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Everything posted by ProjektEU
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20:44:39 Failed to run a 1.00 timer in 'AirfieldEvent v1.5.7' (NullReferenceException: ) at (wrapper managed-to-native) UnityEngine.Component.get_transform(UnityEngine.Component) at PatrolHelicopterAI.SetTargetDestination (UnityEngine.Vector3 targetDest, System.Single minDist, System.Single minDistForFacingRotation) [0x0000e] in <5e4e46aafab74d33b94bb280aa6c623d>:0 at Oxide.Plugins.AirfieldEvent+<>c__DisplayClass102_0.<OnServerInitialized>b__5 () [0x00000] in <070e62fd83ce469cb36bc1a0795b1614>:0 at Oxide.Core.Libraries.Timer+TimerInstance.FireCallback () [0x00018] in <112d89ea5d3348c8b949af0ab1a866d2>:0
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Good day, regarding some support for the Abadond plugin, could it be done somehow so that RealPVE allows looting and killing players who have property? You said you would do it, but we've been waiting for a few months and so far nothing, and then no communication.
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Failed to call hook 'OnServerInitialized' on plugin 'Skills v1.32.12' (InvalidOperationException: Could not find call to BaseEntity:ClientRPCStart - Current state is invalid) at HarmonyLib.CodeMatcher.ThrowIfInvalid (System.String explanation) [0x00021] in <6c906b4f1de440f3a86cb0ebb3f48ea6>:0 at Oxide.Plugins.CustomItemDefinitions+ClientRPCPatches.Transpiler (System.Collections.Generic.IEnumerable`1[T] instructions, System.Reflection.Emit.ILGenerator gen) [0x00026] in <6664b1161e2b4b93a9b57de3b26b26cf>:0 at (wrapper managed-to-native) System.Reflection.RuntimeMethodInfo.InternalInvoke(System.Reflection.RuntimeMethodInfo,object,object[],System.Exception&) at System.Reflection.RuntimeMethodInfo.Invoke (System.Object obj, System.Reflection.BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x0006a] in <f98723dd4586469db5213ec59da723ca>:0 Calling 'OnServerInitialized' on 'Skills v1.32.12' took 414ms [GARBAGE COLLECT]
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11:16:07 Failed to call hook 'OnServerInitialized' on plugin 'LootManager v1.0.8' (DirectoryNotFoundException: Could not find a part of the path '/hlserver/27124/oxide/data/LootManager/LootTables'.) at System.IO.Enumeration.FileSystemEnumerator`1[TResult].CreateDirectoryHandle (System.String path, System.Boolean ignoreNotFound) [0x00032] in <f98723dd4586469db5213ec59da723ca>:0 at System.IO.Enumeration.FileSystemEnumerator`1[TResult]..ctor (System.String directory, System.IO.EnumerationOptions options) [0x00048] in <f98723dd4586469db5213ec59da723ca>:0 at System.IO.Enumeration.FileSystemEnumerable`1+DelegateEnumerator[TResult]..ctor (System.IO.Enumeration.FileSystemEnumerable`1[TResult] enumerable) [0x00000] in <f98723dd4586469db5213ec59da723ca>:0 at System.IO.Enumeration.FileSystemEnumerable`1[TResult]..ctor (System.String directory, System.IO.Enumeration.FileSystemEnumerable`1+FindTransform[TResult] transform, System.IO.EnumerationOptions options) [0x00042] in <f98723dd4586469db5213ec59da723ca>:0 at System.IO.Enumeration.FileSystemEnumerableFactory.UserFiles (System.String directory, System.String expression, System.IO.EnumerationOptions options) [0x00014] in <f98723dd4586469db5213ec59da723ca>:0 at System.IO.Directory.InternalEnumeratePaths (System.String path, System.String searchPattern, System.IO.SearchTarget searchTarget, System.IO.EnumerationOptions options) [0x0003c] in <f98723dd4586469db5213ec59da723ca>:0 at System.IO.Directory.GetFiles (System.String path, System.String searchPattern, System.IO.EnumerationOptions enumerationOptions) [0x00000] in <f98723dd4586469db5213ec59da723ca>:0 at System.IO.Directory.GetFiles (System.String path, System.String searchPattern) [0x00007] in <f98723dd4586469db5213ec59da723ca>:0 at Oxide.Core.DataFileSystem.GetFiles (System.String path, System.String searchPattern) [0x0000c] in <112d89ea5d3348c8b949af0ab1a866d2>:0 at Oxide.Plugins.LootManager.LoadAllLootTables () [0x0001f] in <68488ef795934f298f5ac3e3ca8d7899>:0 at Oxide.Plugins.LootManager.OnServerInitialized () [0x0001d] in <68488ef795934f298f5ac3e3ca8d7899>:0 at Oxide.Plugins.LootManager.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x010d5] in <68488ef795934f298f5ac3e3ca8d7899>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in <42f9bedc659b4f4786eb778d3cd58968>:0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000de] in <112d89ea5d3348c8b949af0ab1a866d2>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <112d89ea5d3348c8b949af0ab1a866d2>:0
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Good day, I would like to ask, a player has a crate placed, but a foreign player can also enter it. I use the RealPVE plugin, but your crate can also be selected by a foreign player. Could it be set up somehow so that the owner or someone with authorization can open it? Thank you.
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"Name": "Admin LR300", "Description": "Powerful admin gun", "SkinId": 2400056213, "Display the cooking icon?": false, This is just an example of how an improved weapon is created. Well, if I have a created weapon but I would like to add it as a legendary one, I don't know how to add it to the configuration for the legendary item perk "Wrath of the Scientist": { "Item shortname": "rifle.ak", "Item skin": 0, "Restrict enhancement": true, "Announce in chat when this item drops for the player?": true, "Send a UINotify message to the player when this item drops?": false, "List of perks and modifiers that the item has [perk: modifier]": { "ScientistBane": 0.25, "Durable": 0.25
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good day, a player wrote to me that he couldn't find the tank, so I joined the server, the tank can be seen on the map, but it's nowhere to be found, neither above nor below, and this has happened many times already, we play on a procedural map
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good day. as I have communicated with you before regarding the abadond base plugin that you cannot kill a player in it when there is a raid on him. then it was causing us problems that after the new update the player cannot loot the abadond base plugin event if he destroys something the player can destroy it but he cannot take the loot or kill the player I would like to ask if it could be done somehow or fixed or cooperate with the person who has the plugin so that it is compatible thank you Abandoned Bases - Plugins - Codefling
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Okay, I'll try to figure it out somehow.
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RPC Error in UpdatedItemContainer: Object reference not set to an instance of an object. at PlayerInventory.%6127c3eb3fe01d609e6e7a84975adaabe2ed74e5 (BaseEntity+%280295019bc2f68893db809181f93f1108634447 %bfd77654471200d519e0fed07b1a9899fad5f016) [0x00000] in <00000000000000000000000000000000>:0 at PlayerInventory.%134c0136beb816977d6961b5d1b5f7ee4921f4f2 (BasePlayer %a75cd7f5139b3a425ffc0e7bebd5eb64f29d4311, System.UInt32 %8a9799e10bd3415f8cae193c8d43dbf57124e89e, %1c786d986ca14d365f9fa042e6f9f17c53d1af43 %f44b1168705e6d96d6a09e4ff27bdd2a8d81bf73) [0x00000] in <00000000000000000000000000000000>:0 at BaseEntity.%a5cbd608ed29c6daddc1aa2a78604439da431362 (System.UInt32 %65ed29430870e5a4e8bcdf3202d41052936e1fb7, %1c786d986ca14d365f9fa042e6f9f17c53d1af43 %038744aceb660305713e36e973e0c6cd4214637c) [0x00000] in <00000000000000000000000000000000>:0 at Client.%48aa5f646df84161777d70280142a5c4aed06d3a (%1c786d986ca14d365f9fa042e6f9f17c53d1af43 %bfd77654471200d519e0fed07b1a9899fad5f016) [0x00000] in <00000000000000000000000000000000>:0 at Client.%e91c121a3a6855b51d75ad1d428b4e19cbd6490a (%1c786d986ca14d365f9fa042e6f9f17c53d1af43 %bfd77654471200d519e0fed07b1a9899fad5f016) [0x00000] in <00000000000000000000000000000000>:0 at %aa3a7db0cf6641b13687fd04736c57e21230e32c.%4016a056a546368501f4b5887ac67c543123e44c (%7a049750b2a6579535d64a8ec7a1e0b54c087763 %94b536d52fbc4c2386756a94af99fbfb8f4b4760) [0x00000] in <00000000000000000000000000000000>:0 at %1b8610b334699ff6e714e2f5e0e8f036a30197f6.%08d83c6446e07dece790108c8328cddc14ba3ffa () [0x00000] in <00000000000000000000000000000000>:0 at Client.Update () [0x00000] in <00000000000000000000000000000000>:0 Hello, this happened when the player wanted to use a perk on a weapon and got kicked and couldn't log in anymore. When I looked at his inventory, I also got kicked and can't log in.
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"Drum Mag": { "Permission required to show this node": null, "Minimum prestige required to unlock this node": 0, "Minimum player level required to unlock this node": 0, "Skill required to unlock node [Requires max level]": null, "Skill that if unlocked, will prevent this node from unlocking": null, "enabled": true, "max_level": 5, "tier": 3, "value_per_buff": 0.1, "buff_info": { "Key": "Extended_Mag", "Value": "Percentage" }, "icon_url": "https://www.dropbox.com/s/2zil9t4brndzgd7/Extended_Mag.v1.png?dl=1", "skin": 2995245729, "permissions": null }, Good day, I have a question, how do I make a prestige permission so that when the player unlocks prestige 1, they can unlock this skill, I've completely forgotten how to do it.
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ok I'll ask, thank you
