalies - There are 4 types of Anomalies on the map, they appear after the end of the Emission. 1 anomaly is electrical (damage is inflicted on the player who is inside the anomaly, configured in the config), 2 anomaly is fiery (there are funnels in the radius, if you step on them, flames are released into the air, you can deactivate the anomaly by throwing a stone into the funnel, there is damage to the player), 3 anomaly is a bubble (in the radius of the bubbles breaks, if the player is too close to it, it will be thrown to the side or into the air, damage is caused only by the player falling), 4 anomaly - light (the most dangerous anomaly, when a blue ray appears, you need to turn away from it sharply, otherwise you will be blinded and a lot of damage will be done, it is configured in the config). /spawnanomaly presetName - spawns an anomaly in a random position; /killanomaly - destroys the anomaly closest to the player; /killallanomalies - destroys all anomalies on the map; /spawnanomalymypos presetName - will spawn an anomaly in your position Artifacts - These are stones with some improvements to the player's characteristics, these are increased rates, lack of radiation, increased processing of components (increased extraction of resources from processing), HP recovery (takes away water and food). These artifacts only work in the player's fast slots and have their own HP, which is not repaired. These artifacts can only be found in anomalies with a metal detector in hand. /giveartifact customShortName - give the artifact to yourself giveartifact customShortName userId - give the artifact to the player with the userId Map Skinner - we change this plugin skins on some objects installed on the map, for atmospheric effect. Npc Moving Control - this plugin controls the radius of movement of the NPCs installed in the editor and changes their clothes to random hazmats. These plugins were created for the map as a bonus. When evaluating the map itself, please do not touch on the topic of plugins. The map can work without these plugins. Custom Monuments: Icarus Cultural Center Zalesye Orbita Station Blocked Tunnel Uranium Mining Unfinished Scanner Yanov Station Hot Runner Cemetery of Onlookers Loners Cave Radioactive Waste Storage Anomaly Ribs Startup Failure Dead man Mine Supply Depot Dire Thicket Vent Distribution Substation Danger Tunnel Skladovsk Dredger Old Church Secret Bunker Cage Machine Station Repair Factory interesting places to build a base marked X Shelters for escape from radiation Emission, marked with the letter S Monument Facepunch: Launch Site Missile Silo Junkyard Harbor 1 and 2 Arctic Research Base Satellite Dish Airfield Bandit Camp Outpost Giant Excavator Pit Water Treatment Military Tunnel The Dome Sewer Branch Ranch Fishing Village 1,2,3 Lighthouse Underwater Lab Railway HQM, Sulfur, Stone Quarry Roadside Monument RadTown Water Well Ziggurat$49.90- 1 review
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Hello, I have the map this month and there are several bugs. Can this be fixed?
Gruber replied to Gotteshand1974's Support Request in Support
Remove the plugin and configs from it and that's it. I don't think it can create such errors. -
- 6 comments
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Missing Fuse Boxes On Custom Monuments?
Gruber replied to Jason Wheeler's Support Request in Support
Changed Status from Pending to Fixed -
Hello, I have the map this month and there are several bugs. Can this be fixed?
Gruber replied to Gotteshand1974's Support Request in Support
The heartbeat sensor plugin is no longer supported at all -
Missing Fuse Boxes On Custom Monuments?
Gruber replied to Jason Wheeler's Support Request in Support
Hi, they don't require a fuse. It looks like you don't have the Rust Edit DLL on your server. https://github.com/k1lly0u/Oxide.Ext.RustEdit/tree/master -
Hi, yes, but it's better to write to the plugin developer, he created these routes and knows more.
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Hello, I have the map this month and there are several bugs. Can this be fixed?
Gruber replied to Gotteshand1974's Support Request in Support
You may have an old DLL loading, I've seen this before, try downloading it manually. https://github.com/k1lly0u/Oxide.Ext.RustEdit/tree/master the first dll file -
Hello, I have the map this month and there are several bugs. Can this be fixed?
Gruber replied to Gotteshand1974's Support Request in Support
The lack of electrics is due to the fact that you do not have the Rust Edit DLL and because of this you also do not have NPCs. -
There are practically no snipers on my profiles. Perhaps they are in the standard profiles of the plugin. You can change or remove them at your discretion, the plugin developer can tell you more details.
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Hello, I have the map this month and there are several bugs. Can this be fixed?
Gruber replied to Gotteshand1974's Support Request in Support
Hi, what exactly is missing at the Jupiter plant? The tank has been removed, as there have been many complaints about its jamming. The plugin with heartbeat sensors is not supported by the developer, so the usual zombies and profiles for the Better NPC plugin have been added.
