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Everything posted by Snaplatack
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Hello. So I was simulating being a player (Removing myself from Oxide admin group and removeowner ID rust command. With doing so I found I could still see all the F1 server tab setting including peoples IPs. I changed the hook for granting players to be the IsDeveloper hook so a player cant see any of the F1 Server Tab info. I wanted to share this with you can see if you can recreate it as well.
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Players able to claim multiple zones @ once.
Snaplatack replied to Snaplatack's Support Request in Support
Also get this error sometimes if I time out of the server and try to rejoin. It then give me a "Disconnect: Invalid Packet: Client Ready" Error when I try to rejoin the server Failed to call hook 'OnPlayerDisconnected' on plugin 'BuildPlaces v0.1.0' (ArgumentNullException: Value cannot be null. Parameter name: key) at System.Collections.Generic.Dictionary`2[TKey,TValue].FindEntry (TKey key) [0x00008] in <2161c9885dd04ff291b79db9349c4b9b>:0 at System.Collections.Generic.Dictionary`2[TKey,TValue].ContainsKey (TKey key) [0x00000] in <2161c9885dd04ff291b79db9349c4b9b>:0 at Oxide.Plugins.BuildPlaces.OnPlayerDisconnected (BasePlayer player, System.String reason) [0x00000] in <45c8a6f30b874049bbab91d07de3454e>:0 at Oxide.Plugins.BuildPlaces.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00292] in <45c8a6f30b874049bbab91d07de3454e>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in <cd9a02fd331347bd82d550bb1a9c8e9f>:0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <b76ec77c47d1449e92b2baab8603843d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <b76ec77c47d1449e92b2baab8603843d>:0 -
Players able to claim multiple zones @ once.
Snaplatack replied to Snaplatack's Support Request in Support
I changed the radius to devide by 200 and it almost worked. if (mapMarker != null) { mapMarker.alpha = 0.6f; mapMarker.color1 = Color.black; //Changed to black from green mapMarker.color2 = Color.black; //Changed to black from white mapMarker.name = markerID; mapMarker.radius = radius / 200; mapMarker.Spawn(); mapMarker.SendUpdate(); sphereMarker[markerID] = mapMarker; } -
Players able to claim multiple zones @ once.
Snaplatack replied to Snaplatack's Support Request in Support
yes. I have the zones for defualt players and VIP to be 100 if (mapMarker != null) { mapMarker.alpha = 0.6f; mapMarker.color1 = Color.black; //Changed to black from green mapMarker.color2 = Color.black; //Changed to black from white mapMarker.name = markerID; mapMarker.radius = radius / 100; mapMarker.Spawn(); mapMarker.SendUpdate(); sphereMarker[markerID] = mapMarker; } -
Players able to claim multiple zones @ once.
Snaplatack replied to Snaplatack's Support Request in Support
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Players able to claim multiple zones @ once.
Snaplatack replied to Snaplatack's Support Request in Support
No problem. I'm trying to have players break the plugins any way they can to ensure it's less buggy lol -
Players able to claim multiple zones @ once.
Snaplatack replied to Snaplatack's Support Request in Support
IDK if you want me to make a new ticket but also the god mode, stability, resource hud, auto entity power, and fly buttons dont seem to auto refresh when clicked. it stays the same color it was until you click middle mouse and refresh the menu. little thing, -
- 106 comments
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- #creative rust
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Players able to claim multiple zones @ once.
Snaplatack replied to Snaplatack's Support Request in Support
its all good. Glitches happen -
- 106 comments
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- #creative rust
- #building
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Same error. Could it be because Im wearing a parachute Failed to call hook 'JetChatCommand' on plugin 'JetPack v1.1.7' (NullReferenceException: Object reference not set to an instance of an object.) at BaseEntity.SetParent (BaseEntity entity, System.UInt32 boneID, System.Boolean worldPositionStays, System.Boolean sendImmediate) [0x0013f] in <4884905e86504ab6ae5a13297a5a4ba5>:0 at BaseEntity.SetParent (BaseEntity entity, System.Boolean worldPositionStays, System.Boolean sendImmediate) [0x00000] in <4884905e86504ab6ae5a13297a5a4ba5>:0 at Oxide.Plugins.JetPack+BuildManager.SetParent (BaseEntity parrentEntity, BaseEntity childEntity, UnityEngine.Vector3 localPosition, UnityEngine.Vector3 localRotation) [0x00000] in <77760a3f079f43f1975e5b25b358fa34>:0 at Oxide.Plugins.JetPack+BuildManager.CreateChildEntity (BaseEntity parrentEntity, System.String prefabName, UnityEngine.Vector3 localPosition, UnityEngine.Vector3 localRotation, System.UInt64 skinID) [0x00031] in <77760a3f079f43f1975e5b25b358fa34>:0 at Oxide.Plugins.JetPack+JetpackComponent.SpawnChair () [0x0004a] in <77760a3f079f43f1975e5b25b358fa34>:0 at Oxide.Plugins.JetPack+JetpackComponent.BuildJetpack () [0x00000] in <77760a3f079f43f1975e5b25b358fa34>:0 at Oxide.Plugins.JetPack+JetpackComponent.Init (BasePlayer player, Oxide.Plugins.JetPack+MovableDroppedItemContainer movableDroppedContainer) [0x00014] in <77760a3f079f43f1975e5b25b358fa34>:0 at Oxide.Plugins.JetPack+JetpackComponent.CreateJetpack (BasePlayer player) [0x00013] in <77760a3f079f43f1975e5b25b358fa34>:0 at Oxide.Plugins.JetPack+JetpackComponent.TryAttachJetpackToPlayer (BasePlayer player) [0x00008] in <77760a3f079f43f1975e5b25b358fa34>:0 at Oxide.Plugins.JetPack+JetpackComponent.OnPlayerEnterJetCommand (BasePlayer player) [0x0001c] in <77760a3f079f43f1975e5b25b358fa34>:0 at Oxide.Plugins.JetPack.JetChatCommand (BasePlayer player, System.String command, System.String[] arg) [0x0000a] in <77760a3f079f43f1975e5b25b358fa34>:0 at Oxide.Plugins.JetPack.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00628] in <77760a3f079f43f1975e5b25b358fa34>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in <cd9a02fd331347bd82d550bb1a9c8e9f>:0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <b76ec77c47d1449e92b2baab8603843d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <b76ec77c47d1449e92b2baab8603843d>:0
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Players able to claim multiple zones @ once.
Snaplatack replied to Snaplatack's Support Request in Support
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Hello. So I have some players that have managed to create multiple zones when they turn off gtfo and fly to another area. They claim with the menu and then fly away form their zone far enough to then use the /claim command to claim another zone. they can keep repeating this over and over. Any way we can check every zone for the player id?
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- 106 comments
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- #creative rust
- #building
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(and 1 more)
Tagged with:
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- 106 comments
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- #creative rust
- #building
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(and 1 more)
Tagged with:
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- 106 comments
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- #creative rust
- #building
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(and 1 more)
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Any way you could add an auto save feature in a file when a player builds? Like every time they claim a zone, it will be whatever they were building then if they load a base, it will still be saved whenever they load it or close the zone? Some people just come on to build them think that when they get off, their build will still be there. A default name would be their steamid for the file so they won't overwrite anything called default. Would just be a nice feature.
- 106 comments
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- #creative rust
- #building
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(and 1 more)
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Failed to call hook 'JetChatCommand' on plugin 'JetPack v1.1.7' (NullReferenceException: Object reference not set to an instance of an object.) at BaseEntity.SetParent (BaseEntity entity, System.UInt32 boneID, System.Boolean worldPositionStays, System.Boolean sendImmediate) [0x0013f] in <4884905e86504ab6ae5a13297a5a4ba5>:0 at BaseEntity.SetParent (BaseEntity entity, System.Boolean worldPositionStays, System.Boolean sendImmediate) [0x00000] in <4884905e86504ab6ae5a13297a5a4ba5>:0 at Oxide.Plugins.JetPack+BuildManager.SetParent (BaseEntity parrentEntity, BaseEntity childEntity, UnityEngine.Vector3 localPosition, UnityEngine.Vector3 localRotation) [0x00000] in <4b8d98db0f0c49b39235aa0052515455>:0 at Oxide.Plugins.JetPack+BuildManager.CreateChildEntity (BaseEntity parrentEntity, System.String prefabName, UnityEngine.Vector3 localPosition, UnityEngine.Vector3 localRotation, System.UInt64 skinID) [0x00031] in <4b8d98db0f0c49b39235aa0052515455>:0 at Oxide.Plugins.JetPack+JetpackComponent.SpawnChair () [0x0004a] in <4b8d98db0f0c49b39235aa0052515455>:0 at Oxide.Plugins.JetPack+JetpackComponent.BuildJetpack () [0x00000] in <4b8d98db0f0c49b39235aa0052515455>:0 at Oxide.Plugins.JetPack+JetpackComponent.Init (BasePlayer player, Oxide.Plugins.JetPack+MovableDroppedItemContainer movableDroppedContainer) [0x00014] in <4b8d98db0f0c49b39235aa0052515455>:0 at Oxide.Plugins.JetPack+JetpackComponent.CreateJetpack (BasePlayer player) [0x00013] in <4b8d98db0f0c49b39235aa0052515455>:0 at Oxide.Plugins.JetPack+JetpackComponent.TryAttachJetpackToPlayer (BasePlayer player) [0x00008] in <4b8d98db0f0c49b39235aa0052515455>:0 at Oxide.Plugins.JetPack+JetpackComponent.OnPlayerEnterJetCommand (BasePlayer player) [0x0001c] in <4b8d98db0f0c49b39235aa0052515455>:0 at Oxide.Plugins.JetPack.JetChatCommand (BasePlayer player, System.String command, System.String[] arg) [0x0000a] in <4b8d98db0f0c49b39235aa0052515455>:0 at Oxide.Plugins.JetPack.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00628] in <4b8d98db0f0c49b39235aa0052515455>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in <cd9a02fd331347bd82d550bb1a9c8e9f>:0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <b76ec77c47d1449e92b2baab8603843d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <b76ec77c47d1449e92b2baab8603843d>:0 I am getting this error when trying to use the /jet command after putting the jetpack in my clothing slot
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- 11 comments
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- #keybinds
- #keybind commands
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- 11 comments
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- #keybinds
- #keybind commands
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all good. ty
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- 34 comments
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- #connect
- #connection
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- 34 comments
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- #connect
- #connection
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(and 6 more)
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- 34 comments
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- #connect
- #connection
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