Jump to content

NooBlet

Creator
  • Posts

    1,595
  • Joined

  • Last visited

  • Days Won

    14

Everything posted by NooBlet

  1. NooBlet

    error - carbon

    always should start center of map
  2. NooBlet

    error - carbon

    and yes i know the config issue , but thats a carbon issue i need to find a workaround , just got it to work for you . an you dont give me the complete logs , i need that , from event start till end . here is a video to how you that all works as expected. .
  3. NooBlet

    error - carbon

    gi9ve a list of your plugins loaded in server and what map you running , ass non of these happened in testing this morning , and dont run debug mode not ment for players just my testing .
  4. NooBlet

    error - carbon

    Changed Status from Work in Progress to Fixed Changed Fixed In from Not set to Next Version
  5. NooBlet

    error - carbon

    will have the fix in a few
  6. NooBlet

    error - carbon

    Changed Status from Can't Reproduce to Fixed Changed Fixed In from Not set to Next Version
  7. NooBlet

    error - carbon

    can you supply me with the console spam please
  8. NooBlet

    error - carbon

    Changed Status from Pending to Can't Reproduce
  9. NooBlet

    error - carbon

    Changed Status from Pending to Work in Progress
  10. NooBlet

    error - carbon

    ok ill fix up the description for subswars , for now just use the config supplied in disc to get you started , and ill find a fix for carbon , thanks
  11. NooBlet

    error - carbon

    if config still gives nulls , ill have to look into carbon changes that affects config , but as a quick fix you can use the disc listed config for defualt till i can fix
  12. NooBlet

    error - carbon

    just check plugin disc its right at top . and for config . delete all files and reload plugin and confirm it populates the config correctly
  13. Changed Status from Work in Progress to Fixed Changed Fixed In to 1.4.5
  14. NooBlet

    error spamming in console

    Changed Status from Work in Progress to Can't Reproduce
  15. NooBlet

    Muti buttons spawning

    Changed Status from Work in Progress to Can't Reproduce
  16. Changed Status from Work in Progress to Can't Reproduce
  17. NooBlet

    CanStackItem conflict

    Changed Status from Pending to Fixed
  18. NooBlet

    config

    Changed Status from Pending to Fixed Changed Fixed In to 1.0.1
  19. NooBlet

    config

    Ill have a fix ready soon
  20. Version 1.0.1

    13 downloads

    A dynamic random event where satellites crash down across the map, drawing players into PvP hotspots for loot. A patrol helicopter escorts the crash site, a map marker warns everyone where it's happening, and each satellite spawns with bonus loot crates once it lands — giving players a real reason to fight over the wreckage. Features: Random satellite crash events triggered on a configurable timer Spawns multiple satellites per event (min/max configurable) with staggered drop timing Smart location picker — avoids water, checks NavMesh, keeps events away from players and excluded monuments (safe zones, bandit camp, compound, etc. by default) Escorting patrol helicopter that approaches, circles the crash site, then flies off and despawns Map marker showing the event radius, with a configurable duration Toast + chat broadcast announcements so players know an event has started Configurable bonus loot table added to satellite crates (scrap, metal, HQM, gears by default — fully editable) Optional event hour restrictions (run only during set server hours) Minimum online player requirement before an event can trigger Chat Command: /satevent <status|start|stop|toggle|reload> status – shows active event count start – force-starts an event (admin) stop – stops all active events (admin) toggle – enables/disables the automatic event timer (admin) reload – reloads the config on the fly (admin) Permission: satelliteevent.admin Config { "Event Settings": { "Enabled": true, "Event Interval (seconds)": 10800.0, "Min Players Online": 5, "Start Hour (0-23, -1 = disabled)": -1, "End Hour (0-23, -1 = disabled)": -1 }, "Satellite Settings": { "Min Satellites": 2, "Max Satellites": 4, "Spread Distance (meters)": 10.0, "Delay Between Satellites (seconds)": 1.5 }, "Location Settings": { "Excluded Monument Names": [ "safezone", "banditcamp", "compound", "safezone", "banditcamp", "compound", "safezone", "banditcamp", "compound" ], "Min Distance From Players": 100.0, "Max Distance From Players": 2000.0, "Require NavMesh": true, "NavMesh Check Radius": 10.0 }, "Announcement Settings": { "Broadcast Event Start": true, "Event Start Sound": "assets/bundled/prefabs/deepsea/deepsea_wipealarm.prefab", "Show Map Marker": true, "Map Marker Duration (seconds)": 300.0 }, "Crate Bonus Loot (added to satellite crash crates)": [ { "Short Prefab Name": "scrap", "Min Amount": 20, "Max Amount": 60, "Skin ID": 0, "Spawn Chance (0-100)": 100.0 }, { "Short Prefab Name": "metal.fragments", "Min Amount": 50, "Max Amount": 150, "Skin ID": 0, "Spawn Chance (0-100)": 100.0 }, { "Short Prefab Name": "hq.metal.ore", "Min Amount": 10, "Max Amount": 30, "Skin ID": 0, "Spawn Chance (0-100)": 75.0 }, { "Short Prefab Name": "gears", "Min Amount": 1, "Max Amount": 3, "Skin ID": 0, "Spawn Chance (0-100)": 50.0 }, { "Short Prefab Name": "scrap", "Min Amount": 20, "Max Amount": 60, "Skin ID": 0, "Spawn Chance (0-100)": 100.0 }, { "Short Prefab Name": "metal.fragments", "Min Amount": 50, "Max Amount": 150, "Skin ID": 0, "Spawn Chance (0-100)": 100.0 }, { "Short Prefab Name": "hq.metal.ore", "Min Amount": 10, "Max Amount": 30, "Skin ID": 0, "Spawn Chance (0-100)": 75.0 }, { "Short Prefab Name": "gears", "Min Amount": 1, "Max Amount": 3, "Skin ID": 0, "Spawn Chance (0-100)": 50.0 }, { "Short Prefab Name": "scrap", "Min Amount": 20, "Max Amount": 60, "Skin ID": 0, "Spawn Chance (0-100)": 100.0 }, { "Short Prefab Name": "metal.fragments", "Min Amount": 50, "Max Amount": 150, "Skin ID": 0, "Spawn Chance (0-100)": 100.0 }, { "Short Prefab Name": "hq.metal.ore", "Min Amount": 10, "Max Amount": 30, "Skin ID": 0, "Spawn Chance (0-100)": 75.0 }, { "Short Prefab Name": "gears", "Min Amount": 1, "Max Amount": 3, "Skin ID": 0, "Spawn Chance (0-100)": 50.0 } ], "Patrol Helicopter Settings": { "Enable Patrol Helicopter": true, "Spawn Distance (meters from crash site)": 1500.0, "Orbit Radius (meters)": 80.0, "Orbit Height (meters)": 60.0, "Orbit Speed (degrees per second)": 20.0, "Time Spent Circling (seconds)": 300.0 } }
    $20.00
  21. might for the upcoming fix remove the wolf as wolf2 is in the new ai .
  22. Changed Status from Pending to Work in Progress
  23. im sorry for the issue , ill have a fix tonight when i get back home . to the request , all baseai2 i haven't found a work around to make the animals work yet , so i cant add the jungle animals yet. but will try
  24. Changed Status from Pending to Fixed
  25. NooBlet

    Getting an error

    Changed Status from Pending to No Response

About Us

Codefling is the largest marketplace for plugins, maps, tools, and more, making it easy for customers to discover new content and for creators to monetize their work.

Downloads
3.2m
Total downloads
Customers
12.3k
Customers served
Files Sold
174.5k
Total sales
Payments
3.8m
Processed total
×
×
  • Create New...

Important Information

We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue.