-
Posts
171 -
Joined
-
Last visited
-
Days Won
1
Content Type
Profiles
Downloads
Forums
Store
Support
DOWNLOADS EXTRA
Services
Everything posted by LAGZYA
-
- 232 comments
-
- 3
-
-
-
Have you enabled the auto-upload option in the config?
-
Changed Status from Pending to Fixed Changed Fixed In to 2.2.3
-
- 232 comments
-
And I haven't released the sets yet)))
-
- 232 comments
-
``` [2025.03.26 13:29:10] [ERRO] Unhandled error occurred (NullReferenceException) at UnityEngine.Component.GetComponentInParent (System.Type t, System.Boolean includeInactive) (at <bbfcdb8e91a44ae79d53e845fd06b4b5>:0) at UnityEngine.Component.GetComponentInParent[T] () (at <bbfcdb8e91a44ae79d53e845fd06b4b5>:0) at Oxide.Plugins.Loottable+LootableManager.GetSpawnPointId (BaseEntity npc) (at /home/container/carbon/plugins/Loottable.cs:2296) at Oxide.Plugins.Loottable+LootableManager.GetConfigId (BaseEntity entity, System.Boolean isNpc) (at /home/container/carbon/plugins/Loottable.cs:2241) at Oxide.Plugins.Loottable+TheManagerThatManagesEverything.GetConfig (NPCPlayer npc) (at /home/container/carbon/plugins/Loottable.cs:5674) at Oxide.Plugins.Loottable.OnCorpseApplyLoot (HumanNPC npc, NPCPlayerCorpse corpse) (at /home/container/carbon/plugins/Loottable.cs:368) at Oxide.Plugins.Loottable+HumanNPC_ApplyLoot.Prefix (NPCPlayerCorpse corpse, HumanNPC __instance) (at /home/container/carbon/plugins/Loottable.cs:1249) at (wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition.HumanNPC.ApplyLoot_Patch1(HumanNPC,NPCPlayerCorpse) at NPCPlayer.CreateCorpse (BasePlayer+PlayerFlags flagsOnDeath, UnityEngine.Vector3 posOnDeath, UnityEngine.Quaternion rotOnDeath, System.Collections.Generic.List`1[T] triggersOnDeath, System.Boolean forceServerSide) (at <91b60f48d47248f6ac2cbd0d5e1535e7>:0) at (wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition.BasePlayer.OnDied_Patch1(BasePlayer,HitInfo) at ScientistNPC.OnDied (HitInfo info) (at <91b60f48d47248f6ac2cbd0d5e1535e7>:0) at (wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition.BaseCombatEntity.Die_Patch0(BaseCombatEntity,HitInfo) at (wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition.BasePlayer.Die_Patch0(BasePlayer,HitInfo) at (wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition.BaseCombatEntity.Hurt_Patch0(BaseCombatEntity,HitInfo) at (wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition.BasePlayer.Hurt_Patch0(BasePlayer,HitInfo) at HumanNPC.Hurt (HitInfo info) (at <91b60f48d47248f6ac2cbd0d5e1535e7>:0) at BaseCombatEntity.OnAttacked (HitInfo info) (at <91b60f48d47248f6ac2cbd0d5e1535e7>:0) at (wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition.BasePlayer.OnAttacked_Patch0(BasePlayer,HitInfo) at ScientistNPC.OnAttacked (HitInfo info) (at <91b60f48d47248f6ac2cbd0d5e1535e7>:0) at BasePlayer.OnProjectileAttack (BaseEntity+RPCMessage msg) (at <91b60f48d47248f6ac2cbd0d5e1535e7>:0) at BasePlayer.OnRpcMessage (BasePlayer player, System.UInt32 rpc, Network.Message msg) (at <91b60f48d47248f6ac2cbd0d5e1535e7>:0) at UnityEngine.Debug:LogException(Exception) at BasePlayer:OnRpcMessage(BasePlayer, UInt32, Message) at BaseEntity:SV_RPCMessage(UInt32, Message) at ServerMgr:OnRPCMessage(Message) at ServerMgr:OnNetworkMessage(Message) at Facepunch.Network.Raknet.Server:ProcessRead(NetRead) at Network.BaseNetwork:Cycle() at ServerMgr:Update() ```
-
-
- 1
-
-
- #ui exporter
- #figma plugin
-
(and 4 more)
Tagged with:
-
- 232 comments
-
Changed Status from Pending to Fixed Changed Fixed In to 2.1.6
-
elements* -> items
-
I already know what the problem is while I'm testing on my server. Unfortunately, after the update, your will have to delete the plugin data, because I found another problem with identifying the skins that are the elements.
-
Changed Status from Pending to Fixed Changed Fixed In to 2.1.5
- 1 reply
-
- 1
-
-
- 232 comments
-
- 1
-
-
Okey i checked, maybe cause in translate
-
Update plugin in server, after try load config
-
Changed Status from Pending to Not a Bug
-
If it's not difficult for you to write a review of the plugin, I will be very grateful. I also recommend using the web configurator for easy configuration and the ability to share the configuration with other users.
-
I don't have this plugin, but please check and give feedback.