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Everything posted by Andariel
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If i enter /hitbar on or off, i will get this error: Failed to call hook 'hitbar' on plugin 'AdvancedHitBar v1.2.4' (KeyNotFoundException: The given key 'MYSTEAMID' was not present in the dictionary.) at System.Collections.Generic.Dictionary`2[TKey,TValue].get_Item (TKey key) [0x0001e] in <467a840a914a47078e4ae9b0b1e8779e>:0 ents, 10 slprs 3kb/s in, 17kb/s out at Oxide.Plugins.AdvancedHitBar.hitbar (BasePlayer player, System.String command, System.String[] args) [0x000a8] in <84ffe56952b04c709d464aab27c114ef>:0 at Oxide.Plugins.AdvancedHitBar.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x0010b] in <84ffe56952b04c709d464aab27c114ef>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in <795304323ac74a298b8ed190a1dfa739>:0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000de] in <beb2b64691c64e2b95b99491bd85442c>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <beb2b64691c64e2b95b99491bd85442c>:0 If i work with editor everything is fine.
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Same ! Complete new installation, as i bought it today, is not working.
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same here
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Thanks for the update. Everything is working quiet well now. Excellent work. Cheers
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- 34 comments
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- #4k
- #custom map
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(and 3 more)
Tagged with:
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Hi Adem, The Convoy will start under the map after turn to Point 1, also everytime the convoy startet I will get this message on my sever. If convoy stopped, everything is fine. Could you please have a look at this? Thanks
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Okay, but I only updated your new Version to the Server, as I do it always for every map since I installed a Rust server and that never happend. In that case i will start with your map next wipe and i will see. Thanks a lot. Cheers
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- 32 comments
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- #norddream
- #custom map
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- 32 comments
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- #norddream
- #custom map
- (and 6 more)
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Hi, I deleted all files now and tried it again, everything is working fine know. thanks a lot.
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Hi, i did /convoyrootsave red and then the error appears at my console. I also tried other names and restarting server, download the cs again, but nothing changes.. This appears since i wiped the server today with a new pre. Map.
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Failed to call hook 'RootSaveCommand' on plugin 'Convoy v2.4.9' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Convoy+RootCar.SaveRoot (BasePlayer player, System.String rootName) [0x00084] in <d7c421f0b09f4f149782a7fc5b8586e6>:0 slprs 3kb/s in, 18kb/s out at Oxide.Plugins.Convoy.RootSaveCommand (BasePlayer player, System.String command, System.String[] arg) [0x00031] in <d7c421f0b09f4f149782a7fc5b8586e6>:0 at Oxide.Plugins.Convoy.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x01c9f] in <d7c421f0b09f4f149782a7fc5b8586e6>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in <795304323ac74a298b8ed190a1dfa739>:0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000de] in <beb2b64691c64e2b95b99491bd85442c>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <beb2b64691c64e2b95b99491bd85442c>:0
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Large Warehouse V8/V9 - Doors are defect, no electricity Motel Y14 - Doors are defect Bradley-Arena F19 - Doors are defekt, Bradley will shoot thrue doors, as there are no doors anymore. Challenge House J20 - Doors are defect All in all, seems that each custom monument is not working anymore. Please update, as we can´t use the map anymore. thanks
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Same to me. Motel for example: Door is mad and card reader has disappeard.
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okay, so I have to create custom files. Thanks a lot! Cheers
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Found the Problem, there was another plugin from an old map, which coused errors and shutted down the server.. Thanks a lot
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HI. to check, if this a BetterNPC Prob, removed it and there are still no enemies at Launch Site or Airfield. Also as soon as i enter the Monuments i will get massive spam on the console: Failed to create agent because it is not close enough to the NavMesh
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Hi, Launch Site and Mini Airfield have no enemies. I´m using Better NPC, but also there are no enemies. Also at B1 Early Warning System. Cheers
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All files are enabled (never changed after first installation) All files are loaded successfully. Only Airfield and Launch Site are not working, every other monument is working without any problems. I attached the config files, maybe you will find something. Current Map: EDIT: Map is using Mini Airfield, maybe, that´s one problem. BetterNpc.zip
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Hi currently Launch Site and Airfield is not working anymore. i tried to set new Spawn Points for both, but still no enemies. What could i do more? Thanks
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Version 2.1.2, tried it again and it´s still 2.1.2 Is there another download link as the one in your zip file?
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Hi, Plugin RobSpawn is not loading: There is no argument given that corresponds to the required parameter 'yOffset' of 'BaseNavigator.PlaceOnNavMesh(float)' | Line: 1276, Pos: 33 Think, that´s why there are some missing enemies: P16 - Fangorn Ruin - no NPC´s K18 - Launchsite - no NPC´s F6 - Crash Side - no NPC´s F8 - Rainway - no NPC´s F17 - Airfield - no NPC´s T21 - The Station2-3 - no NPC´s V13/V14 - Railway Station - no NPC´s O8 - E-Farm - no NPC´s J9 - Tuna Factory - no NPC´s Sorry posted first in discussion. Cheers
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- 12 comments
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- #3500
- #robj maps
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(and 2 more)
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