Must be Carbon then, Carbon just comes with its own menu with everything inside so its makes a day and night difference but for this wipe i guess ill go back to Oxide and copy over my files from Carbon side since files stay there with Oxide downloaded aswell. thanks for replying.
as i said works fine with Oxide Framework but Carbon it doesn't but ill try to fresh wipe server fully and retry. Carbon has been so much better and easier to manage
Seems to be carbon related i think i started up using Oxide and it was fine but wiped all my files bc i switched so im unsure if it was a plugin or carbon.
Maybe something on my end? plugins? i deleted quite a few thinking maybe but nothing so far..
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "assets/content/props/lockers/locker_b.prefab"
BoxCollider does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "assets/bundled/prefabs/modding/cubes/tiled/cube_tiled_metal_01.prefab"
server crashes after it spams this a few times
10/10 map our small server loves all the extra work put into it so much we are running it back to back month wipes as there's so much to explore and build new places... thanks for the hard working into map and keeping it updated. Those who are still deciding to buy i can tell you its worth it.
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