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TritonianYeti

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Everything posted by TritonianYeti

  1. TritonianYeti

    Shop integration

    This can be closed. I didnt realize i needed to reset the shop template and install it again. Works fine now that I have done that.
  2. TritonianYeti

    Shop integration

    I am getting a weird error with the shop plugin. The server panel auto found it and had no problems linking with it. I am getting this error when trying to open the shop now: "Error: UI for player (steamid). Reason: Menu UI is not initialized. " If i remove the integration from the server panel the shop opens fine.
  3. Is there any kind of map voting capability? I use the VoteMap plugin currently and my players do like to be able to vote on the next wipe map. I really would like to swap over to this plugin for server info as it has a lot more functionality but I want to make sure I can either integrate the map voting or have Server Panel call on the Vote Map plugin we are currently using. Thanks! This is the plugin we use for it currently:
  4. All good! Just wanted to make sure you were aware of it
  5. Error while compiling DeepSeaCH47Fix: 'Pool' does not contain a definition for 'GetList' | Line: 93, Pos: 33 Getting this compile error on the latest version of the CH47 fix. Thanks!
  6. Awesome, thanks for the reply! That was kind of where my thoughts led me on it as well considering how the Barges are done and created by that plugin. I will reach out to Adem and see what he says in regards to them. Cheers!
    Awesome plugin so far. My players are really loving it and the options it provides. Has lots of options for enabling the different functions of the Deepsea, I host a PVE server and my players are really enjoying the ability to basically take any vehicle they want into the Deepsea. Well worth the cost and the developer is fast to respond to inquiries and issues! 10/10 plugin.
  7. I had a question for you in terms of vehicles, I have it configured for all vehicles enabled to cross into the Deepsea. I also use this plugin on my server: They hit an invisbile wall and get bounced back when trying to enter the Deepsea. I wasnt sure if it was something on this plugin that could be coded in or if it would need to be modified on the Barges plugin as I am not sure how the other plugin is coded, but would it be possible to enable them to go into the Deepsea as well? Thanks for the awesome work on this Deepsea plugin and the responsiveness you provide!
  8. Just tested a bit more with one of my admins. If you are in a seat on one of the helis, you are not asleep when you spawn in when you cross the boundary either way. If you are in the back of a scrap heli, you will spawn asleep like normal.
  9. I have not tested scrap helis, but minis and attack helis work on my server.
  10. Does the plugin have any control over the loot spawning / respawning in the Deepsea? I would like to set it to always open but from what i have read, the loot on the ghost ships and islands only respawns after the deepsea reopens.

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