Jump to content

Richard Hertz

Member
  • Posts

    142
  • Joined

  • Last visited

  • Days Won

    2

Everything posted by Richard Hertz

  1. Changed Status from Pending to Closed
  2. Ill see what I can do about some kind of failure protection in a future update. Feel free to sughest additional wants and features in the discussion page.
  3. In this case you will need to use: del assets/bundled/prefabs/autospawn/resource/ores/stone-ore.prefab del assets/bundled/prefabs/autospawn/resource/ores_snow/stone-ore.prefab del assets/bundled/prefabs/autospawn/resource/ores/metal-ore.prefab del assets/bundled/prefabs/autospawn/resource/ores_snow/metal-ore.prefab del assets/bundled/prefabs/autospawn/resource/ores/sulfur-ore.prefab del assets/bundled/prefabs/autospawn/resource/ores_snow/sulfur-ore.prefab This will remove all nodes
  4. That is a console command and you must have admin perms to use it: You can use the del command followed by the entity's/asset's path. For instance, if you want to delete the banditcamp airwolf vendor (for some reason?) you can use del assets/prefabs/npc/bandit/shopkeepers/bandit_conversationalist.prefab You can also do similar if you want to remove all bears from the server del assets/prefabs/npc/bear/bear_full.prefab.
  5. Remove the plugin first, then remove the nodes with the command. This is not a typical situation, it seems you either spawned the nodes right before a server restart, or your compiler crashed during the spawn process. Every node spawned is stored in a dictionary, and despawned when the plugin is unloaded under normal use.
  6. Type: Del assets/bundled/prefabs/autospawn/resource/ores/metal-ore.prefab In your console and remove all metal nodes. Do that for stone and sulfur prefabs as well to clear them and start over. Each node prefab path is in the config file.
  7. What config settings are you using. If you remove the .cs file from your plugins folder, it should show confirmation in your console that the plugin has been unloaded.
  8. I can take a look but i believe there is a fair amount of topology for nodes. You can increase your node count with a convar.
  9. Changed Status from Pending to Closed
  10. If you lower the grid size, more nodes will spawn. Each grid is a spawn location. You may also want to increase spawn probability. The lower the probability, the less likely a node will spawn in that grid. Keep in mind that you do not want to lower the grid too far, or you may notice a performance impact as nodes are populating your server. I suggest you first set all probability to 1, which means 100%, then scale both down slowly to your liking for each biome type, and lower the grid size from there. 50 is a fairly dense node population, but some players or server owners may like that.
  11. Richard Hertz

    Timed Event

    Changed Status from Work in Progress to Closed
  12. Richard Hertz

    Timed Event

    Changed Status from Pending to Work in Progress
  13. Richard Hertz

    Timed Event

    At the current time neither console commands to automate or RP as prizes are integrated. They are expected in a future release, however I am in Vegas for the next few weeks. And update will come as soon as I have the time to work them in.
  14. Version 1.1

    19 downloads

    Are your players seeking a new, enchanting experience distinct from conventional island maps? Do they thirst for an adventure that promises both exploration and intense gameplay? If so, Pandora's Palm, the mysterious island of wonders, is precisely the map your players have been longing for. Pandora's Palm, with its larger size of 3.5K, provides an exquisite blend of natural landscapes, popular monuments, and an Airwolf Swamp, replacing the standard Bandit Camp. This map has been meticulously crafted to guarantee engaging player encounters and unforgettable experiences at every turn. Main Features: The map introduces an Airwolf Swamp, replacing the conventional Bandit Camp. This provides a specialized location for players to purchase minicopters. Every monument has been carefully selected and strategically positioned to offer a rich and balanced gaming experience. General Information: Map size: 3.5K Approximate Prefab Count: 7950 The map includes a customized Airwolf Swamp to replace the Bandit Camp. Map Highlights: Dense monument concentration balanced with ample building space for players. The inclusion of the Launch Site, a unique feature for a map of this size. An array of rivers and lakes, providing a lush landscape. Monuments Included: Airfield Arctic Research Base Caves (2) Compound Desert Military Base Dome Fishing Village (2) Gas Station Harbor 1 & 2 Ice Lake Junkyard Launch Site Lighthouse (2) Nuclear Missile Silo Large & Small Oil Rigs Power Plant Stable Supermarket Train Yard Underwater Labs (4) Warehouse (2) Water Treatment Plant Venture into the unseen with Pandora's Palm and keep your players captivated like never before! Upon purchasing, a password will be included with the map file, allowing you to edit or adjust the map as per your needs. To report bugs, please use the Support tab for a prompt response.
    $14.50
  15. richardhertz
  16. @Dad Frog I can make this for you. DM me on discord
  17. Richard Hertz

    Something strange

    @robfruin
  18. Richard Hertz

    Something strange

    The reason you arent seeing any effect is because your grid s too large. Try something like 50 - 100. Also you may want to increase the spawn probability. 0.01 is equal to 1%. 0.2 is equal to 20%. That means only 20% of the grid tiles will contain a node. As for the codelocks and parachutes, i am not able to reproduce with your config on either of my test servers. I recommend using default values and lower it incrementally from there. Technically you shouldnt need to change the grid size unless you have a very small map.
  19. ok ill check it out
  20. So glad everyone os enjoying it, feel free to reach out if you ever need anything
  21. Richard Hertz

    Something strange

    Changed Status from Can't Reproduce to Closed
  22. Richard Hertz

    Something strange

    Changed Status from Pending to Can't Reproduce
  23. Changed Status from Pending to Closed Changed Fixed In to 1.6.0
  24. Thank you it is corrected!
  25. Richard Hertz

    Something strange

    @robfruin

About Us

Codefling is the largest marketplace for plugins, maps, tools, and more, making it easy for customers to discover new content and for creators to monetize their work.

Downloads
3.1m
Total downloads
Customers
12.1k
Customers served
Files Sold
171.4k
Total sales
Payments
3.7m
Processed total
×
×
  • Create New...

Important Information

We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue.