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Everything posted by Von
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Hi there, yes that can be added, I'll post an update over the weekend to add this features
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Changed Status from Pending to Not a Bug
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- 3 comments
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- #whitelist
- #gui
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I am sorry for not getting back in regards of the hooks but I am reworking part of the plugin to work better hooks wise and its taking some time. Regarding the crash issue, I only tested the plugin on a dedicated server not on a local one, I am uploading a new version of the plugin in about 1 hour with a reworked code let me know if you still have the issue and in case open a ticket in support and uploads logs
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Version 2.1.3
522 downloads
A straightforward timer plugin that displays customizable countdown timers in the game interface (top right corner). Perfect for coordinating events, announcing restarts, or managing custom countdowns. Now supoorts up to 5 timers at the same time. Features: Custom timer display in the game UI Console and chat (UI) command support Customizable UI (colors, text size, transparent background) Supports up to 5 active timers Integrated permission system Targeted timers: you can display timers only to specific players or groups You can now pause timers and choose if a timers should start upon creation - Credits to @Mobb for the idea You can dinamically choose where to display the times from the settings UI You can set commands (rcon) to be run when a timer ends Commands: Chat /timers --> Opens the UI Rcon timer start seconds "text" - Starts a new timer for all players timer start seconds "text" [@group1 @group2 steamid1 steamid2 ] - Starts a timer only for specified players/groups timer stop "text or timerID"- Stops the timer timer list - Gives a list of active timers with ID Configuration: Customizable background color Customizable text color Adjustable font size Optional transparent backgroun { "BackgroundColor": "0 0 0 0.8", "TextColor": "1 1 1 1", "HighlightColor": "0.2 0.8 0.2 1", "EnableNotifications": false, "DefaultDuration": 300, "MaxDuration": 86400, "FontSize": 14, "UIScale": 1.0, "TransparentBackground": false } Support: For any support request: [email protected]Free- 20 comments
- 2 reviews
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Version 2.0
144 downloads
Manage your server's whitelist the easy way — a clean in-game UI, chat & RCON commands, automatic backups, Discord alerts, and optional multi-server sync through the ToolCupboard.io web panel. No manual file editing, no downtime. Core features In-game UI (/whitelist) to add, remove, search and manage whitelisted players Per-player nicknames shown next to each entry — set and edit them anytime Add or remove players via chat and RCON Bulk import of Steam IDs from a JSON file (simple ID list or name-mapped format) Auto-whitelist — automatically whitelist admins (by permission) and/or a chosen group Search & filter the whitelist directly from the UI Fully customizable "Not Whitelisted" message and command names Clear success/failure feedback with details on every operation Automatic data persistence — players are saved to a secure data file and auto-saved on every change Refresh or close the interface dynamically Backups & export Scheduled automatic backups with a customizable interval and a configurable number of files to keep Named manual backups and one-click restore Backups are organized into auto/ and manual/ folders so they never mix Export the whitelist as JSON, CSV or backup (the backup format re-imports cleanly into another server) Integrations Discord webhook — receive a message when: a player is added or removed a backup is created or restored a bulk import is performed (optional) an automatic backup runs Steam API (optional) — fetch and fill in player names automatically when bulk-adding (names normally appear once a player joins the server) Optional — ToolCupboard.io Web Panel: Whitelist Manager pairs with the ToolCupboard.io web panel — free forever for anyone who owns this plugin — to manage everything from a browser instead of in-game (Try the live demo ). Fully optional: the plugin works standalone. With the panel you can: Manage one whitelist across many servers — changes are pushed to every linked server automatically over RCON Main-server mode — read the list from a chosen server (ideal for VIP/store setups) and mirror it to the others Add, remove and edit players and nicknames from the dashboard, applied live on the server(s) Bulk import, download backups and resolve Steam names from the panel Automatically kick removed players if they're online, and control how much sync activity is logged to the console Chat commands /whitelist — open the Whitelist Manager UI /whitelist backup "name" — create a named backup /whitelist restore "name" — restore a backup /whitelist export <json|csv|backup> — export the whitelist to a file RCON commands wl.add <steamid> — add a player wl.remove <steamid> — remove a player wl.list — print the current whitelist wl.import — import Steam IDs from imports/whitelist_import.json wl.backup "name" — create a named backup wl.restore "name" — restore a backup wl.listbackups — list available backups wl.export <json|csv|backup> — export the whitelist to a file Permissions whitelistmanager.use — access the UI and management commands whitelistmanager.whitelisted — grants whitelisted status to a player/group Configuration Everything is configurable from the config file — auto-whitelist behaviour, the "Not Whitelisted" message, command names, Steam API, Discord integration, backups (interval and max files), and sync options (kick removed players, console-log verbosity). (Full config below.) { "Auto Whitelist Admins": true, "Auto Whitelist Group": false, "Auto Whitelisted Group Name": "whitelisted", "Not Whitelisted Message": "You are not whitelisted on this server", "Use Steam API": false, "Steam API Key": "", "Discord Integration": { "Use Discord Integration": false, "Discord Webhook URL": "", "Notify Automatic Backups": true }, "Chat Commands": { "whitelist": "Opens whitelist UI", "/whitelist backup": "Create a named backup", "/whitelist restore": "Restore a backup", "/whitelist export": "Export whitelist to file" }, "RCON Commands": { "wl.add": "Add player to whitelist", "wl.remove": "Remove player from whitelist", "wl.import": "Import steamIDs from file", "wl.backup": "Create a named backup", "wl.restore": "Restore a backup", "wl.export": "Export whitelist to file", "wl.replace": "Replace the whitelist (pushed by the central relay)" }, "Enable Whitelist Backup": true, "Backup Interval (Seconds)": 3600, "Maximum Backup Files": 5, "Whitelist Sync": { "Kick removed players if online": true, "Console log on sync (always / changes / problems / never)": "changes" } } Updating from an older version? Your whitelist, player names and backups are migrated automatically to the new oxide/data/WhitelistManager/ structure — no data loss. As a precaution you can back up oxide/data/WhitelistManager.json before updating. Support For any request: [email protected] or the codefling support page AI-generated content disclaimer: to help me with the work, the logo and images were created with the help of AI.$4.99- 3 comments
- 1 review
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- #whitelist
- #gui
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