About Ore Rush Event
OreRush – Timed Mining Hotspot Event
Turn mining into a real PvP hotspot event.
OreRush creates a timed dome on your map that spawns dense ore nodes inside a visible sphere. Players rush the area, compete for resources, and fight for control.
This is not a global gather boost.
This is a physical event zone players can see, contest, and dominate.
What The Event Does:
- Spawns a glowing dome at a valid map location
- Places a radius marker + named map icon
- Spawns configurable Stone / Metal / Sulfur nodes inside
- Optional leaderboard tracks top farmers live
- Event ends automatically after configured duration
- Dome, UI, markers and nodes clean up safely
- Instant PvP attraction point.
Media:
Core Systems:
Domes:
- Selectable dome color (Blue / Green / Red / Purple)
- Configurable radius (yards)
- Smooth animated expansion
- Adjustable visual scale
Map Markers:
- Radius circle marker
- Named map icon marker
- Custom text, colors, alpha & size
Players always know where the event is happening.
Node Spawning
- Separate counts for Stone / Metal / Sulfur
- Minimum spacing control
- Optional water prevention
- Optional threshold repopulation system
- Optional node cleanup on event end
Designed for real hotspot gameplay.
Smart Location Validation:
- Scheduled mode or command-only mode
- Minimum players required before start
- Avoid monuments, roads & rails (optional override)
- Configurable monument distance
- Terrain sampling prevents bad spawn areas
Events spawn in playable locations.
Optional Unlimited Mode:
Turn the dome into a controlled farming arena:
- Nodes do not break
- Configurable min/max rewards per resource
- Separate HQ Metal configuration
- Optional charcoal bonus from sulfur
- Custom FX on reward
Perfect for competitive farming events.
Optional Gather Multiplier (Standard Mode Only):
- Fully optional system
- Works only when Unlimited Mode is OFF
- Separate multipliers for Stone / Metal / HQ / Sulfur
- Optional UI display
- Optional announcement on start
- Custom formatting & labels
Adds controlled bonus farming inside the hotspot.
Optional Leaderboard:
Tracks:
- Stone
- Metal
- HQ Metal
- Sulfur
- Configurable top player count
- Live updating UI
- Adjustable anchors & font size
- Short number formatting (1.2k / 3.4M)
Turn farming into competition.
UI System:
- Toggleable UI
- Adjustable anchors
- Handwriting or bold font
- Proximity-only mode
- Players-inside counter
- Time remaining display
- Optional gather bonus line
- Separate leaderboard panel
Clean, configurable, readable.
Admin Controls:
Chat Commands
- /orerush start
- /orerush starthere
- /orerush stop
- /orerush add <name>
- /orerush delete <name>
- /orerush list
- /orerush clear
- /orerush starthere
- → Starts the event exactly at the admin’s current position.
Console
- OreRush.start
- OreRush.stop
- OreRush.list
Example of Configuration:
{ "Chat": { "Use Prefix": true, "Prefix": "<color=#89CFF0>[OreRush Event]</color> ", "Channel (0=Global)": 0, "Icon SteamId": 76561198888888888 }, "Event": { "Only Command Start Event": false, "Minimum Players to Start Event": 1, "Event Minimum Interval (seconds)": 3600, "Event Maximum Interval (seconds)": 7200, "Event Duration Seconds": 1200, "Allow Event To Spawn Near Monuments/Roads/Rails": false, "Minimum Distance From Monuments (meters) used When AllowEventToSpawnNearMonumentsRoadsRails = false": 250.0 }, "Announcements": { "Broadcast Start/End Messages": true, "Event Start Message": "<color=#ffd479>Ore Rush Event</color> <color=white>has started! Check your map.</color>", "Event End Message": "<color=#ffd479>Ore Rush Event</color> <color=white>has ended.</color>", "Play Start Notification Sound": true }, "UI": { "Show UI": true, "UI Update Interval Seconds": 1.0, "UI Title Text (RichText)": "<color=#ffd479>Ore Rush Event</color>", "UI Anchor X": 0.37, "UI Anchor Y": 0.98, "UI Use Handwriting Font": true, "UI Proximity Mode (only show when near dome)": true, "UI Proximity Range (meters)": 350.0, "Enable Stats Tracking (Top Leaderboard)": false, "Stats: Show Top Farmers Count": 5, "Leaderboard Anchor Min (x y)": "0.18 0.68", "Leaderboard Anchor Max (x y)": "0.42 0.97", "Leaderboard Font Size": 12, "Show Time In UI": true, "UI Time Format (use {time})": "Time Left: <color=#ffd479>{time}</color>", "UI Show Players Inside Line": true, "UI Players Inside Text (RichText)": "Players Inside: <color=#ffd479>{0}</color>" }, "Map Marker": { "Map Marker Enabled": true, "Map Marker Message": "ORE RUSH EVENT", "Map Marker Radius (0.05 - 1.0)": 0.25, "Map Marker Alpha (0-1)": 0.7, "Map Marker Colour 1 (hex)": "#050505", "Map Marker Colour 2 (hex)": "#e5ff00" }, "Zone Sphere": { "Sphere Colour (blue/green/red/purple)": "blue", "Sphere Radius (yards)": 40.0, "Sphere Visual Scale Multiplier (2.0 = matches radius)": 2.0, "Sphere Lerp Speed": 60.0 }, "Nodes": { "Stone Nodes to Spawn Inside Dome": 40, "Metal Nodes to Spawn Inside Dome": 40, "Sulfur Nodes to Spawn Inside Dome": 40, "Minimum node spacing (meters)": 1.0, "Prevent nodes spawning on water": true, "Delete Nodes at Event End": true, "Make Nodes 'Unlimited' (prevent breaking + custom rewards)": false }, "GatherMultiplier": { "Enable Node Gather Multiplier (Only when Make Nodes 'Unlimited' = false)": true, "Show Multiplier In UI": true, "Announce Multiplier On Start": true, "UI Prefix (RichText)": "<color=#ffd479>Gather Bonus:</color>", "UI Separator": " | ", "UI Label Stone": "Stone", "UI Label Metal": "Metal", "UI Label HQ": "HQ", "UI Label Sulfur": "Sulf", "UI Multiplier Prefix": "x", "UI Hide Resource If Multiplier <= 1": true, "UI Show When No Bonus": false, "UI No Bonus Text (RichText)": "<color=#ffd479>Gather Bonus:</color> <color=white>None</color>", "Stone Gather Multiplier": 2.0, "Metal Gather Multiplier": 2.0, "HQ Metal Gather Multiplier": 2.0, "Sulfur Gather Multiplier": 2.0 }, "Threshold Repopulate": { "Enable Threshold Repopulate": false, "Threshold Check Interval Seconds": 30.0, "Stone Threshold (respawn when below)": 10, "Metal Threshold (respawn when below)": 10, "Sulfur Threshold (respawn when below)": 10 }, "Rewards": { "Reward: Stone Ore Min": 3, "Reward: Stone Ore Max": 8, "Reward: Metal Ore Min": 3, "Reward: Metal Ore Max": 8, "Reward: HQ Metal Ore Min": 1, "Reward: HQ Metal Ore Max": 1, "Reward: Sulfur Ore Min": 3, "Reward: Sulfur Ore Max": 8, "Reward: Charcoal Min": 1, "Reward: Charcoal Max": 3 }, "Debug": { "Enabled": false } }
Ideal For
- PvP servers
- Wipe-day events
- Clan competition
- Weekly resource wars
- High population servers
Why OreRush?
Most mining plugins modify gather rates or spawn a single special node.
OreRush creates a real, visible hotspot players fight over.
It becomes:
- A PvP trigger
- A map-wide attraction
- A timed objective
- A competitive farming arena
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