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Everything posted by CrazyRust
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- 25 comments
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- #lighthouse
- #event
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(and 1 more)
Tagged with:
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Hi. This event applies to the small OilRig. It cannot be transferred to the Big Oil Rig. It is possible as a separate event in the form of a separate plugin. The plugin does not use any NPCSpawn plugins.
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Unfortunately, that is not part of the plan.
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Commands can only be entered into the rcon console.
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Hi. Do you use Carbon?
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Do you use another event plugin that uses Cargo? For example, Harbor Event?
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Unfortunately, the error does not occur for all users. Including me. This makes it very difficult to find the error. But I'm trying to find it.
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The config file you sent me is version 1.0.10. The latest version is 1.0.11.
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Hi. I found the error. I'll upload the update soon.
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Changed Status from Pending to Closed
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Then the problem might be with cargo NPCs. Try turning off the Cargo event in BetterNpc. Let me know if that works. If so, I'll build it into the plugin so that BetterNpc doesn't spawn on this cargo.
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Changed Status from Pending to Closed
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Version 1.0.0
6 downloads
This plugin is suitable for both PVP and PVE servers. A patrol helicopter arrives to protect the player who sent the call signal and their teammates. The helicopter attacks NPCs, and you can set it in the config file to attack other players as well. It can be useful on PVP servers during a raid defense, or on PVE servers during a more difficult event. No permission. No command. Contains Lang file. Contact: Additional free plugins created by me are available on Discord: https://discord.gg/C5CehdJMdK If you want to try out this plugin, you can do so on the test server. IP: 212.73.137.3:27195 My public Rust server IP: 136.243.135.46:28050 Video: Config: { "Version": { "Major": 1, "Minor": 0, "Patch": 0 }, "Maximum number of helicopters on the map:": 3, "Helicopter target players? (except for the helicopter owner and his teammate)": true, "The SkinID of the call supply signal:": 3642647296, "The name of the call supply signal:": "Patrol Support Call", "Helicopter life time (sec.)": 180.0, "Helicopter health (def.: 10000)": 10000.0, "Maximum crate spawn:": 3, "Helicopter damagescale (only Npc-s, def.: 1)": 3.0, "Chat Icon:": 0 }$9.90 -
Changed Status from Pending to Work in Progress
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If you don't want an invisible helicopter to kill players, then don't touch it. The fix is already in progress.
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If the captain is killed, the cargo stops and does not move any further. If you use the PVEmode plugin, it will activate in this case. Not every crate is part of the event. The event only builds on top of the cargo. Thus, the event ends as usual when the cargo leaves the map.
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Changed Status from Pending to Closed
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With this console command, you can add items yourself. inventory.giveto 'own name' hitchtroughcombo 1 3566180524 inventory.giveto 'own name' can.beans 10 3566180669 inventory.giveto 'own name' grub 30 3561279630
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- 25 comments
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- #lighthouse
- #event
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(and 1 more)
Tagged with:
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Version 1.0.2
24 downloads
This event makes using the excavator more exciting. When the player kills all the normal excavator NPCs and thinks everything is fine, and starts the excavator, an alarm sounds and a surprise comes. When I press the airdrop call on the computer, the NPCs spawn as well. No permissions. No commands. Contact: Additional free plugins created by me are available on Discord: https://discord.gg/C5CehdJMdK If you want to try out this plugin, you can do so on the test server. IP: 212.73.137.3:27195 My public Rust server IP: 136.243.135.46:28050 Video: Config: { "Version": { "Major": 1, "Minor": 0, "Patch": 0 }, "Event enabled?": true, "Spawn NPC when the player sets the resource?": true, "Spawn NPC when the player calls up the airdrop on the computer.?": true, "Medium Npcs settings": { "Spawn Npcs?": true, "Npc prefab name:": "assets/rust.ai/agents/npcplayer/humannpc/scientist/scientistnpc_bradley.prefab", "Name": "Excavator Guard Medium", "Health": 150.0, "Npc amount minimum": 5, "Npc amount maximum": 7, "Are you changing the NPCs' outfit?": true, "NPCs wear outfits": [ { "ShortName": "coffeecan.helmet", "SkinID (0 - default)": 3045043901 }, { "ShortName": "pants", "SkinID (0 - default)": 915346906 }, { "ShortName": "hoodie", "SkinID (0 - default)": 3044969914 }, { "ShortName": "roadsign.jacket", "SkinID (0 - default)": 3045043722 }, { "ShortName": "roadsign.kilt", "SkinID (0 - default)": 3045043574 }, { "ShortName": "shoes.boots", "SkinID (0 - default)": 916448999 } ], "Use custom loot?": false, "CustomLoot": { "Minimum items": 1, "Maximum items": 1, "Use minimum - maxium?": false, "List of items": [ { "ShortName": "xmas.present.small", "Minimum": 3, "Maximum": 6, "Chance": 100.0, "Give blueprint?": false, "SkinID": 0, "Displayname": "" } ] } }, "Heavy Npcs settings": { "Spawn Npcs?": true, "Npc prefab name:": "assets/rust.ai/agents/npcplayer/humannpc/scientist/scientistnpc_bradley_heavy.prefab", "Name": "Excavator Guard Heavy", "Health": 200.0, "Npc amount minimum": 2, "Npc amount maximum": 4, "Are you changing the NPCs' outfit?": true, "NPCs wear outfits": [ { "ShortName": "metal.facemask", "SkinID (0 - default)": 3483642014 }, { "ShortName": "pants", "SkinID (0 - default)": 3040752617 }, { "ShortName": "hoodie", "SkinID (0 - default)": 3551617741 }, { "ShortName": "metal.plate.torso", "SkinID (0 - default)": 3483640666 }, { "ShortName": "roadsign.kilt", "SkinID (0 - default)": 3088342213 }, { "ShortName": "shoes.boots", "SkinID (0 - default)": 916448999 } ], "Use custom loot?": false, "CustomLoot": { "Minimum items": 1, "Maximum items": 1, "Use minimum - maxium?": false, "List of items": [ { "ShortName": "xmas.present.small", "Minimum": 3, "Maximum": 6, "Chance": 100.0, "Give blueprint?": false, "SkinID": 0, "Displayname": "" } ] } }, "Use chat messages?": true, "Chat messages config": { "Chat messages prefix:": "<color=#C98300>Excavator Npc's</color>", "Chat Icon:": 0, "Message to the player when NPCs spawn:": "You've got company!" } }$15.00