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ProjektEU

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Everything posted by ProjektEU

  1. ProjektEU

    ASK

    Hello. When I set the zombie to be visible on the map, it is not visible. "Enable Marker Manager from UMOD, To Mark Zombies?": true, "Enable Marker Manager from UMOD, To Mark NPC Location?": true,
  2. ProjektEU

    problem

    Hello. I would like to ask if we can somehow work out a solution.
  3. ProjektEU

    reward problem

    cannot collect reward, everything works for all others
  4. ProjektEU

    Error

    Well, my point is that when the convoy starts moving, it loses the event owner.
  5. ProjektEU

    Spam

    11:42:31 Failed to call hook 'CanLootEntity' on plugin 'RealPVE v0.1.22' (NullReferenceException: Object reference not set to an instance of an object.) at Oxide.Plugins.RealPVE.CanLootEntity (BasePlayer player, StorageContainer container) [0x0002b] in <3738357d945f4618bdcac8a1656580fe>:0 at Oxide.Plugins.RealPVE.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x069dc] in <3738357d945f4618bdcac8a1656580fe>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in <42f9bedc659b4f4786eb778d3cd58968>:0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000de] in <112d89ea5d3348c8b949af0ab1a866d2>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <112d89ea5d3348c8b949af0ab1a866d2>:0
  6. ProjektEU

    BUG

    ok great I'll try to find it somehow
  7. ProjektEU

    Error

    Hello, I have been having a problem with Convoy and Armored Train for some time now. With the help of this plugin, the owner of the Convoy and Armored Train event gets the role of event owner, after 5 minutes, as I set, the owner's schedule is the same and the convoy should be free for other players after this time. If you don't know where the problem could be, I'll contact the developer Adem.
  8. ProjektEU

    BUG

    They didn't shoot Turret again.
  9. ProjektEU

    BUG

    A convoy should not travel on this road. "Type of routes (0 - standard (fast generation), 1 - experimental (multiple roads are used), 2 - custom)": 1,
  10. ProjektEU

    Bradley bug

    I don't know, it showed the tank on the map but it wasn't anywhere and the icon stayed there until the restart
  11. ProjektEU

    problem

    In summary, so that we don't have a mess, a player who places a farm next to another farm when they play together will have his crate deleted. It would be nice to have protection so that he can't place it and perhaps inform him that he can't place a farm near another farm according to the radius. Then other players can also climb into the farms, the only way to prevent this is probably codelock, so that the player in the team or the one who is authorized in the TC can do it. Then the problem is that sometimes it happened to me that the UI of the gate was buggy and I had to relog the server so that I could play again. Thank you for this understanding and I hope that you will respond soon, otherwise I will have to request a refund. I would at least expect information that I am working on it and not ignorance.
  12. ProjektEU

    Bradley bug

    Hello, sometimes it happens to us that the Scinetist NPCs are immortal near the tank from RoadBradley
  13. ProjektEU

    problem

    Hello, I would like to ask if I can solve a couple of problems as I wrote, then I have another problem, when a player places a farm within range of another farm, the farm simply disappears, is there a way to solve this too and I hope that we can solve these things
  14. ProjektEU

    ASk

    Hello, can I ask why players don't see this currency? Or where can I set it so that it can be seen?
  15. ProjektEU

    Spam

    Failed to call hook 'OnEntityTakeDamage' on plugin 'RealPVE v0.1.22' (NullReferenceException: Object reference not set to an instance of an object.) at Oxide.Plugins.RealPVE.CancelDamageToEntity (BaseCombatEntity entity, HitInfo info) [0x000c1] in <2363c0de64024a268238bc005616461a>:0 at Oxide.Plugins.RealPVE.OnEntityTakeDamage (BaseCombatEntity entity, HitInfo info) [0x00000] in <2363c0de64024a268238bc005616461a>:0 at Oxide.Plugins.RealPVE.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x0112a] in <2363c0de64024a268238bc005616461a>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in <42f9bedc659b4f4786eb778d3cd58968>:0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000de] in <112d89ea5d3348c8b949af0ab1a866d2>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <112d89ea5d3348c8b949af0ab1a866d2>:0
  16. ProjektEU

    BUG

    Hello, I would like to ask if there is a setting somewhere or could there be a setting that if a convoy crashes like this after about 5 minutes, it would spawn somewhere else because the facepunch map generation is really making it hell.
  17. ProjektEU

    log error

    Thank you
  18. ProjektEU

    problem

    bugUI on farms
  19. ProjektEU

    log error

    07:25 [Error] Failed to call hook 'CanLootEntity' on plugin 'ItemPerks v1.0.27' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.ItemPerks.AddScrapToContainer (LootContainer container) [0x00036] in <1e994388f5a94b298f935cb87d8f5061>:0 at Oxide.Plugins.ItemPerks.CanLootEntity (BasePlayer player, LootContainer container) [0x0007f] in <1e994388f5a94b298f935cb87d8f5061>:0 at Oxide.Plugins.ItemPerks.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x03b54] in <1e994388f5a94b298f935cb87d8f5061>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in <42f9bedc659b4f4786eb778d3cd58968>:0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000de] in <112d89ea5d3348c8b949af0ab1a866d2>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <112d89ea5d3348c8b949af0ab1a866d2>:0
  20. ProjektEU

    Console error

  21. ProjektEU

    Console error

    What did you answer me? and I'm waiting for the update
  22. ProjektEU

    Error

    03:38 [Error] Failed to call hook 'OnServerInitialized' on plugin 'LootManager v1.0.8' (DirectoryNotFoundException: Could not find a part of the path '/hlserver/27124/oxide/data/LootManager/LootTables'.) at System.IO.Enumeration.FileSystemEnumerator`1[TResult].CreateDirectoryHandle (System.String path, System.Boolean ignoreNotFound) [0x00032] in <f98723dd4586469db5213ec59da723ca>:0 at System.IO.Enumeration.FileSystemEnumerator`1[TResult]..ctor (System.String directory, System.IO.EnumerationOptions options) [0x00048] in <f98723dd4586469db5213ec59da723ca>:0 at System.IO.Enumeration.FileSystemEnumerable`1+DelegateEnumerator[TResult]..ctor (System.IO.Enumeration.FileSystemEnumerable`1[TResult] enumerable) [0x00000] in <f98723dd4586469db5213ec59da723ca>:0 at System.IO.Enumeration.FileSystemEnumerable`1[TResult]..ctor (System.String directory, System.IO.Enumeration.FileSystemEnumerable`1+FindTransform[TResult] transform, System.IO.EnumerationOptions options) [0x00042] in <f98723dd4586469db5213ec59da723ca>:0 at System.IO.Enumeration.FileSystemEnumerableFactory.UserFiles (System.String directory, System.String expression, System.IO.EnumerationOptions options) [0x00014] in <f98723dd4586469db5213ec59da723ca>:0 at System.IO.Directory.InternalEnumeratePaths (System.String path, System.String searchPattern, System.IO.SearchTarget searchTarget, System.IO.EnumerationOptions options) [0x0003c] in <f98723dd4586469db5213ec59da723ca>:0 at System.IO.Directory.GetFiles (System.String path, System.String searchPattern, System.IO.EnumerationOptions enumerationOptions) [0x00000] in <f98723dd4586469db5213ec59da723ca>:0 at System.IO.Directory.GetFiles (System.String path, System.String searchPattern) [0x00007] in <f98723dd4586469db5213ec59da723ca>:0 at Oxide.Core.DataFileSystem.GetFiles (System.String path, System.String searchPattern) [0x0000c] in <112d89ea5d3348c8b949af0ab1a866d2>:0 at Oxide.Plugins.LootManager.LoadAllLootTables () [0x0001f] in <1e994388f5a94b298f935cb87d8f5061>:0 at Oxide.Plugins.LootManager.OnServerInitialized () [0x0001d] in <1e994388f5a94b298f935cb87d8f5061>:0 at Oxide.Plugins.LootManager.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x010d5] in <1e994388f5a94b298f935cb87d8f5061>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in <42f9bedc659b4f4786eb778d3cd58968>:0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000de] in <112d89ea5d3348c8b949af0ab1a866d2>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <112d89ea5d3348c8b949af0ab1a866d2>:0 same problem
  23. ProjektEU

    Skin item

    it was found in an NPC in a raid
  24. ProjektEU

    Skin item

    Hello, I would like to ask how I can prevent Enhanced items from having a skin because I found a skin on the test server that shouldn't have it.
  25. ProjektEU

    inventory of full

    Good day, I want to take the kit but the inventory is full when I have an empty inventory and the kit has less stuff than in the inventory
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