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Everything posted by Stampy
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and it looks like the NPC cannot fly Vehicle Licence plugin ones.
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also can you make it so that the bot can sit on the animal too when you ride it? and one last thing how do i move the UI down a little without messing it up?
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Hey i use zLevels and when the bot farms he farms the vanilla value how can this be changed to support zlevels?
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is it possible to click a button and run multiple commands to i want to open a menu with it for a different plugin and close the custombuttons after its clicked so like /custombuttonstoggle & /business
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Where may i find Custom Status Framework?
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o.reload Shop Unloaded plugin Shop v1.1.81 by David Failed to call hook 'OnServerInitialized' on plugin 'Shop v1.1.81' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Shop.SelectLayout () [0x00020] in <11a074c59c1746b4a8f4bb653451529a>:0 at Oxide.Plugins.Shop.OnServerInitialized () [0x00036] in <11a074c59c1746b4a8f4bb653451529a>:0 at Oxide.Plugins.Shop.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x002b1] in <11a074c59c1746b4a8f4bb653451529a>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in <d431e37658ba4727b7490299d12dfc44>:0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <157a94ee66ab4a7991faecd1eb84be3b>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <157a94ee66ab4a7991faecd1eb84be3b>:0
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awesome can you also make it so we can disable each one like for me i dont want to use the Mental part of it but keep the other two sleep n poop
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Just to ask how long do you reckon it will take only my players are asking?
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So i have a bug when players have a jetpack they can use it when locked up and fly away and they become sort unlocked the only way i think this can be stopped it be temp removing the perm jetpack.use when locked up.
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ok thank you i can not wait its gonna be cool
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So how can i change it so my bar length is shorter and the stats start off full then go down instead of them going up? so it works like food and drink
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- 72 comments
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- #rust
- #marketplace
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(and 7 more)
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please can i get some help with this
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also can it be changed so that the stats go down instead of up so sleep is max then when reaches 0 you forced sleep?
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How do i change the length of the stats bar to be shorter thank you.
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When using this along with Quality Crafting you lose all stats once toggled back. Please can you support it so when we toggle our items do not lose Stars/Stats thanks
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yeah all good thanks
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ok thanks gonna grab a coffee and give it a try :)
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if you would like i am available to help via discord: [CLASSIFIED]#8488 for most of the day
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This also causes a dupe method because with the previous error you can no longer delete the quarry and it just gives you items back over and over
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Also to add to issue: Turning on a quarries with fuel in then reload plugin. This causes it not be able to turn off spewing error in console when clicking stop Failed to call hook 'VirtualQuarriesConsoleCommand' on plugin 'VirtualQuarries v2.3.2' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.VirtualQuarries.TryStartQuarry (BasePlayer player, System.Int32 quarryId) [0x000bd] in <d4df64f2395645be8f3d0048a1e02518>:0 at Oxide.Plugins.VirtualQuarries.VirtualQuarriesConsoleCommand (ConsoleSystem+Arg arg) [0x0035e] in <d4df64f2395645be8f3d0048a1e02518>:0 at Oxide.Plugins.VirtualQuarries.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x007b6] in <d4df64f2395645be8f3d0048a1e02518>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in <d431e37658ba4727b7490299d12dfc44>:0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <157a94ee66ab4a7991faecd1eb84be3b>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <157a94ee66ab4a7991faecd1eb84be3b>:0 Failed to call hook 'VirtualQuarriesConsoleCommand' on plugin 'VirtualQuarries v2.3.2' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.VirtualQuarries.TryStartQuarry (BasePlayer player, System.Int32 quarryId) [0x000bd] in <d4df64f2395645be8f3d0048a1e02518>:0 at Oxide.Plugins.VirtualQuarries.VirtualQuarriesConsoleCommand (ConsoleSystem+Arg arg) [0x0035e] in <d4df64f2395645be8f3d0048a1e02518>:0 at Oxide.Plugins.VirtualQuarries.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x007b6] in <d4df64f2395645be8f3d0048a1e02518>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in <d431e37658ba4727b7490299d12dfc44>:0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <157a94ee66ab4a7991faecd1eb84be3b>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <157a94ee66ab4a7991faecd1eb84be3b>:0 Failed to call hook 'VirtualQuarriesConsoleCommand' on plugin 'VirtualQuarries v2.3.2' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.VirtualQuarries.TryStartQuarry (BasePlayer player, System.Int32 quarryId) [0x000bd] in <d4df64f2395645be8f3d0048a1e02518>:0 at Oxide.Plugins.VirtualQuarries.VirtualQuarriesConsoleCommand (ConsoleSystem+Arg arg) [0x0035e] in <d4df64f2395645be8f3d0048a1e02518>:0 at Oxide.Plugins.VirtualQuarries.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x007b6] in <d4df64f2395645be8f3d0048a1e02518>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in <d431e37658ba4727b7490299d12dfc44>:0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <157a94ee66ab4a7991faecd1eb84be3b>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <157a94ee66ab4a7991faecd1eb84be3b>:0
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how do we change how fast the Metabolism goes down?
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Hi i am having an issue with the required items image I have set it to this but this shows instead. "Items Required To Place": [{ "Shortname": "glue", "Skin": 2952482751, "Amount": 1, "Display Name": "Contractor", "Icon URL": "https://i.imgur.com/WZLYfTH.png" }],