About Water Treatment Showdown Event
The Water Treatment Event plugin transforms the Water Treatment Monument into a high-stakes adventure. This event introduces a series of challenges, including zombie hordes, military defenses, and a dramatic escape sequence.
Overview
Event Details Location: Water Treatment Monument
Event Trigger: An explosion occurs following experimental activities within the monument, resulting in the infestation of zombies in the main building.
Security Measures To add a layer of difficulty, the monument is secured by:
- Bradley APC
- Guards: Armed personnel stationed at key points.
- Snipers: Positioned to cover strategic locations.
Player Objectives
Acquire the Loot: Players must infiltrate the main building to retrieve valuable loot.
Escape Before the Nuke: After securing the loot, an F15 jet will approach and drop a nuclear bomb, causing radiation to spread across the monument. Players must evacuate the area before the nuke detonates.
Configuration Options
Server owners can customize the event settings, such as:
- Zombie Density: Adjust the number of zombies in the main building.
- Guard Strength: Modify the health and equipment of the guards and snipers.
- Timing: Set the duration between loot acquisition and the nuke drop.
- Activation: The event can be triggered manually or set to run on a schedule.
- Sam Sites: On/Off And Several others see below for configuration example
PVE Configuration
We are compatible with two PVE Solutions, Simple PVE Sphere and PVE Mode
PVE Mode is a way better solution but it is also paid version, in order to avoid people to buy another tool to use this plugin I release Simple PVE Sphere that you need to install in your server in order to work.
Simple PVE Sphere is a way simplified version of the sphere, if you have any issue please report it in the Issues on the plugin directly.
In the configuration you can activate one of them and remember that the plugin need to exists in your server.
DO NOT ATTEMPT TO ACTIVATE BOTH AT THE SAME TIME !!!
"PVE Mode cofiguration": { "Use the PVE mode of the plugin? [true/false]": false, "The amount of damage that the player has to do to become the Event Owner": 500.0, "Damage Multipliers for calculate to become the Event Owner": { "Npc": 1.0, "Bradley": 2.0 }, "Can the non-owner of the event loot the crates? [true/false]": false, "Can the non-owner of the event hack locked crates? [true/false]": false, "Can the non-owner of the event loot NPC corpses? [true/false]": false, "Can the non-owner of the event deal damage to the NPC? [true/false]": false, "Can the non-owner of the event do damage to Bradley? [true/false]": false, "Can an Npc attack a non-owner of the event? [true/false]": false, "Can Bradley attack a non-owner of the event? [true/false]": false, "Allow the non-owner of the event to enter the event zone? [true/false]": false, "Allow a player who has an active cooldown of the Event Owner to enter the event zone? [true/false]": true, "The time that the Event Owner may not be inside the event zone [sec.]": 300, "The time until the end of Event Owner status when it is necessary to warn the player [sec.]": 60, "Prevent the actions of the RestoreUponDeath plugin in the event zone? [true/false]": true, "The time that the player can`t become the Event Owner, after the end of the event and the player was its owner [sec.]": 86400.0, "Darkening the dome (0 - disables the dome)": 12 }, "Simple PVE Mode cofiguration": { "Use the Simple PVE mode of the plugin? [true/false]": false, "Darkening the dome (0 - disables the dome)": 12 },
Integrations
You can assign rewards using:
- Economics
- ServerRewards
- SkillTree
You can also send message using GUI Announcements
Dependencies Required
Console Commands
wtestart This manually trigger the start of the event
wtestop Force to stop the event
Chat Commands
/wtestart This manually trigger the start of the event
/wtestop Force to stop the event
Permissions to run the console commands
watertreatmentevent.admin
Hooks of the Event
OnWaterTreatmentEventStart //Triggered when Event Start
OnWaterTreatmentEventEnded //Triggered when Event Finished
Backlog
-
Animation scene when the event start -
Improve FX -
Animation scene when the event ends -
Trigger hooks for other developers -
Different Awards for the winners -
PVE Mode
Configuration
{
"Event Start every [sec]": 7200.0,
"Duration of the event [sec]": 2400.0,
"Run the event ONLY manually with the commands": false,
"Warning time before the Event Spawn [sec]": 120.0,
"Warning time before the Event Ends [sec]": 400.0,
"Time after player loot the hackable crate to end the event and drop the nukes, this need to be lower than Warning time before the event ends [sec]": 240.0,
"PVE Mode cofiguration": {
"Use the PVE mode of the plugin? [true/false]": false,
"The amount of damage that the player has to do to become the Event Owner": 500.0,
"Damage Multipliers for calculate to become the Event Owner": {
"Npc": 1.0,
"Bradley": 2.0
},
"Can the non-owner of the event loot the crates? [true/false]": false,
"Can the non-owner of the event hack locked crates? [true/false]": false,
"Can the non-owner of the event loot NPC corpses? [true/false]": false,
"Can the non-owner of the event deal damage to the NPC? [true/false]": false,
"Can the non-owner of the event do damage to Bradley? [true/false]": false,
"Can an Npc attack a non-owner of the event? [true/false]": false,
"Can Bradley attack a non-owner of the event? [true/false]": false,
"Allow the non-owner of the event to enter the event zone? [true/false]": false,
"Allow a player who has an active cooldown of the Event Owner to enter the event zone? [true/false]": true,
"The time that the Event Owner may not be inside the event zone [sec.]": 300,
"The time until the end of Event Owner status when it is necessary to warn the player [sec.]": 60,
"Prevent the actions of the RestoreUponDeath plugin in the event zone? [true/false]": true,
"The time that the player can`t become the Event Owner, after the end of the event and the player was its owner [sec.]": 86400.0,
"Darkening the dome (0 - disables the dome)": 12
},
"Simple PVE Mode cofiguration": {
"Use the Simple PVE mode of the plugin? [true/false]": false,
"Darkening the dome (0 - disables the dome)": 12
},
"Zombies configuration": {
"Spawn Zombies in the event": true,
"Amount of Zombies around the crates": 8,
"Custom Loot": {
"Use Custom loot plugin? https://codefling.com/plugins/custom-loot": false,
"Custom Loot Profile Name": ""
}
},
"Guards Settings": {
"Name": "Guardian",
"Health": 150.0,
"Roam Range": 8.0,
"Kit, remember that this decrease the performance": "",
"Chase Range": 100.0,
"Attack Range Multiplier": 2.0,
"Sense Range": 85.0,
"Target Memory Duration [sec.]": 30.0,
"Scale damage": 0.4,
"Aim Cone Scale": 1.0,
"Detect the target only in the NPC's viewing vision cone? [true/false]": false,
"Vision Cone": 135.0,
"Speed": 7.5,
"Disable radio effects? [true/false]": false,
"Is this a stationary NPC? [true/false]": false,
"Remove a corpse after death? (it is recommended to use the true value to improve performance) [true/false]": true,
"Wear items": [
{
"ShortName": "hoodie",
"SkinID (0 - default)": 941172099
},
{
"ShortName": "shoes.boots",
"SkinID (0 - default)": 869007492
},
{
"ShortName": "roadsign.jacket",
"SkinID (0 - default)": 2803024010
},
{
"ShortName": "coffeecan.helmet",
"SkinID (0 - default)": 2803024592
},
{
"ShortName": "pants",
"SkinID (0 - default)": 1313091292
}
],
"Belt items": [
{
"ShortName": "rifle.lr300",
"Amount": 1,
"SkinID (0 - default)": 0,
"Mods": [
"weapon.mod.flashlight"
],
"Ammo": ""
},
{
"ShortName": "syringe.medical",
"Amount": 5,
"SkinID (0 - default)": 0,
"Mods": [],
"Ammo": ""
},
{
"ShortName": "grenade.f1",
"Amount": 1,
"SkinID (0 - default)": 0,
"Mods": [],
"Ammo": ""
}
],
"Custom Loot": {
"Use Custom loot plugin? https://codefling.com/plugins/custom-loot": false,
"Custom Loot Profile Name": ""
}
},
"Snipers Settings": {
"Name": "Silent Death",
"Health": 150.0,
"Roam Range": 20.0,
"Kit, remember that this decrease the performance": "",
"Chase Range": 70.0,
"Attack Range Multiplier": 2.0,
"Sense Range": 50.0,
"Target Memory Duration [sec.]": 30.0,
"Scale damage": 0.4,
"Aim Cone Scale": 1.0,
"Detect the target only in the NPC's viewing vision cone? [true/false]": false,
"Vision Cone": 70.0,
"Speed": 7.5,
"Disable radio effects? [true/false]": false,
"Is this a stationary NPC? [true/false]": false,
"Remove a corpse after death? (it is recommended to use the true value to improve performance) [true/false]": true,
"Wear items": [
{
"ShortName": "hoodie",
"SkinID (0 - default)": 3031048156
},
{
"ShortName": "shoes.boots",
"SkinID (0 - default)": 2511111623
},
{
"ShortName": "jacket",
"SkinID (0 - default)": 3023836945
},
{
"ShortName": "pants",
"SkinID (0 - default)": 3031050852
},
{
"ShortName": "metal.facemask",
"SkinID (0 - default)": 3037689021
}
],
"Belt items": [
{
"ShortName": "rifle.bolt",
"Amount": 1,
"SkinID (0 - default)": 562396268,
"Mods": [
"weapon.mod.flashlight"
],
"Ammo": ""
},
{
"ShortName": "syringe.medical",
"Amount": 5,
"SkinID (0 - default)": 0,
"Mods": [],
"Ammo": ""
}
],
"Custom Loot": {
"Use Custom loot plugin? https://codefling.com/plugins/custom-loot": false,
"Custom Loot Profile Name": ""
}
},
"Discord Webhook URL": "https://hookdeck.com/webhooks/platforms/how-to-get-started-with-discord-webhooks",
"Send Info message to discord true|false": false,
"Elite Crates": {
"Spawn Point every Elite Crate to Spawn, use the command /ftpos to get the current location": [
{
"Spawn Point for crates x, y, z. The comma (,) is important [25, 0, -13]": "-1.33, 6.27, -61.66",
"Rotation number from 1 to 359": 0
},
{
"Spawn Point for crates x, y, z. The comma (,) is important [25, 0, -13]": "-3.64, 6.27, -61.86",
"Rotation number from 1 to 359": 0
}
],
"Custom Loot Configuration": {
"Use Custom loot plugin? https://codefling.com/plugins/custom-loot": false,
"Custom Loot Profile Name": ""
},
"Container Loot Prefab": "assets/bundled/prefabs/radtown/underwater_labs/crate_elite.prefab"
},
"Military Crates": {
"Spawn Point every Military Crate to Spawn, use the command /ftpos to get the current location": [
{
"Spawn Point for crates x, y, z. The comma (,) is important [25, 0, -13]": "-8.15, 6.27, -61.45",
"Rotation number from 1 to 359": 0
},
{
"Spawn Point for crates x, y, z. The comma (,) is important [25, 0, -13]": "-3.81, 6.27, -63.93",
"Rotation number from 1 to 359": 0
}
],
"Custom Loot Configuration": {
"Use Custom loot plugin? https://codefling.com/plugins/custom-loot": false,
"Custom Loot Profile Name": ""
},
"Container Loot Prefab": "assets/bundled/prefabs/radtown/crate_normal.prefab"
},
"Hackable Crates": {
"Spawn Point for Hackable Crate to Spawn, use the command /ftpos to get the current location": [
{
"Spawn Point for crates x, y, z. The comma (,) is important [25, 0, -13]": "-3, 0, -64",
"Rotation number from 1 to 359": 0
}
],
"Time in Seconds for the Locked Crate to open up": 900,
"Custom Loot Configuration": {
"Use Custom loot plugin? https://codefling.com/plugins/custom-loot": false,
"Custom Loot Profile Name": ""
},
"Container Loot Prefab": "assets/prefabs/deployable/chinooklockedcrate/codelockedhackablecrate.prefab"
},
"Activate verbose debug mode": true,
"Spawn Bradley in the event": true,
"Spawn Snipers in the event": true,
"Spawn Guards in the event": true,
"Spawn Sam Sites in the event": true,
"Add Radiation when the F15 drop the nuke": true,
"Create explosion in the main building when the event start": true,
"Rewards Settings, you can activate more than one at the same time": {
"Economics": {
"Enable": false,
"RewardForLootHackableCrate": 200,
"RewardForDestroyBradley": 2000,
"RewardForKillNpc": 0
},
"Reward Points (RP)": {
"Enable": false,
"RewardForLootHackableCrate": 200,
"RewardForDestroyBradley": 2000,
"RewardForKillNpc": 0
},
"Skill Tree XP": {
"Enable": false,
"RewardForLootHackableCrate": 200,
"RewardForDestroyBradley": 1000,
"RewardForKillNpc": 0
}
},
"Activate Vending Machine vendingMarker true|false": true,
"Vending Mark title for the event": "WT Showdown",
"Vending Mark title to show owner of the event": "Owner: {0}",
"Vending Mark title to show the time left of the event": "{0} minutes left",
"Alpha for the Event Marker": 0.5,
"Radius for the Event Marker": 2.0,
"Color for the Event Marker": "255 80 103",
"Notification Settings": {
"Send missions details to the players?": true,
"Message system to use? Please use one of the supported one [Chat|GUIAnnouncement]": "Chat",
"Chat message configuration": {
"Icon to use for messages": 76561199486270644,
"Message Prefix Size": 13,
"Message Prefix Color": "#d06c31",
"Message Color": "#FFFFFF",
"Message Size": 13
},
"GUIAnnouncement message configuration": {
"banner Tint Color": "0.1 0.1 0.1 0.7",
"text Color": "1 1 1"
},
"Message Prefix Text": "[The Water Treatment Plant Showdown]"
},
"Event Version": {
"Major": 2,
"Minor": 0,
"Patch": 1
}
}
Spanish (Argentinian) Translations
{
"StartingEvent": "Actividad inusual detectada en la Planta de Tratamiento de Agua. Se aconseja reconocimiento para posibles oportunidades.",
"StartedEvent": "Alerta máxima: Presencia de guardias confirmada en la Planta de Tratamiento de Agua. La inteligencia sugiere que están protegiendo activos críticos. Proceda con precaución.",
"EndingEvent": "Actualización: Las fuerzas de Cobalt están iniciando la retirada de la Planta de Tratamiento de Agua. La ventana de oportunidad se está cerrando.",
"EndEvent": "Operación completa: Planta de Tratamiento de Agua liberada de la ocupación de Cobalt. Área asegurada para la adquisición de recursos.",
"PlayerEnteringTheZone": "{0}, la zona está amenazada debido a un incidente en los experimentos de Cobalt. La situación es volátil e impredecible. Ejerce extrema precaución en tu aproximación.",
"KilledBradley": "{0} y su equipo destruyo a Bradley",
"AlertOfNuke": "Advertencia Urgente: ¡Se detectó un jet F15 con amenaza nuclear en la Planta potabilizadora! Evacuar inmediatamente para evitar la exposición a radiación letal."
}
Icons for Server HUD
Thank you @Dead Nasty for the designs