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Profession 1.0.9

$25.00
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xanjin

Posted

is it also able to grant the blueprints to the persons with permission/remove it from their known blueprints when permission is revoked ? If yes is there an possibility to add timers to it when permissions to craft tier2/tier3 should be available ?

CommandoSoldat

Posted

7 hours ago, xanjin said:

is it also able to grant the blueprints to the persons with permission/remove it from their known blueprints when permission is revoked ? If yes is there an possibility to add timers to it when permissions to craft tier2/tier3 should be available ?

Hey think that giving players the bluebrints automaticly through granting the permission is not possible because this it client sided and client sided things cant be manipulated through plugins. I will have a look into that and infrom you soon. I dont think i understood the timer part correctly ?

xanjin

Posted

if you want we can talk in german as well in discord - overall there is an option to give users blueprints based on usergroups allready with bpunlock - the timer part means kind of  "we block the tier 2 parts for mechanics for one week and only after one week after wipe its possible to craft tier 2 parts for the mechanics to keep their rp alive" - we do that for weaponsmiths/mechanics for example right now with other plugin / solutions.

lott4life

Posted

Is there any command for a player to choose the job they want or does it have to be manually given by the admin? Hoping for the ability for players to only be able to choose one job which will give them the permissions to that job automatically

CommandoSoldat

Posted

11 hours ago, lott4life said:

Is there any command for a player to choose the job they want or does it have to be manually given by the admin? Hoping for the ability for players to only be able to choose one job which will give them the permissions to that job automatically

Hey,

for now its not possible, you have to give te permission manually to the player, but i will look into that and maybe implement this in the near future.

  • Like 1
CommandoSoldat

Posted

On 5/21/2022 at 12:53 AM, lott4life said:

Is there any command for a player to choose the job they want or does it have to be manually given by the admin? Hoping for the ability for players to only be able to choose one job which will give them the permissions to that job automatically

I implemented your suggested in the newest version 1.0.1

  • Love 1
Suerion

Posted

Hey, i had some questions.

1st: if an player has already learned blueprints, would the plugin remove/block the item in the craftingmenu?

2nd: is there a way to add in the config to turn off an job? if we get no mechanic, we would to be able to learn/craft the items as normal player?

lott4life

Posted

Commando will know for sure, but yes, when I already have the blueprint learnt it does stop me from being able to craft it if I am not part of that profession.  That I see, there is no way to disable the profession, I could be wrong, but in mean time you could just give the default group the permission for that profession. So using your mechanic example, if you have no mechanics, you can give the default group or certain players the mechanic permission and if you end up getting a mechanic you can revoke those permissions.

  • Like 1
Suerion

Posted

Yeah, but it would be nice, if we could set jobs "true of false" in the config, we could configure the job. then we need not add someone the permission.
 

after activating the job in the config, the player could aktivate it without problems, it would only be a QoL changing, but it would be help 🙂

interessting would it be, when players could add the permission for his clan (we use the clan plugin)

CommandoSoldat

Posted

On 6/12/2022 at 12:56 AM, Suerion said:

Hey, i had some questions.

1st: if an player has already learned blueprints, would the plugin remove/block the item in the craftingmenu?

2nd: is there a way to add in the config to turn off an job? if we get no mechanic, we would to be able to learn/craft the items as normal player?

@lott4life answered you question as i would do it so thats how it workes. Maybe i will add the feature to disable jobs soon.

  • Love 1
Island Chronicles

Posted

Hi, as an info, we have just been made aware that you can still build ammunition in the mixing table, even if you are not considered a weapon engineer. Would be nice if it gets fixed.
Suerion is an admin of our server, just so you don't wonder that I'm writing.

Greets

Suerion

Posted (edited)

12 hours ago, Be_Mann said:

Hi, as an info, we have just been made aware that you can still build ammunition in the mixing table, even if you are not considered a weapon engineer. Would be nice if it gets fixed.
Suerion is an admin of our server, just so you don't wonder that I'm writing.

Greets

I think, it should be a suggestion, to add the teas and ammo from the mixintable and they should be also blocked, only an job should can use it.

I think in RP servers, they could add the job as a tea seller

Edited by Suerion
CommandoSoldat

Posted

13 hours ago, Be_Mann said:

Hi, as an info, we have just been made aware that you can still build ammunition in the mixing table, even if you are not considered a weapon engineer. Would be nice if it gets fixed.
Suerion is an admin of our server, just so you don't wonder that I'm writing.

Greets

hey i will look into that thanks for your comment.

CommandoSoldat

Posted

published the changes in version 1.0.2.

  • Love 1
Rob Vary

Posted

Could we make it so there's an option to have the Electrician profession required to use the wire tool?

CommandoSoldat

Posted

i will have a look into that ;D

CommandoSoldat

Posted

14 hours ago, Rob Vary said:

Could we make it so there's an option to have the Electrician profession required to use the wire tool?

i will have a look into that ;D

PaRaNommel

Posted (edited)

hey, gibt es eine möglichkeit die jobs zu boosten? 
Spieler mit dem Job Förster haben also 20% mehr als Spieler ohne diesen Job ? 

Edited by PaRaNommel
CommandoSoldat

Posted

21 hours ago, PaRaNommel said:

hey, gibt es eine möglichkeit die jobs zu boosten? 
Spieler mit dem Job Förster haben also 20% mehr als Spieler ohne diesen Job ? 

hey gute idee kann gerne mal gucken ob sich das so machen lässt

  • Love 1
CommandoSoldat

Posted

On 7/14/2022 at 1:22 AM, Rob Vary said:

Could we make it so there's an option to have the Electrician profession required to use the wire tool?

added in 1.0.5

Viperchen

Posted

Hallole, gibt es eine Möglichkeit, das Lowgradefuel aus dem Mischtisch zu nehmen, dass nur der Oilextractor dies da herstellen kann?

CommandoSoldat

Posted

9 hours ago, Viperchen said:

Hallole, gibt es eine Möglichkeit, das Lowgradefuel aus dem Mischtisch zu nehmen, dass nur der Oilextractor dies da herstellen kann?

kann ich mal nachsehen und in der nächsten version updaten

CommandoSoldat

Posted

9 hours ago, Viperchen said:

Hallole, gibt es eine Möglichkeit, das Lowgradefuel aus dem Mischtisch zu nehmen, dass nur der Oilextractor dies da herstellen kann?

sollte schon vorhanden sein also nur mit der permission oilextractor kann man lowgradefuel am mischtisch herstellen falls es nicht funktionieren sollte bitte einen bug report erstellen

Chill Roleplay

Posted (edited)

.

Edited by Chill Roleplay
Chill Roleplay

Posted

Thx For your quick work resolving the issue Commando Great plugin 😄

  • Love 1

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