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xlr8tednergy

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Everything posted by xlr8tednergy

  1. xlr8tednergy

    Error with MESSIAH

  2. xlr8tednergy

    Error with MESSIAH

    in the config
  3. xlr8tednergy

    Error with MESSIAH

    Hello, I am having an issue with the Medical perk "Messiah", No matter what you set it to in the configuration. it stays at 50% in the skill Tree
  4. xlr8tednergy

    Permissions

    This is the config, If i give myself the "Default" permission, I can activate 2 turrets without power.. but if you go to TURN THEM OFF. it does not work. It acts like you are trying to activate it again.
  5. xlr8tednergy

    Permissions

    { "Use the button (true) or tumblers (false) to activate the turret": true, "To add a toggle switch for SamSite": true, "Setting limits on turrets WITHOUT electricity": { "Limit Type: 0 - Player, 1 - Building": 0, "Use the limit on turrets WITHOUT electricity? (true - yes/false - no)": true, "Limit turrets WITHOUT electricity (If the player does not have privileges)": 1, "The limit of turrets WITHOUT electricity by privileges [Permission] = Limit (Make a list from more to less)": { "iqturret.plat": 12, "iqturret.gold": 8, "iqturret.silver": 6, "iqturret.bronze": 4, "iqturret.default": 2 } }, "Configuring plugins for Collaboration": { "Setting up collaboration with IQChat": { "IQChat :Custom prefix in the chat": "[<color=#ffff40>IQTurret</color>] ", "IQChat : Custom avatar in the chat(If required)": "0" }, "Prohibit the use of a switch during a raidBlock?": false }, "Setting up automatic weapon addition to the turret upon installation": { "Use the weapon embedding function after installing the auto turret": false, "Block slots in turrets - if weapons were added automatically": false, "[Permissions] - Weapon settings": { "iqturret.plat": { "Weapon shortname": "rifle.ak", "Ammo for turret": [ { "Ammo shortname": "ammo.rifle.explosive", "Ammo amount": 128 }, { "Ammo shortname": "ammo.rifle.explosive", "Ammo amount": 128 }, { "Ammo shortname": "ammo.rifle.explosive", "Ammo amount": 128 } ], "List of weapon mods (shortname)": [ "weapon.mod.lasersight" ] }, "iqturret.gold": { "Weapon shortname": "rifle.ak", "Ammo for turret": [ { "Ammo shortname": "ammo.rifle", "Ammo amount": 128 }, { "Ammo shortname": "ammo.rifle", "Ammo amount": 128 }, { "Ammo shortname": "ammo.rifle", "Ammo amount": 128 } ], "List of weapon mods (shortname)": [ "weapon.mod.lasersight" ] }, "iqturret.silver": { "Weapon shortname": "rifle.semiauto", "Ammo for turret": [ { "Ammo shortname": "ammo.rifle", "Ammo amount": 128 }, { "Ammo shortname": "ammo.rifle", "Ammo amount": 128 }, { "Ammo shortname": "ammo.rifle", "Ammo amount": 128 } ], "List of weapon mods (shortname)": [ "weapon.mod.lasersight" ] }, "iqturret.bronze": { "Weapon shortname": "smg.thompson", "Ammo for turret": [ { "Ammo shortname": "ammo.pistol", "Ammo amount": 128 }, { "Ammo shortname": "ammo.pistol", "Ammo amount": 128 }, { "Ammo shortname": "ammo.pistol", "Ammo amount": 128 } ], "List of weapon mods (shortname)": [] } } }, "Setting up the automatic addition of cartridges in SamSite": { "Add ammo to SamSite": false, "Amount": 30, "Lock slots in SamSite after automatically adding a cartridge": true }, "Setting up the automatic addition of cartridges in FlameTurret": { "Add ammo to FlameTurret": false, "Amount": 300, "Lock slots in FlameTurret after automatically adding a cartridge": true }, "Setting up the automatic addition of cartridges in GunTrap": { "Add ammo to GunTrap": false, "Amount": 50, "Lock slots in GunTrap after automatically adding a cartridge": true }, "Setting the cooldown for the commands t on | t off": { "Use cooldown for commands t on | t off": true, "Time in seconds": 60.0 } }
  6. xlr8tednergy

    Permissions

  7. xlr8tednergy

    Permissions

    I have a separate problem, if you "Limit the number of turrets with out electricity to players without permissions" and you have that number set... they can activate the turret, but they can not TURN IT OFF after they turn it on... it still acts like its still trying to activate another turret.
  8. xlr8tednergy

    Skill Tree

    I did, this new update corrupted my entire config file and i had to redo it completely. other than that it works now.
  9. xlr8tednergy

    Skill Tree

    This is not working, The plugin will not even compile anymore
  10. xlr8tednergy

    Cold Resistance

    "Rugged up" works very well, except for one small problem, it does prevent you from being damaged by the cold, but what happens is the "cold" debuff appears on screen for a split second every 4 seconds or so and prevents people who have this leveled from teleporting. Is there a way to prevent that?
  11. xlr8tednergy

    Wont skin the team

    I'm hoping you'll be able to update this so it works. I appreciate you. This is a simple, but very nice plugin
  12. xlr8tednergy

    Cooldowns

    This does not work, the Config file appears in the server files, but changing the values has no effect on the server.. any idea why?
  13. I cant get it to work either champ.. no idea
  14. xlr8tednergy

    Permissions

    in other words.. i want to make this an option for people who have VIP, not just normal use
  15. xlr8tednergy

    Permissions

    Where in the permissions is it possible to limit the use of the buttons to people who have the permission to toggle the button?
  16. xlr8tednergy

    Wont skin the team

    Im gonna keep it real with you homie.. it hasnt worked since rust did some minor updates throughout this wipe
  17. xlr8tednergy

    Cargo Ship Sinking

    update itttttt
  18. Appreciate it!
  19. xlr8tednergy

    New Feature/Addition

    I was wondering if you would be able to make this plugin work with the paid "Raid Block" plugin I have for the server, as of right now, I can not get the plugin to stop BGRADE, or anything like that because i believe it only interacts with No Escape.
  20. Wonderful! TY
  21. This is also not letting people upgrade manually from twig up while raidblocked.. even with the config file set to allow it.
  22. xlr8tednergy

    Newest Update

    As of the update today. Feb 20th. bases show 100% protection, but it's not working here is the error for assistance.
  23. xlr8tednergy

    Crafting XP

    This setting appears to have fixed the problem, you can close this out.
  24. xlr8tednergy

    Crafting XP

    The only way they were able to get XP again was by doing a RESPEC... they leveled the EXACT same skills and now they are receiving XP. any idea what caused this so far i've figured out that if you max level Expert Tinkerer it causes the XP gain to fail.
  25. xlr8tednergy

    Crafting XP

    The only way they were able to get XP again was by doing a RESPEC... they leveled the EXACT same skills and now they are receiving XP. any idea what caused this?
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