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Everything posted by DocNorris
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Hi, players can build on the barges and their builds wont decay
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NullReferenceException: Object reference not set to an instance of an object at Oxide.Plugins.ArmoredTrain+EventLauncher+<AutoEventCorountine>d__5.MoveNext () [0x0008b] in carbon\plugins\ArmoredTrain.cs:1815
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It was coming from this plugin. I had to delete my config file to fix it
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getting this error tho Loaded plugin ArmoredTrain v1.7.0 by Adem [477ms] Checksum validation failed for 'TrainCar.RPC_WantsUncouple' [OnTrainCarUncouple] Checksum validation failed for 'TrainCoupling.TryCouple' [CanTrainCarCouple] Checksum validation failed for 'PowerCounter.ToggleDisplayMode' [OnCounterModeToggle] Checksum validation failed for 'PowerCounter.ToggleDisplayMode' [OnCounterModeToggle [patch]] Checksum validation failed for 'PowerCounter.SERVER_SetTarget' [OnCounterTargetChange] Checksum validation failed for 'PowerCounter.SERVER_SetTarget' [OnCounterTargetChange [patch]] Checksum validation failed for 'SamSite.ToggleDefenderMode' [OnSamSiteModeToggle]
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Never mind its working now
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Hi it doesnt detect the Halloween preset
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Changed Status from Pending to Work in Progress
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Thanks I will look into it
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Hi, I was wondering how this mod works when spawning a box in. Do the players need to provide there own box and when entering the command then it coverts it to a recycler or does it just spawn a box in every time the command is entered ? I had a similar mod that gives them the box when entering the command and people were abusing it spawning 100s in then recycling them ? Also is there a way to stop them using it in a during a raid ? Thanks
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- 35 comments
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- #custom map
- #rust
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- 19 comments
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- #custom map
- #custom monument
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- 35 comments
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- 1
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- #custom map
- #rust
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Please can you fix this error 'Symmetry v1.0.20' [641201665] (Object reference not set to an instance of an object) at void Oxide.Plugins.Symmetry.OnEntityBuilt(Planner planner, GameObject go) in C:/TCAFiles/Users/Doc/4294/carbon/plugins/Symmetry.cs:line 701 at object Oxide.Plugins.Symmetry.InternalCallHook(uint hook, object[] args) in Symmetry.cs/Internal:line 338
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- 19 comments
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- 1
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- #custom map
- #custom monument
- (and 12 more)
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Did you fix it ?
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Hi I having been getting this spam 'Symmetry v1.0.20' [641201665] (Object reference not set to an instance of an object) at void Oxide.Plugins.Symmetry.OnEntityBuilt(Planner planner, GameObject go) in C:/TCAFiles/Users/Doc/6230/carbon/plugins/Symmetry.cs:line 701 at object Oxide.Plugins.Symmetry.InternalCallHook(uint hook, object[] args) in Symmetry.cs/Internal:line 338
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'KillFeed v1.0.6' [1779071345] (Object reference not set to an instance of an object) at void Oxide.Plugins.KillFeed.RegisterDeath(BaseCombatEntity target, HitInfo info) in C:/TCAFiles/Users/Doc/6232/carbon/plugins/KillFeed.cs:line 362 at void Oxide.Plugins.KillFeed.OnEntityDeath(BasePlayer entity, HitInfo info) in C:/TCAFiles/Users/Doc/6232/carbon/plugins/KillFeed.cs:line 344 at object Oxide.Plugins.KillFeed.InternalCallHook(uint hook, object[] args) in KillFeed.cs/Internal:line 200 Im still getting errors in the console
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It is still spamming errors for me
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The dev knows about the issue, when you turn it on the ui doesn't update. He is working on a fix
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Oh yeah lol my bad, I just updated it thanks