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NooBlet

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Everything posted by NooBlet

  1. NooBlet

    Summon Animal

    Changed Status from Pending to Cant Reproduce
  2. NooBlet

    Summon Animal

    That will be help full as this only happens my side if ai.think and ai.move is set to false But for right now ill just set this to can reproduce So if it is a plugin config then i can buy it or ask the author to get a work around
  3. NooBlet

    パトロールヘリ

    Changed Status from Pending to Not a Bug
  4. NooBlet

    パトロールヘリ

    Sorry no the new ai is not allowing me ( or lets say right know i havent found a way around it) control the ai fully
  5. NooBlet

    Summon Animal

    i have no list and run a vanilla server so dont use other plugins
  6. NooBlet

    Summon Animal

    tested today . and all animals works as intended ... any plugin that you use to block or alter ai behavior ? is your ai.think true ?
  7. NooBlet

    Question

    Changed Status from Pending to Not a Bug
  8. NooBlet

    Question

    If you using truepve . There is not much i can do as this was create for a roleplay server. But i can add more custom settings just let me know what you need
  9. so yes monuments in custom map might not be same as prog gen with could make the car not spawn if it cant find the monument . but not realy an issue ... yours is the sleeper issue . but like i say ill find a way
  10. also add me on discord nooblet#1804 there i can respond faster on my phone in direct dms . but thats up to you .
  11. Changed Status from Pending to Work in Progress
  12. FOR IT TO WORK IT USERS SPAWNMODULERCARS AND THAT NEEDS A PLAYER TO SPAWN VEHICLE . THATS WHY I USE THE SLEEPERS AS I NEED A PLAYER TO DO AUTO SPAWN . sorry for caps ... ill fiddle around to see if i can do it with dummy player to achieve this . just need a bit of time . to make sure it works ... are you willing to wait a few days ?
  13. i pushed an update .... it might bee you have 0 ppl or sleepers at time of console command . orr null entity in those lists . check new update and see what happens but what the dobot() method does . is taking a random sleeper to mark cars position relative to monument ( little hack around for a dealing with modulurcars) so it will tp sleeper there to get car then take sleeper back . but seeing i dont have that problem on my server is bc there is allways ppl ... but this should help
  14. yes the main and mainzone naming . zone manager changed the internal hook so we changed that . but bc we rewort the plugin to be able to remove using small from config and have multiple events at same time . we still testing in dev server before we release/ for now just rename the ":main" to "mainzone" CreateZone(pos, "mainzone", "mainzone", (radius - 25).ToString(), tier1);
  15. We are aware of the issue . Something changed in zonemanager . And buzy testing an update. Just use zonemanager to delete zone named main. Till i can push update
  16. Box and wheel must be in same tc. And make sure in config that you allow owner of tc to get scrap
  17. NooBlet

    Heavy Rig

    @EvilCarnEvil i would love to do that for you . but bc there is only a certain places the crates can be where it will activate the ch47 i have to hard code the positions . so 2 on small and 5 to 7 on large seems fair . and on my server my players are asking to do more . and on other side servers ask for less . so if you can understand why we decided to keep as is ... at minimal will make it more difficult in future
  18. Changed Status from Pending to Fixed Changed Fixed In to 1.6.1
  19. update out . let me now if that works
  20. NooBlet

    Shark Launcher

    not suppose to load rockets
  21. Sorry for the delays guys, due to medical reasons . it takes me in and out of hospital a lot and was not around yesterday to be there with the update
  22. Changed Status from Pending to Fixed
  23. @Yaki thanks . and sorry for delay im not around for last nights update
  24. NooBlet

    The imposter

    ill definitely think about adding in ui expanse . i dit create a plungin to expand on the imposter long ago to control scientist . but that failed . so i do think i have the code to do that . so ill look into it
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