What's New in Version 1.0.6 See changelog
Released
Updates 1.0.5:
Fixed bug with telephone poles and electrical boxes blocking rails
Unsubscribed from OnEntitySpawned hook to prevent errors during map generation
Re-Subscribed to OnEntitySpawned hook on server initialization.
Fixed bug with Rail/Building Topology not applying properly/at all (version number not incremented)
(Oxide Only) Oxide users may need to restart twice if they encounter a "cannot build on road" issue. The second restart will allow building on the rail again. This is an unintended behavior and a fix will be pushed soon! (version number not incremented)
Updates 1.0.6:
fixed bug with doors not closing on trains
fixed bug with half walls not being able to be placed double high
fixed bug with throttle syncing not turning trains on that have fuel
changed net update time to every 30th of a second to prevent floors from "moving" off the train
Fixed some rocks/caves and other world items from spawning on the rails/covering the rail "land slides" (version not incremented)