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keithvsmith

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Everything posted by keithvsmith

  1. Automated Workcarts: Yeah, I modified the spawn locations of the trains to stop it. Just making note that it is possible if the trains intersect there. Cobalt Scientist: This is on the free Winter version of the map. I haven't checked the other versions. The Winter version is missing from the Pro download. I assume it's something to do with how the map handles monuments in the snow?
  2. Another note, a ton of scientists are spawning in Cobalt Harbor now on the Winter version of the map, lol.
  3. @8o8 DesignsThe section of the tracks where they come really close just south of the trainyard, if 2 trains go through there at the same time, one blows up. The tracks are too close. @LazyPVE Here, I modified the trains and added 2 on Ireland. Note: You will probably want to edit the cars list in IDs 10/11/12/13/30/31. I made pretty long trains: Workcart/Locomotive/WagonA/WagonB/WagonC/WagonFuel/WagonLoot/WagonResource/Caboose. AutomatedWorkcarts.json UKoR6Kv1.0.8REW.json
  4. Hum, can't you just edit the JSON in the data folder? I noticed, 4 entries mention the carts being spawned.
  5. Winter Edition is missing from the pro version download.
  6. That should be it, I had it in just the data folder, didn't realize needed a separate AutomatedWorkcarts folder. EDIT: There we go, everything is working. Thanks for the extra help and for all the work getting the map fixed!
  7. Okay, loot respawning seems to be fixed and green door is working. My only remaining problem is the Automated Workcarts. I have the config/data/plugin files where they belong. Maybe this is related to the missing train car in Cobalt Harbor too. I'm not seeing any train cars anywhere and no icons on the map.
  8. This is probably it, restarting my server now and testing. P.S. not worried about the floating barrel. I remember there being a workcart there before. it's gone now for some reason. they must have deleted it in the update.
  9. Even after all that, still the same, loot not respawning, shelves break, green key card door not working.
  10. I am trying one more thing, I am completely reinstalling the server, deleted all the files and running the SteamCMD installer Bat again, redownloading the map, doing a full wipe and will report back. Server is starting up now.
  11. Yeah, doesn't matter which version of the updated maps I use. The shelve still break when looting like in my video and swiping a green card, pushing the button does nothing. The door won't open. Screenshot of broken shelf. My server is completely updated with the patch from today and the new UMOD update, which it has to be to show up in the server list.
  12. There is a filesize difference between the free and paid version, is this intentional? I will try using the free version of the map, see if that makes a difference.
  13. I don't know, maybe you uploaded the wrong map file. I will NOTE I am using the paid for version of the map.
  14. So, server restart and sav loading is working fine, shelves and green door at Cobalt harbor are still broken/breaking when looted. Some loot containers are still not respawning and the workcart/train that has the oil barrel on it is still missing. Going to run the map and see if the Automatic Workcarts are spawning.
  15. This was after a full wipe, I deleted everything, BP/sav/map/etc. It's weird, it's the first time I've seen this happen and I've done a few complete wipes like this. Previously, the shelves didn't break, and the loot wouldn't respawn, but this last time, the shelve broke as soon as I looted the containers and ONLY those loot containers on those shelve will respawn, some shelves didn't break and those loot containers still fail to respawn. I'll do a few more full wipes and see if I can get it on video.
  16. So, I noticed something interesting today that I haven't seen before. Those shelves in the warehouses in Cobalt Harbor. When I looted the crate, the shelve got destroyed. EDIT: I think the loot not respawning and maybe the doors not working may be a clipping issue. Those crates that weren't respawning before now are that the shelves broke after I looted them the first time.
  17. Oh, and one for the train cars in Cobalt Harbor wasn't loading, the one with a Low Grade/Oil barrel on it. The barrel just loads floating in the air.
  18. I hate to say it, but it might require rebuilding all of the custom prefabs, AKA, deleting all of the loot container and replacing them, replacing the key card doors and anything like that with fuses, etc. I noticed even my RustEdit has had a few updates and I assume this update must have broken some paths or something in the backend. I am just guessing. My suggestion would be test with a blank map and just 1 prefab, ex. cobalt harbor, and try replacing all of the loot containers and the key card door and test it with just that one rebuilt prefab to see if it works.
  19. I think it might be something to do with the loot crates. The toolboxes and some barrels respawn, but none of the crates are not, most of the barrels are not, there's a pallet on the crane in Cobalt Harbor, it despawns after time and never comes back. The green door in Cobalt Harbor is broken.
  20. Yeah, I agree, I paid for the premium version and understand that an update broke stuff, but the map is basically useless if stuff isn't spawning properly, and a server restart wipes everything.
  21. Checked with today's patch and map is still broken. Saves still not working, shelves and doors not loading, etc.
  22. Never mind, looks like all of the "history" is Linux builds only for some reason. Also, crates and some barrels fail to respawn while other barrels and those small toolboxes spawn like every 5 minutes. Either way, something is definitely broken with Oxide causing problems with this map.
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