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PINKY20053

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Everything posted by PINKY20053

  1. no. that already exists 😉
  2. PINKY20053

    bugging

    I have observed that 3 npc bugging together to one
  3. PINKY20053

    TruePVE

    Calling hook OnEntityTakeDamage resulted in a conflict between the following plugins: TruePVE - True (Boolean), IQParachute (False (Boolean)) Failed to call hook 'OnEntityTakeDamage' on plugin 'ItemsLostDurabilityonNPCHit v1.2.0' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Core.Libraries.Permission.UserHasPermission (System.String id, System.String perm) [0x0000a] in <9882f28dc2204b4dba514a9ad18f5042>:0 at Oxide.Plugins.ItemsLostDurabilityonNPCHit.OnEntityTakeDamage (BaseCombatEntity entity, HitInfo info) [0x00048] in <94e470ef4ddb452c8ff4e2d62db420e6>:0 at Oxide.Plugins.ItemsLostDurabilityonNPCHit.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x0006a] in <94e470ef4ddb452c8ff4e2d62db420e6>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in <60c318df79ed41688ea59335e48d61ad>:0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <9882f28dc2204b4dba514a9ad18f5042>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <9882f28dc2204b4dba514a9ad18f5042>:0
  4. correct. reload, then the plugin also runs. until the restart then again errors and no npcs
  5. BradleyGuards - Failed to compile: BradleyGuards.cs(522,20): error CS1061: Type `Oxide.Plugins.HumanNPC' does not contain a definition for `SendNetworkUpdateImmediate' and no extension method `SendNetworkUpdateImmediate' of type `Oxide.Plugins.HumanNPC' could be found. Are you missing an assembly reference
  6. PINKY20053

    Failed to compile

    Failed to compile: BotReSpawn.cs(3407,39): error CS0305: Using the generic method `Facepunch.ComponentExtensions.GetComponent(this T, out U)' requires `2' type argument(s) message still comes after the restart
  7. PINKY20053

    CFuelUI

    this is the error message after the change
  8. PINKY20053

    CFuelUI

    Error while compiling: CFuelUI.cs(178,87): error CS1061: Type `EntityFuelSystem' does not contain a definition for `GetFuelSystem' and no extension method `GetFuelSystem' of type `EntityFuelSystem' could be found. Are you missing an assembly reference? 😞
  9. PINKY20053

    error

    Failed to compile: HuntsMan.cs(91,20): error CS0246: The type or namespace name `NPCPlayerApex' could not be found. Are you missing an assembly reference?
  10. PINKY20053

    CFuelUI

    Failed to compile: CFuelUI.cs(175,73): error CS1061: Type `ModularCar' does not contain a definition for `fuelSystem' and no extension method `fuelSystem' of type `ModularCar' could be found. Are you missing an assembly reference?
  11. PINKY20053

    error

    Error while compiling: HarborEvent.cs(1333,28): error CS0246: The type or namespace name `HTNPlayer' could not be found. Are you missing an assembly reference?
  12. PINKY20053

    error

    Error while compiling: AirEvent.cs(1085,28): error CS0246: The type or namespace name `HTNPlayer' could not be found. Are you missing an assembly reference?
  13. PINKY20053

    error

    Error while compiling: Stat.cs(1351,27): error CS0150: A constant value is expected
  14. PINKY20053

    error

    Error while compiling: WaterEvent.cs(1632,28): error CS0246: The type or namespace name `ScientistNPCNew' could not be found. Are you missing an assembly reference?
  15. PINKY20053

    Failed to compile

    Yes exactly!
  16. PINKY20053

    Failed to compile

    yes unfortunately and 18 plugins .. botspawn made everything new, just set about 300 new spawn points, cumbersome but so far it works
  17. custom spawn points is laborious
    friendly - good plugin support is great
  18. PINKY20053

    spawn x 1000

    all over
  19. PINKY20053

    custom spawn points

    "SetDestination" can only be called on an active agent that has been placed on a NavMesh. "SetDestination" can only be called on an active agent that has been placed on a NavMesh. "SetDestination" can only be called on an active agent that has been placed on a NavMesh. "SetDestination" can only be called on an active agent that has been placed on a NavMesh. "SetDestination" can only be called on an active agent that has been placed on a NavMesh. "SetDestination" can only be called on an active agent that has been placed on a NavMesh. "SetDestination" can only be called on an active agent that has been placed on a NavMesh.
  20. what a nonsense
  21. PINKY20053

    Failed to compile

    BotReSpawn - Failed to compile: BotReSpawn.cs(3340,39): error CS0305: Using the generic method `Facepunch.ComponentExtensions.GetComponent(this T, out U)' requires `2' type argument(s)
  22. PINKY20053

    Packet Flooding

    [BotReSpawn] FAILED TO GET ENOUGH SPAWN POINTS FOR PROFILE Underwater Lab all. kicked: Packet Flooding: Player Tick all players
  23. PINKY20053

    Failed to run a 1.00

    CustomSpawnLocations coordinates inserted manually default-SpawnsData profil new
  24. PINKY20053

    Failed to run a 1.00

    ExType: JsonSerializationException Failed to run a 1.00 timer in 'BotReSpawn v1.0.0' (ArgumentException: Could not cast or convert from System.String to Oxide.Plugins.BotReSpawn+SpawnData.) at Newtonsoft.Json.Utilities.ConvertUtils.EnsureTypeAssignable (System.Object value, System.Type initialType, System.Type targetType) [0x00062] in <2ae3f091decd4989b3c4d466e6eb5985>:0 at Newtonsoft.Json.Utilities.ConvertUtils.ConvertOrCast (System.Object initialValue, System.Globalization.CultureInfo culture, System.Type targetType) [0x00031] in <2ae3f091decd4989b3c4d466e6eb5985>:0 at Newtonsoft.Json.Serialization.JsonSerializerInternalReader.EnsureType (Newtonsoft.Json.JsonReader reader, System.Object value, System.Globalization.CultureInfo culture, Newtonsoft.Json.Serialization.JsonContract contract, System.Type targetType) [0x0008d] in <2ae3f091decd4989b3c4d466e6eb5985>:0
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