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ProjektEU

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Everything posted by ProjektEU

  1. ProjektEU

    Bradley tiers

    so it will be in the next update?
  2. ProjektEU

    Error

    I have no idea what it could be doing, but I'll try to work on it and if I find something I'll definitely let you know thank you
  3. ProjektEU

    Error

    14:22:53 Failed to call hook 'CanLootEntity' on plugin 'RealPVE v0.1.20' (NullReferenceException: Object reference not set to an instance of an object.) at Oxide.Plugins.RealPVE.CanLootEntity (BasePlayer player, StorageContainer container) [0x0002b] in <96fd7d9edcf041409bc9e25e3ab781d5>:0 at Oxide.Plugins.RealPVE.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00ac3] in <96fd7d9edcf041409bc9e25e3ab781d5>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in <42f9bedc659b4f4786eb778d3cd58968>:0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000de] in <112d89ea5d3348c8b949af0ab1a866d2>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <112d89ea5d3348c8b949af0ab1a866d2>:0 14:22:53 Failed to call hook 'CanLootEntity' on plugin 'RealPVE v0.1.20' (NullReferenceException: Object reference not set to an instance of an object.) at Oxide.Plugins.RealPVE.CanLootEntity (BasePlayer player, StorageContainer container) [0x0002b] in <96fd7d9edcf041409bc9e25e3ab781d5>:0 at Oxide.Plugins.RealPVE.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00ac3] in <96fd7d9edcf041409bc9e25e3ab781d5>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in <42f9bedc659b4f4786eb778d3cd58968>:0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000de] in <112d89ea5d3348c8b949af0ab1a866d2>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <112d89ea5d3348c8b949af0ab1a866d2>:0
  4. when I overwrite the price on /sell, when the price is updated, it puts back the price that was there, how do I set it so that the price is there and it doesn't overwrite itself
  5. ok
  6. then just one question, will the button for adding an item to the in-game shop be added in some version?
  7. ah thanks
  8. 20:17:53 updateprices 20:17:53 Failed to call hook 'UpdatePricesConsoleCommand' on plugin 'ShoppyStock v2.0.9' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.ShoppyStock.UpdatePricesConsoleCommand (ConsoleSystem+Arg arg) [0x00019] in <dcd7157ba5ce4cc2b7c8ab6eaa301a56>:0 at Oxide.Plugins.ShoppyStock.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00bf6] in <dcd7157ba5ce4cc2b7c8ab6eaa301a56>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in <42f9bedc659b4f4786eb778d3cd58968>:0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000de] in <112d89ea5d3348c8b949af0ab1a866d2>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <112d89ea5d3348c8b949af0ab1a866d2>:0 20:17:53 Failed to call hook 'UpdatePricesConsoleCommand' on plugin 'ShoppyStock v2.0.9' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.ShoppyStock.UpdatePricesConsoleCommand (ConsoleSystem+Arg arg) [0x00019] in <dcd7157ba5ce4cc2b7c8ab6eaa301a56>:0 at Oxide.Plugins.ShoppyStock.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00bf6] in <dcd7157ba5ce4cc2b7c8ab6eaa301a56>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in <42f9bedc659b4f4786eb778d3cd58968>:0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000de] in <112d89ea5d3348c8b949af0ab1a866d2>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <112d89ea5d3348c8b949af0ab1a866d2>:0
  9. ProjektEU

    broken

    Unfortunately, I no longer trust you and so the long wait and communication unfortunately I stand by my decision.
  10. ProjektEU

    broken

    I see that there probably won't be any information about the update?
  11. update ??
  12. ProjektEU

    broken

    @Death
  13. ok
  14. ProjektEU

    question

    Good day, I would like to ask, is there a way to set the Despawn heli crate and its debris to be longer or shorter?
  15. Can I ask for some information or a change in status? Or should I wait until tomorrow?
  16. ProjektEU

    broken

    unfortunately again no answer . I'm no longer interested in it.
  17. ProjektEU

    Bradley tiers

    Hello, I would like to ask, is it possible to somehow work with the Road Bradley plugin so that the plugin does not work on it? Thank you
  18. ProjektEU

    Error image

    ok thanks I was just asking great I'm going to ask the developer of the other plugin
  19. ProjektEU

    Error image

    then I wanted to ask if I have Bradley tiers on the server, could it be set so that it doesn't work on Road Bradley tanks? or should I ask the creator of Bradley tiers about this?
  20. ProjektEU

    Error image

    so you can't set the tank to spawn on a side road
  21. I'll take it into account within the next 3-4 days, thank you.
  22. I have it set up correctly but it works and then I wanted to ask if there is a setting or if it works so that the turret won't shoot at players who are on the helicopter
  23. Good day, will the error be fixed somehow? Or can it be set somehow so that the turret does not shoot at the player and does not consider him as an enemy if it is for a pve server?
  24. ProjektEU

    FPS

    I would like to ask, is it possible to somehow set a farm limit for a player so that he can place only 1 or 2 farms? There is no limit in the plugin yet, or I don't see it, or does it work so that if a player has a limit of 10 farms and has 2 crates, he can place only 6 and then 4 or 10 and 10?
  25. ProjektEU

    Error image

    good day then I still have a problem that the road bradly spawns on the main asphalt road when it should only spawn on side roads and sometimes it just stands in place and doesn't go and spawns elsewhere I have a procedural map and there is probably some problem there

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