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shady14u

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Everything posted by shady14u

  1. shady14u

    server status font size

    Changed Status from Pending to Can't Reproduce
  2. Changed Status from Pending to Not a Bug
  3. will note it on next update. Ill see if its worth fixing or if not worth it for performance
  4. I will look into this. What is the downside you are seeing? Not sure I fully understand the issue
  5. shady14u

    Simple Bounty

    Are these things you are looking for? Currently it assumes the targets are PvP targets and can be killed. Nothing provisioned for PvE. If you can explain what your looking for I can maybe support it
  6. shady14u

    Simple Bounty

    Bounty currency is set by the server in the config Same for all bounties
  7. shady14u

    Building Symmetry

    What do you mean by this?
  8. shady14u

    Destroys outer tcs

    Changed Status from Work in Progress to Fixed Changed Fixed In to 1.1.9
  9. shady14u

    Destroys outer tcs

    Finally able to reproduce this and solve it.. The issue was when using destroy to split a building then joining it back together. SMH. Please update to 1.1.9 Regards, Shady
  10. shady14u

    Destroys outer tcs

    discord.gg/magicdev
  11. shady14u

    Destroys outer tcs

    any chance you can make a video showing this
  12. shady14u

    Destroys outer tcs

    I will look into this. Any suggestions or n how to reproduce
  13. shady14u

    Destroys outer tcs

    Changed Status from Pending to Work in Progress
  14. shady14u

    Destroys outer tcs

    Are you saying the tcs break when they are placed on foundations created with Simple Symmetry? Players need to place each TC
  15. Changed Status from Pending to Can't Reproduce
  16. what? the config is a json file if that is your config, delete it and reload the plugin
  17. Have you referred to the readme yet about the data files
  18. Changed Status from Pending to Not a Bug
  19. Did this resolve your issue?
  20. shady14u

    Help to unload

    Changed Status from Pending to Not a Bug
  21. shady14u

    Help to unload

    This plugin caches the turrets with loaded but the benefit is lower frame times to INCREASE FPS. having the items cached is for performance, If you look at the reviews there is a graph of how this plugin reduces the frame times needed for all turrets. what is powered switches? Are you using a plugin that is providing power to turrets? This may effect the plugin knowing if it should be on depending on how that plugin implements powerless turrets. I would be happy to review that plugin if that is the case for you.
  22. shady14u

    Help to unload

    What issues are you having. This plugin should not increase memory usage by any huge margin. What other plugins are you using to effect turrets? I have this running on many servers and no one is reporting your issue. I would be happy trying to resolve any conflicts with other plugins but it does work as intended. What are you doing with zones that could effect your turrets?
  23. shady14u

    Simple Turrets

    what?
  24. Make sure you added your steam api to the config and reloaded the plugin
  25. shady14u

    Rust Manager

    What are you looking for it to do?
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