(17:23:17) | [Military Checkpoints] === Checkpoint complete at U6: 7 scientists, 18 total entities ===
(17:23:17) | StringPool.GetNumber - no number for string assets/prefabs/npc/scientist/sound/pain.prefab
(17:23:17) | String ID is 0 - unknown effect assets/prefabs/npc/scientist/sound/pain.prefab
(17:23:17) | StringPool.GetNumber - no number for string assets/prefabs/npc/scientist/sound/pain.prefab
(17:23:17) | String ID is 0 - unknown effect assets/prefabs/npc/scientist/sound/pain.prefab
(17:23:17) | StringPool.GetNumber - no number for string assets/prefabs/npc/scientist/sound/pain.prefab
(17:23:17) | String ID is 0 - unknown effect assets/prefabs/npc/scientist/sound/pain.prefab
(17:23:17) | StringPool.GetNumber - no number for string assets/prefabs/npc/scientist/sound/pain.prefab
(17:23:17) | String ID is 0 - unknown effect assets/prefabs/npc/scientist/sound/pain.prefab
i get this everytime one tries to spawn
i fixxed it by removing it in de .CS file
now it spawns it but it spawns it at spots where there is no raod