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Everything posted by jakman76
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I had those issues before with different prefabs using elevators. I wished I had a 100% answer. For me the issue happened when I changed the map between wipes. Seems like RUSTEDIT is creating the elevator descriptions (and others like keycards) at first initialization of the map, likely in the sav file. Maybe the update did something in your case. But since I leave my maps untouched between wipes, I haven't seen the problem.
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Hi FlintMonkey, I'm glad you like the prefab. I use it on my own server "1976" (51.195.237.3:28015) I have the server up to date with Halloween on. No issues with the elevator. Did you modify the map since you started the first time? Do you have the RUST-Edit extension up to date? I think there was an update Sep4.
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- 18 comments
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- 18 comments
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Hi PPlank, thanks a lot for taking the time to comment. For wipes with the same map you can run /busstopinit and then replace the config file with the old one afterwards. But I get your point - its still a manual process. (I'm changing maps every month/wipe on my server, that's why I never ran into the issue). Your suggestions are worth exploring - I also thought about detecting the wipe and back-populating the seats based on the config file. Give me a bit to find a good option and thanks for using the plugin. Jak
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Version 1.0.0
905 downloads
Dual cave with elevator access. Smart switch at the bottom to deactivate the elevator. Furnace and refinery in side-cave. Needs Rustedit running on server for the elevator to work. Easy to use standalone prefab with no terrain, splat or alpha map. See the second half of the video for instructions.Free -
Version 0.17.0
486 downloads
Are you looking for a light way of teleportation? No desire to allow everywhere and personal home teleports? With BusStopPort you can turn your Rust Bus Stops into a transport system. Features: Just sit down and select destination No chat commands needed for use Charge items for travel (configure type and quantity) Support for Economics as currency Configure Port-From/To for every Stop Configure Bus Stop Names New: Simple cooldown timer - default 0s Maximum of 56 (4x14) "Travel To" Stops Automatic Initialization of existing Bus Stops Automatic BusStop labelling after closest monument. NoEscape - Combat Block support Quick support & open to suggestions Configure menu transparency No Build Zone option Installation: See video below. Chat Commands: /busstopinit will add seating to all Bus Stops on the map and create the BusStopPort.json (admin only). /busstopremove will remove all seats and clean out the config file (admin only). /busstopcooldownreset will reset all pending cooldowns (admin only). Console Commands: busstop.init will add seating to all Bus Stops on the map and create the BusStopPort.json. busstop.remove will remove all seats and clean out the config file. Permissions: busstopport.admin to use /busstopinit, /busstopremove and /busstopcooldownreset busstopport.use to use the teleport Video:$9.99
