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MvP

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Everything posted by MvP

  1. Seasonal food and of course, gifting and receiving gifts!
  2. Dancing - Failed to compile: 'BasePlayer' does not contain a definition for 'gestureList' and no accessible extension method 'gestureList' accepting a first argument of type 'BasePlayer' could be found (are you missing a using directive or an assembly reference?) | Line: 154, Pos: 50
  3. MvP

    Npc Random Raids

    Yes. Was as easy as clicking the + sign next to Custom Loot Profiles in the Alpha Loot Editor (left side, scroll down to bottom), creating the profiles i needed for NPCs and Supply Drops in my main Loot Table File, and then setting these custom loot profile names in the RandomRaids config file. Quick reload for AL and RR after that and it was done. Hope that helps!
  4. "Mining" a static dispenser like car wrecks works without issue for the first time, but after a while, players are able to mine way more material from a previously mined dispenser than allowed in the configuration file. I deleted the data file (oxide/data/StaticDispensers_data.json) yesterday for a test after noticing near endless mining on sedans, went to a Oxums Gas Station Spermket and mined the two sedan wrecks in front of it. Both stopped giving metal frags after 300 frags were mined. Relevant part of the configuration file: { "PrefabFilter": "sedan_", "Contents": [ { "GatherChance": 100, "GatherAmount": 7, "ZLevelsGatherSkill": 1, "ShortName": "metal.fragments", "CustomName": null, "SkinId": 0, "Amount": 300 } ], "WhitelistedHeldItems": [ "rock", "pickaxe", "hammer.salvaged", "icepick.salvaged", "stone.pickaxe", "jackhammer" ] }, This is how the data file looked right now. Showing only the sedans, same happens with other static dispensers too. (Server restarted almost 12 hours ago): { "Name": "sedan_a_yellow", "Position": { "x": -460.9391, "y": 46.491787, "z": -525.4074 }, "Contents": [ { "ShortName": "metal.fragments", "CustomName": null, "SkinId": 0, "Amount": 2244 } ] }, { "Name": "sedan_a_wrecked", "Position": { "x": -451.102, "y": 46.6407852, "z": -517.463745 }, "Contents": [ { "ShortName": "metal.fragments", "CustomName": null, "SkinId": 0, "Amount": 1800 } ] }, This gets progressively worse the longer the server is running, not entirely sure if it is happening through restarts or just over time in general. The attached screenshot was taken while mining one of those 2 sedans, receiving way too much material. Deleting the data file solves the issue temporarily. Happy to provide any needed additional information to help you track down this issue.
  5. Hello! Love this Plugin, had a few days to play around with it and to set up the loot for all containers until i figured out that the green boxes on player owned windmills are lootable too. I started off from your updated config. You called this a bug in your config, but why is this still a thing 2 years later? And why is the solution buried here in the Discussion section? Do i really have to do this for every monument on the map? And then repeat on multiple wipes when i don't have all monuments at once? I feel like this should have been fixed long time ago and nobody should have to crawl through pages of unrelated discussions to find help. This is so far the only thing that sours the experience a little bit for me, other than that, extremely nice addition to every server. EDIT: After fuming for a bit (sorry about the little rant there) i finally figured out to put "windmill" on the "Only If Not Parent" Filter and everything seems fine. Would be awesome if you could update this to be the default in your config to make it a bit easier for others. Thank you very much!
  6. MvP

    UI Overflow - notify author

    Hello! When i use the /rr chat command and click on "View reward values", change the viewed category to "Multipliers -> Weapon", i get this line x6 in my servers console: (12:20:34) | [RustRewards] UI Overflow - notify author (12:20:34) | [RustRewards] UI Overflow - notify author (12:20:34) | [RustRewards] UI Overflow - notify author (12:20:34) | [RustRewards] UI Overflow - notify author (12:20:34) | [RustRewards] UI Overflow - notify author (12:20:34) | [RustRewards] UI Overflow - notify author Reproduceable every time i switch viewed category and switch back to Weapon. Does not seem to happen elsewhere. Not an actual issue (for me at least) but since the lines say "notify author", i felt i should post this here. Thank you for this great plugin and making it freely available!
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