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z-edge

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Everything posted by z-edge

  1. z-edge

    Grow

    if anyone needs fix change this part public void GrowAll(BasePlayer player) { List<GrowableEntity> list = Facepunch.Pool.Get<List<GrowableEntity>>(); Vis.Entities<GrowableEntity>(player.ServerPosition, 6f, list); foreach (GrowableEntity growableEntity in list) { if (growableEntity.isServer) growableEntity.ChangeState(growableEntity.currentStage.nextState, false); } Facepunch.Pool.FreeUnmanaged<GrowableEntity>(ref list); }

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