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Everything posted by CollapsedOrange
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Since forced update get Error Message
CollapsedOrange replied to Andariel's Support Request in Support
I think there is another oxide update incoming, so see if it's still happening after that -
- 20 comments
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- #merged outpost
- #outpost
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Version 2.2.0
9 downloads
Welcome to Gravis Island! (3700km Map) As featured in the Official Rust Community Blog and Rustmaps.com, as well as hosted on many official Rust servers we hope to bring a new experience to Rust players with Gravis Island Creators CollapsedOrange Lone Nox WhoisMikeJones? Gravis Island was developed with the intention of creating a familiar Rust experience while expanding on the idea of focusing on in-game items that are currently underutilized. Everything that has been placed on this map was hand-done by four veterans in the Rust Map Making scene. This experience was more than just making something fun for players, but a great team-building experience where we got to know each other more and shared some great laughs along the way. The map we made has some small additions to monuments we feel could help increase foot traffic, while also giving more reasons to explore more of the map. We implemented a network of mountain tunnels to allow the players to traverse the landscape in an easier way, with small wooden bridges, military checkpoints, and more. To prepare for the future submarine update, we instituted ocean-based monuments players could visit on their explorations out at sea. Just adding new content wasn’t our only focus, user playability, performance, and progression was a key component in our initial planning stages. We conceptualized many mockups of different styles of maps until our team felt we had something that was balanced. Our progression begins on the southwest of the map and cascades to the northeast. As a player moves from one side to the other, they will be met with better tier monuments and more difficult challenges along the way. The map also features a handful of various islands that players can travel to if they prefer the more secluded lifestyle. Every aspect of this map was handcrafted from beginning to end. We are very proud of what we accomplished in the two weeks we worked on this together and had a wonderful time making it. Information and Specifics Our wonderful friend and well-known idle in the Rust community has done an excellent walkthrough of the map showing you pretty much every key point! Be sure to check it out HERE! This map CAN be run under the community tab (vanilla) however you still need to have oxide installed in order for the plugin for the map to fully load. Standard Monuments (Unchanged) Junkyard Outpost Airfield Water Treatment Plant Satellite Dish Military Tunnel Launch Site Power Plant Quarries Mining outpost Oil Rigs Caves (SPOILER: I5, V3, P9, U11, L16) Underground train system Aboveground train system Underwater Labs Nuclear Missile Silo Radtown Tweaked Monuments Harbor (Little extension with more loot and recycler) Trainyard (Little railway that goes off to seem more natural with the land) Supermarket (More decor/cover added around the outside) Gas Station (More Decor/cover added around the outside) Sewer Branch (Custom rockface road leading up to it in the artic biome) Custom Monuments Checkpoint (entry point to go through the mountain tunnel leading to mil tuns. Does include a few NPCs, loot and MRLS) Two roadside water pump stations Water Villages in the ocean Mini Pawn station on the roadside Underground tunnel system through the mountains Fully custom bridges crossing rivers or bodies of water Underwater dive sites Custom Arctic Research Facility Featured Videos https://www.youtube.com/watch?v=l3PgnE7rSZ8 Join the Discord: https://discord.gg/MsDheKZXmF$69.99 -
- 20 comments
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- #merged outpost
- #outpost
- (and 13 more)
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- 20 comments
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- #merged outpost
- #outpost
- (and 13 more)
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- 20 comments
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- #merged outpost
- #outpost
- (and 13 more)
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- 20 comments
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- #merged outpost
- #outpost
- (and 13 more)
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- 20 comments
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- #merged outpost
- #outpost
- (and 13 more)
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- 20 comments
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- #merged outpost
- #outpost
- (and 13 more)
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- 2 comments
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- #merged outpost
- #bandit camp
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(and 7 more)
Tagged with:
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Changed Status from Pending to Closed Changed Fixed In to 1.0.20
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Do the volumes not already show up in game? Fancy messaging on discord instead? its a bit easier
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Ah thanks for pointing that out, ill push an update later today
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Changed Status from Pending to Not a Bug
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If it's on the buildings I think the mesh is higher than the roof itself so they will float, for plugins I would probably use bot respawn.
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Ah right, yeah they don’t move since it’s a fully custom outpost. They still function the same. As for the floating it’s because that’s how they are on the default outpost. They are basicly all one prefab that’s the one used in the default outpost. Think it’s called sci compound or something like that, you could delete it and add them manually if you wanted to.
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Strange, I will have to check it facepunch changed anything. I’ll be able to check in a few hours. Did you change anything or is it just by the guide on YouTube?
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Changed Status from Pending to Not a Bug
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Any luck?
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https://github.com/k1lly0u/Oxide.Ext.RustEdit
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Hey, you add it during setup. You can follow this guide if you need help. Also you need to have the rust edit DLL on your server.
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Hey, you add it during setup. You can follow this guide if you need help. Also you need to have the rust edit DLL on your server.
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Version 1.0.2
129 downloads
Prefabs 3197 Here we have the long-awaited Rust Maps compatible merged outpost, a fair few people have been asking me for this for a while now so here it is. You can repair your car, buy a minicopter from the Airwolf vendor, pick up a trusty steed, or just gamble away all your hard-earned scrap. Fully integrated with the default outpost for a more natural look, a custom casino has been built on top of the garages, broken buildings have been rebuilt, and now house numerous new facilities. Compatible with the Rust maps custom generator or it can easily be placed manually in rust edit. Includes everything from the bandit camp as well as stables and a car lift, fully integrated into the default outpost. Includes All original features of the outpost All vending machines from the bandit camp Custom built casino with a gambling wheel, 5 slot machines, 4 custom poker tables, 3 blackjack tables, and a stage with microphone, instruments, and a large seating area. Garage building with 2 vehicle lifts and the 2 vehicle parts vending machines Airwolf vendor on the side of the tower with a large custom helipad Stables with 3 horses and vendor 7 recyclers with chairs 2 repair benches 3 refinery’s 4 research tables A few trading areas$24.99- 2 comments
- 2 reviews
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- #merged outpost
- #bandit camp
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(and 7 more)
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Changed Status from Pending to Can't Reproduce