massa2a
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Everything posted by massa2a
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I've re used the plugin from my backup and here is the problem now. oxide.reload Hud Unloaded plugin Hud v3.3.7 by ahigao Missing plugin name prefix 'hud' for permission 'Text' (by plugin 'Hud') Duplicate permission registered 'Text' (by plugin 'Hud') [Hud] We noticed a change in CustomEventHooks, we are rewriting the plugin with your changes. The plugin will be automatically reloaded! Loaded plugin Hud v3.3.7 by ahigao Hud was compiled successfully in 726ms Also there is not anymore icon on top of the screen. Nothing, just numbers and server name
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Hi ! I'm facing this problem after the crhistmas update: oxide.reload Hud Error while compiling Hud: Identifier expected | Line: 2568, Pos: 1091
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Hi , i'm using this plugin since few weeks and i really like it ! I' just facing a problem a command for dead players : /where tp i've set the command : /"where tp" And it recognize only /where Any idea ?? Thank you
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All good, thanks for reply, i might used an in game shop interface to go through this problem, thank you
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RandomRaids.json
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Hi, thank you for your plugin, very usefull and it's bringing a good gameplay for players ! I'm just facing a problem, indeed when the players kill a certain amount of scientists (around 50) the event about npc kill is ALWAYS on easy, i would like to change that, i've tried many times on config file to change that and nothing change. Where i'm wrong ?
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OMFG !!!! I JUST MADE IT !! THANKS SO MUCH !!!!!
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Hi ! I've just purchase your plugin and i really like it ! Excellent job ! I'm just totally confused and lost about adding custom items as a jet pack For exemple : { "DisplayName": "Jet Pack", "CategoryName": "Attire", "PlayerBuyLimit": -1, "CooldownInSeconds": 60, "CanBuyWithComputerStation": true, "SellItems_max_4": [ { "Type_rp_eco_itemid_command": "itemid", "Command": "", "ItemID": "21402876", "Amount": 1, "Skin": 2632956407 } ], "PriceItems_max_4": [ { "Type_rp_eco_itemid": "eco", "ItemID": "", "Amount": 50, "Skin": 0 } ] } Amd nothing is working. Where i'm wrong ? Can you help me please ???
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well, there is any solution to running the commande with the steamID instead of the userID ? Yes the website can run any command as the long the server is compatible. At the moment i can run command to give xp on battlepass, money for the economic system and giving base.
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Any idea how i could running a command through the website connected to the server and make sure once the player pay for a service, the command is running well by itself ? As i don't want to spend much time to run the command by myself to be honest...
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Hi , on the command i put the name of the flare and not the skinID, does it matter ? Because when i run the command (the one you provide) and try it on me with my steamid it s working.
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Hi ! first at all i would like to thanks you for tyhis amazing plugin !!! Very powerfull and so usefull !!! Everything is running smoothly and very well until i face a problem. Inded, i've set an economic system trough an online shop to get some monuments and when the website i running the command "givemonument PresetName userID" nothing happened. I've seen that on the website (tip4serv) the userID is different than in game. I've tried to run this command too "givemonument PresetName steamID", it's 100% working when i do it on my console but not working through the website, do you have a solution please ? I've tried also "SteamID" - "steam64ID" - "{steam_id}" none of them are working. Or maybe i can change something in the plugin file ?? " [ConsoleCommand("givemonument")] private void GiveMonumentConsoleCommand(ConsoleSystem.Arg arg) { if (arg.Player() != null || arg.Args.Length < 2) return; string presetName = arg.Args[0]; SiteConfig siteConfig = SiteSpawnInfo.GetSiteConfig(presetName, out LocationType _); if (siteConfig == null) { NotifyManagerLite.PrintError(null, "ConfigNotFound_Exeption", presetName); return; } ulong targetUserId = Convert.ToUInt64(arg.Args[1]); BasePlayer targetPlayer = BasePlayer.FindByID(targetUserId); if (targetPlayer == null) { NotifyManagerLite.PrintError(null, "PlayerNotFound_Exeption", arg.Args[1]); return; } ItemController.GiveItemToPLayer(targetPlayer, siteConfig.SummonConfig, 1); NotifyManagerLite.SendMessageToPlayer(targetPlayer, "GotMonument");" I'm lost at the moment ^^' Is there is any other solution to make sure when a player pay to get the flare/monument he receives it in his inventory please ? Thank you !
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ok thanks, i 've tried that and we'll see
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Do you have an idea where the problem might be from ? @ninco90
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This a pvp server with war mode. PvE and PvP players are facing the problem. I've turned off on config files : Damage to wallpaper : false I can't really you about vanilla to be honest
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Hi there ! I permit myself to write this as i'm using this plugin for few weeks now (fantastic plugin by the way !!!!!) Everything is working well except when my players (VIP or Casual) are using "wallpaper" features it (the wallpaper) stay just for few hours and disappear.... Is that normal or there is a setting to do on config file or a problem with an other plugin ? Even if it s a base from copypaste or 100% custom build base my players are facing the same problem Thanks for your help
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It s working like this. Thanks for your help. Problemo resoluto
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- 22 comments
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- 1
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- #f1 grenade
- #raid base
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(and 2 more)
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Hi there ! This plugin is very interesting for me, i'm actually looking for a system for my server where the player can buy base from a shop website connected to the server (the player check on the website what he wants, once he pays the player receive the grenade in his inventory) the website can run a command directly in server console, you think your plugin could be compatible with this system ? For exemple running a command "give.player grenade"model" "steamID" "quantity" ?? Thanks a lot !
- 22 comments
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- #f1 grenade
- #raid base
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(and 2 more)
Tagged with:
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@Bear Grillsyou haven't idea how you are tox1c and stup1d with this attitude... If you aren't happy about how long can take a plugin to be programmed and running correctly, just propose your skills (no the toxic one... you do it well enough) or just shut up and wait I'm pretty sure you're this kind of person crying everytime a video game is delayed because developpers need more time to finish them. I prefer to wait longer but to be sure my money will no be spending for nothing and buying a 100% working well plugin. May the life not be too long/hard for you
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yeah make sense, i ll ask one of my player to do a test and see if it works like this
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@Monster i'm facing a new problem, when i run a command with tip4serv the command on server is not running. level_give_xp <SteamID> 500 It's working when i do it manually in game but nothing happened when the command is sent with tips server.. ? 11/12 11:04:09 AM [Info] [Tip4serv] Tip4serv execute command: level_give_xp <SteamID> 500 11/12 11:04:09 AM [Info] Failed to call hook 'ccmdGiveXP' on plugin 'XLevels v1.1.13' (FormatException: Input string was not in a correct format.) Any idea ?
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i solved it, thank you
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Thank the problem, 1 "}" was missing
