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ProjektEU

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Everything posted by ProjektEU

  1. ProjektEU

    Console spam

    fuel_storage[312470034] changed its network group to null rhib_storage[312470036] changed its network group to null [CargoConvoy] Medium Cargo Convoy start. Failed to create agent because it is not close enough to the NavMesh Failed to create agent because it is not close enough to the NavMesh Failed to create agent because it is not close enough to the NavMesh Failed to create agent because it is not close enough to the NavMesh Failed to create agent because it is not close enough to the NavMesh Failed to create agent because it is not close enough to the NavMesh Failed to create agent because it is not close enough to the NavMesh
  2. ProjektEU

    ask

    ok
  3. ProjektEU

    error

    yes I wrote you a private message
  4. ProjektEU

    error

    You can write to me in a private message.
  5. ProjektEU

    log error

    Failed to call hook 'CanLootEntity' on plugin 'ItemPerks v1.0.27' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.ItemPerks.AddScrapToContainer (LootContainer container) [0x00036] in <766925f9f9a14995b8efbd2288327927>:0 at Oxide.Plugins.ItemPerks.CanLootEntity (BasePlayer player, LootContainer container) [0x0007f] in <766925f9f9a14995b8efbd2288327927>:0 at Oxide.Plugins.ItemPerks.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x03b54] in <766925f9f9a14995b8efbd2288327927>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in <42f9bedc659b4f4786eb778d3cd58968>:0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000de] in <112d89ea5d3348c8b949af0ab1a866d2>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <112d89ea5d3348c8b949af0ab1a866d2>:0 Could I ask when there might be a fix, it spams every day
  6. ProjektEU

    error

    Armyman[1493] was killed by autoturret_deployed (entity) at (391.90, 99.13, 787.01) Scientist[188] was killed by Wint3CZ[76561198255896689] at (250.68, 6.43, 1674.72) Armyman[1491] was killed by autoturret_deployed (entity) at (397.57, 96.03, 791.40) Armyman[803] was killed by autoturret_deployed (entity) at (422.48, 101.98, 790.55) Armyman[1495] was killed by autoturret_deployed (entity) at (416.65, 94.58, 807.00) Marksmen[1488] was killed by autoturret_deployed (entity) at (422.57, 102.04, 788.54) 1469[1469] was killed by Wint3CZ[76561198255896689] at (228.85, 6.34, 1686.36) elenita[76561199883325639] was killed by Scientist[1480] at (1804.89, 4.88, -1888.81) [Bradley Drops] DEBUG: NPC = Killing [Bradley Drops] DEBUG: NPC = Killing [Bradley Drops] DEBUG: NPC = Killing [Bradley Drops] DEBUG: NPC = Killing [Bradley Drops] DEBUG: NPC = Killing [Bradley Drops] DEBUG: NPC = Killing [Bradley Drops] DEBUG: NPC = Killing [Bradley Drops] DEBUG: NPC = Killing [Bradley Drops] DEBUG: NPC = Killing [Bradley Drops] DEBUG: NPC = Killing [Bradley Drops] DEBUG: NPC = Killing [Bradley Drops] DEBUG: NPC = Killing Failed to call hook 'OnEntityTakeDamage' on plugin 'BossMonster v2.1.6' (NullReferenceException: Object reference not set to an instance of an object.) at Oxide.Plugins.BossMonster.OnEntityTakeDamage (ScientistNPC entity, HitInfo info) [0x00020] in <766925f9f9a14995b8efbd2288327927>:0 at Oxide.Plugins.BossMonster.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00998] in <766925f9f9a14995b8efbd2288327927>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in <42f9bedc659b4f4786eb778d3cd58968>:0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000de] in <112d89ea5d3348c8b949af0ab1a866d2>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <112d89ea5d3348c8b949af0ab1a866d2>:0 NullReferenceException: Object reference not set to an instance of an object at BasePlayer.OnAttacked (HitInfo info) [0x00212] in <34c1ecf46a7b410ca8dc7d76602da46f>:0 at ScientistNPC.OnAttacked (HitInfo info) [0x00000] in <34c1ecf46a7b410ca8dc7d76602da46f>:0 at DamageUtil.RadiusDamage (BaseEntity attackingPlayer, BaseEntity weaponPrefab, UnityEngine.Vector3 pos, System.Single minradius, System.Single radius, System.Collections.Generic.List`1[T] damage, System.Int32 layers, System.Boolean useLineOfSight, System.Boolean ignoreAI, System.Boolean ignoreAttackingPlayer, System.Boolean extendedLineOfSight, System.Collections.Generic.List`1[T] playerDamage, System.Boolean removeWallpaper) [0x001d3] in <34c1ecf46a7b410ca8dc7d76602da46f>:0 at TimedExplosive.Explode (UnityEngine.Vector3 explosionFxPos) [0x004c3] in <34c1ecf46a7b410ca8dc7d76602da46f>:0 at TimedExplosive.Explode () [0x00007] in <34c1ecf46a7b410ca8dc7d76602da46f>:0 at TimedExplosive.ProjectileImpact (UnityEngine.RaycastHit info, UnityEngine.Vector3 rayOrigin) [0x00012] in <34c1ecf46a7b410ca8dc7d76602da46f>:0 at ServerProjectile.ProcessHit (UnityEngine.RaycastHit hitInfo, BaseEntity hitEnt, UnityEngine.Vector3 rayOrigin) [0x00047] in <34c1ecf46a7b410ca8dc7d76602da46f>:0 at ServerProjectile.DoHitDetection (UnityEngine.Vector3 velocityToUse, System.Single distance) [0x0008c] in <34c1ecf46a7b410ca8dc7d76602da46f>:0 at ServerProjectile.DoMovement () [0x0004b] in <34c1ecf46a7b410ca8dc7d76602da46f>:0 at ServerProjectile.FixedUpdate () [0x0001b] in <34c1ecf46a7b410ca8dc7d76602da46f>:0 the same today
  7. ProjektEU

    reward problem

    DailyRewards.json
  8. ProjektEU

    ASK

    I'll check it out but it was fine then later on it was fine so maybe it was someone else's fault
  9. ProjektEU

    error

    I just encountered this error for the first time.
  10. ProjektEU

    error

    I see, I'll try to observe it somehow.
  11. ProjektEU

    ASK

    good day after testing the plugin I came to the conclusion that I wanted to kill a zombie but it is immortal
  12. ProjektEU

    error

    I tried spawning a tank next to the boss and they ignore each other
  13. ProjektEU

    error

    [Better Chat] [Global] [Player] [Tester] [VIP] [VIP PRO] [Bomb-tech] [Miner] [Pr.1] [Lv.48] Boberko: or join discord [Better Chat] [Global] [Player] [Lv.30] BurdaCZE: Yo wsup thugs [ShoppyStock] Player Kastor Kain [76561197997908957] has ran ShoppyStock console command with args: openShop gold [Bradley Drops] DEBUG: NPC = Killing [Bradley Drops] DEBUG: NPC = Killing [Bradley Drops] DEBUG: NPC = Killing [Bradley Drops] DEBUG: NPC = Killing [Bradley Drops] DEBUG: NPC = Killing Failed to call hook 'OnEntityTakeDamage' on plugin 'BossMonster v2.1.6' (NullReferenceException: Object reference not set to an instance of an object.) at Oxide.Plugins.BossMonster.OnEntityTakeDamage (ScientistNPC entity, HitInfo info) [0x00020] in <a4e1af4b7c3649d0b7a344170484f471>:0 at Oxide.Plugins.BossMonster.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00998] in <a4e1af4b7c3649d0b7a344170484f471>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in <42f9bedc659b4f4786eb778d3cd58968>:0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000de] in <112d89ea5d3348c8b949af0ab1a866d2>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <112d89ea5d3348c8b949af0ab1a866d2>:0 Failed to call hook 'OnEntityDeath' on plugin 'MonumentsWatcher v0.1.8' (NullReferenceException: Object reference not set to an instance of an object.) at Oxide.Plugins.MonumentsWatcher.OnEntityDeath (BasePlayer player) [0x00053] in <8fe69c37f32440d8ac071a6c060ed7d2>:0 at Oxide.Plugins.MonumentsWatcher.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x02773] in <8fe69c37f32440d8ac071a6c060ed7d2>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in <42f9bedc659b4f4786eb778d3cd58968>:0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000de] in <112d89ea5d3348c8b949af0ab1a866d2>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <112d89ea5d3348c8b949af0ab1a866d2>:0 NullReferenceException: Object reference not set to an instance of an object at BasePlayer.OnDied (HitInfo info) [0x000a8] in <34c1ecf46a7b410ca8dc7d76602da46f>:0 at ScientistNPC.OnDied (HitInfo info) [0x00000] in <34c1ecf46a7b410ca8dc7d76602da46f>:0 at BaseCombatEntity.Die (HitInfo info) [0x0008b] in <34c1ecf46a7b410ca8dc7d76602da46f>:0 at BasePlayer.Die (HitInfo info) [0x000ce] in <34c1ecf46a7b410ca8dc7d76602da46f>:0 at BaseCombatEntity.Hurt (HitInfo info) [0x002b8] in <34c1ecf46a7b410ca8dc7d76602da46f>:0 at (wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition.BasePlayer.Hurt_Patch0(BasePlayer,HitInfo) at HumanNPC.Hurt (HitInfo info) [0x00018] in <34c1ecf46a7b410ca8dc7d76602da46f>:0 at BaseCombatEntity.OnAttacked (HitInfo info) [0x00023] in <34c1ecf46a7b410ca8dc7d76602da46f>:0 at BasePlayer.OnAttacked (HitInfo info) [0x000e5] in <34c1ecf46a7b410ca8dc7d76602da46f>:0 at ScientistNPC.OnAttacked (HitInfo info) [0x00000] in <34c1ecf46a7b410ca8dc7d76602da46f>:0 at DamageUtil.RadiusDamage (BaseEntity attackingPlayer, BaseEntity weaponPrefab, UnityEngine.Vector3 pos, System.Single minradius, System.Single radius, System.Collections.Generic.List`1[T] damage, System.Int32 layers, System.Boolean useLineOfSight, System.Boolean ignoreAI, System.Boolean ignoreAttackingPlayer, System.Boolean extendedLineOfSight, System.Collections.Generic.List`1[T] playerDamage, System.Boolean removeWallpaper) [0x001d3] in <34c1ecf46a7b410ca8dc7d76602da46f>:0 at TimedExplosive.Explode (UnityEngine.Vector3 explosionFxPos) [0x004c3] in <34c1ecf46a7b410ca8dc7d76602da46f>:0 at TimedExplosive.Explode () [0x00007] in <34c1ecf46a7b410ca8dc7d76602da46f>:0 at TimedExplosive.ProjectileImpact (UnityEngine.RaycastHit info, UnityEngine.Vector3 rayOrigin) [0x00012] in <34c1ecf46a7b410ca8dc7d76602da46f>:0 at ServerProjectile.ProcessHit (UnityEngine.RaycastHit hitInfo, BaseEntity hitEnt, UnityEngine.Vector3 rayOrigin) [0x00047] in <34c1ecf46a7b410ca8dc7d76602da46f>:0 at ServerProjectile.DoHitDetection (UnityEngine.Vector3 velocityToUse, System.Single distance) [0x0008c] in <34c1ecf46a7b410ca8dc7d76602da46f>:0 at ServerProjectile.DoMovement () [0x0004b] in <34c1ecf46a7b410ca8dc7d76602da46f>:0 at ServerProjectile.FixedUpdate () [0x0001b] in <34c1ecf46a7b410ca8dc7d76602da46f>:0 Failed to create agent because it is not close enough to the NavMesh Failed to create agent because it is not close enough to the NavMesh Failed to create agent because it is not close enough to the NavMesh Failed to create agent because it is not close enough to the NavMesh Marksmen[605] was killed by sentry.scientist.static (entity) at (575.40, 33.41, 202.96) Armyman[1266] was killed by sentry.scientist.static (entity) at (574.61, 34.02, 233.75) [ShoppyStock] Player Kastor Kain [76561197997908957] has ran ShoppyStock console command with args: type deposit Armyman[1310] was killed by sentry.scientist.static (entity) at (572.33, 36.21, 210.67) Armyman[922] was killed by sentry.scientist.static (entity) at (561.40, 31.86, 208.56)
  14. ProjektEU

    ASk

    ok so there is no way to set it up
  15. ProjektEU

    ask

    14:21:04 Failed to call hook 'OnPlayerLootEnd' on plugin 'ShoppyStock v2.0.9' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Ext.CarbonAliases.LUI.SendUi (BasePlayer player) [0x00000] in <3b23c2bce6974adfb74d65cd6a8eff96>:0 at Oxide.Plugins.ShoppyStock.UpdateCurrencyDepositUI (BasePlayer player, ItemContainer cont) [0x00127] in <1c4241fd434d47a8b4417f56b1eb9006>:0 at Oxide.Plugins.ShoppyStock+<>c__DisplayClass122_0.<SpawnAndOpenContainer>b__3 () [0x00017] in <1c4241fd434d47a8b4417f56b1eb9006>:0 at (wrapper delegate-invoke) <Module>.invoke_void() at ItemContainer.MarkDirty () [0x00022] in <34c1ecf46a7b410ca8dc7d76602da46f>:0 at ItemContainer.Remove (Item item) [0x0008c] in <34c1ecf46a7b410ca8dc7d76602da46f>:0 at Item.SetParent (ItemContainer target) [0x00012] in <34c1ecf46a7b410ca8dc7d76602da46f>:0 at Item.RemoveFromContainer () [0x00009] in <34c1ecf46a7b410ca8dc7d76602da46f>:0 at Item.MoveToContainer (ItemContainer newcontainer, System.Int32 iTargetPos, System.Boolean allowStack, System.Boolean ignoreStackLimit, BasePlayer sourcePlayer, System.Boolean allowSwap) [0x005f9] in <34c1ecf46a7b410ca8dc7d76602da46f>:0 at Oxide.Plugins.ShoppyStock.OnPlayerLootEnd (PlayerLoot loot) [0x00120] in <1c4241fd434d47a8b4417f56b1eb9006>:0 at Oxide.Plugins.ShoppyStock.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x001aa] in <1c4241fd434d47a8b4417f56b1eb9006>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in <42f9bedc659b4f4786eb778d3cd58968>:0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000de] in <112d89ea5d3348c8b949af0ab1a866d2>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <112d89ea5d3348c8b949af0ab1a866d2>:0 Hello. I have this problem, the player wants to put slazo in the shop as a game currency, it works for everyone, but it kicks him for RPC error move item and this throws an error in the console, you don't see what the problem could be, thank you
  16. ProjektEU

    error

    I don't know what boss it was, I found this in the log
  17. ProjektEU

    error

    Failed to call hook 'OnEntityTakeDamage' on plugin 'BossMonster v2.1.6' (NullReferenceException: Object reference not set to an instance of an object.) at Oxide.Plugins.BossMonster.OnEntityTakeDamage (ScientistNPC entity, HitInfo info) [0x00020] in <a4e1af4b7c3649d0b7a344170484f471>:0 at Oxide.Plugins.BossMonster.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00998] in <a4e1af4b7c3649d0b7a344170484f471>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in <42f9bedc659b4f4786eb778d3cd58968>:0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000de] in <112d89ea5d3348c8b949af0ab1a866d2>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <112d89ea5d3348c8b949af0ab1a866d2>:0
  18. ProjektEU

    ASK

    I don't think I have it, I'll try it, thanks.
  19. ProjektEU

    ASK

    Hello. When I set the zombie to be visible on the map, it is not visible. "Enable Marker Manager from UMOD, To Mark Zombies?": true, "Enable Marker Manager from UMOD, To Mark NPC Location?": true,
  20. ProjektEU

    problem

    Hello. I would like to ask if we can somehow work out a solution.
  21. ProjektEU

    reward problem

    cannot collect reward, everything works for all others
  22. ProjektEU

    Error

    Well, my point is that when the convoy starts moving, it loses the event owner.
  23. ProjektEU

    Spam

    11:42:31 Failed to call hook 'CanLootEntity' on plugin 'RealPVE v0.1.22' (NullReferenceException: Object reference not set to an instance of an object.) at Oxide.Plugins.RealPVE.CanLootEntity (BasePlayer player, StorageContainer container) [0x0002b] in <3738357d945f4618bdcac8a1656580fe>:0 at Oxide.Plugins.RealPVE.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x069dc] in <3738357d945f4618bdcac8a1656580fe>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in <42f9bedc659b4f4786eb778d3cd58968>:0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000de] in <112d89ea5d3348c8b949af0ab1a866d2>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <112d89ea5d3348c8b949af0ab1a866d2>:0
  24. ProjektEU

    BUG

    ok great I'll try to find it somehow
  25. ProjektEU

    Error

    Hello, I have been having a problem with Convoy and Armored Train for some time now. With the help of this plugin, the owner of the Convoy and Armored Train event gets the role of event owner, after 5 minutes, as I set, the owner's schedule is the same and the convoy should be free for other players after this time. If you don't know where the problem could be, I'll contact the developer Adem.

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