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Ore Rush Event 1.0.0

$14.99
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About Ore Rush Event

OreRush – Timed Mining Hotspot Event

Turn mining into a real PvP hotspot event.

OreRush creates a timed dome on your map that spawns dense ore nodes inside a visible sphere. Players rush the area, compete for resources, and fight for control.

 

This is not a global gather boost.
This is a physical event zone players can see, contest, and dominate.

 

What The Event Does:

  • Spawns a glowing dome at a valid map location
  • Places a radius marker + named map icon
  • Spawns configurable Stone / Metal / Sulfur nodes inside
  • Optional leaderboard tracks top farmers live
  • Event ends automatically after configured duration
  • Dome, UI, markers and nodes clean up safely
  • Instant PvP attraction point.

 

Media:

 

Core Systems:

Domes:

  • Selectable dome color (Blue / Green / Red / Purple)
  • Configurable radius (yards)
  • Smooth animated expansion
  • Adjustable visual scale

 

Map Markers:

  • Radius circle marker
  • Named map icon marker
  • Custom text, colors, alpha & size

Players always know where the event is happening.

 

Node Spawning

  • Separate counts for Stone / Metal / Sulfur
  • Minimum spacing control
  • Optional water prevention
  • Optional threshold repopulation system
  • Optional node cleanup on event end

Designed for real hotspot gameplay.

 

Smart Location Validation:

  • Scheduled mode or command-only mode
  • Minimum players required before start
  • Avoid monuments, roads & rails (optional override)
  • Configurable monument distance
  • Terrain sampling prevents bad spawn areas

Events spawn in playable locations.

 

Optional Unlimited Mode:

Turn the dome into a controlled farming arena:

  • Nodes do not break
  • Configurable min/max rewards per resource
  • Separate HQ Metal configuration
  • Optional charcoal bonus from sulfur
  • Custom FX on reward

Perfect for competitive farming events.

 

Optional Gather Multiplier (Standard Mode Only):

  • Fully optional system
  • Works only when Unlimited Mode is OFF
  • Separate multipliers for Stone / Metal / HQ / Sulfur
  • Optional UI display
  • Optional announcement on start
  • Custom formatting & labels

Adds controlled bonus farming inside the hotspot.

 

Optional Leaderboard:

Tracks:

  • Stone
  • Metal
  • HQ Metal
  • Sulfur
  • Configurable top player count
  • Live updating UI
  • Adjustable anchors & font size
  • Short number formatting (1.2k / 3.4M)

Turn farming into competition.

 

UI System:

  • Toggleable UI
  • Adjustable anchors
  • Handwriting or bold font
  • Proximity-only mode
  • Players-inside counter
  • Time remaining display
  • Optional gather bonus line
  • Separate leaderboard panel

Clean, configurable, readable.

 

Admin Controls:

Chat Commands

  • /orerush start
  • /orerush starthere
  • /orerush stop
  • /orerush add <name>
  • /orerush delete <name>
  • /orerush list
  • /orerush clear
  • /orerush starthere
  • → Starts the event exactly at the admin’s current position.

Console

  • OreRush.start
  • OreRush.stop
  • OreRush.list

 

Example of Configuration:
 

{
  "Chat": {
    "Use Prefix": true,
    "Prefix": "<color=#89CFF0>[OreRush Event]</color> ",
    "Channel (0=Global)": 0,
    "Icon SteamId": 76561198888888888
  },
  "Event": {
    "Only Command Start Event": false,
    "Minimum Players to Start Event": 1,
    "Event Minimum Interval (seconds)": 3600,
    "Event Maximum Interval (seconds)": 7200,
    "Event Duration Seconds": 1200,
    "Allow Event To Spawn Near Monuments/Roads/Rails": false,
    "Minimum Distance From Monuments (meters) used When AllowEventToSpawnNearMonumentsRoadsRails = false": 250.0
  },
  "Announcements": {
    "Broadcast Start/End Messages": true,
    "Event Start Message": "<color=#ffd479>Ore Rush Event</color> <color=white>has started! Check your map.</color>",
    "Event End Message": "<color=#ffd479>Ore Rush Event</color> <color=white>has ended.</color>",
    "Play Start Notification Sound": true
  },
  "UI": {
    "Show UI": true,
    "UI Update Interval Seconds": 1.0,
    "UI Title Text (RichText)": "<color=#ffd479>Ore Rush Event</color>",
    "UI Anchor X": 0.37,
    "UI Anchor Y": 0.98,
    "UI Use Handwriting Font": true,
    "UI Proximity Mode (only show when near dome)": true,
    "UI Proximity Range (meters)": 350.0,
    "Enable Stats Tracking (Top Leaderboard)": false,
    "Stats: Show Top Farmers Count": 5,
    "Leaderboard Anchor Min (x y)": "0.18 0.68",
    "Leaderboard Anchor Max (x y)": "0.42 0.97",
    "Leaderboard Font Size": 12,
    "Show Time In UI": true,
    "UI Time Format (use {time})": "Time Left: <color=#ffd479>{time}</color>",
    "UI Show Players Inside Line": true,
    "UI Players Inside Text (RichText)": "Players Inside: <color=#ffd479>{0}</color>"
  },
  "Map Marker": {
    "Map Marker Enabled": true,
    "Map Marker Message": "ORE RUSH EVENT",
    "Map Marker Radius (0.05 - 1.0)": 0.25,
    "Map Marker Alpha (0-1)": 0.7,
    "Map Marker Colour 1 (hex)": "#050505",
    "Map Marker Colour 2 (hex)": "#e5ff00"
  },
  "Zone Sphere": {
    "Sphere Colour (blue/green/red/purple)": "blue",
    "Sphere Radius (yards)": 40.0,
    "Sphere Visual Scale Multiplier (2.0 = matches radius)": 2.0,
    "Sphere Lerp Speed": 60.0
  },
  "Nodes": {
    "Stone Nodes to Spawn Inside Dome": 40,
    "Metal Nodes to Spawn Inside Dome": 40,
    "Sulfur Nodes to Spawn Inside Dome": 40,
    "Minimum node spacing (meters)": 1.0,
    "Prevent nodes spawning on water": true,
    "Delete Nodes at Event End": true,
    "Make Nodes 'Unlimited' (prevent breaking + custom rewards)": false
  },
  "GatherMultiplier": {
    "Enable Node Gather Multiplier (Only when Make Nodes 'Unlimited' = false)": true,
    "Show Multiplier In UI": true,
    "Announce Multiplier On Start": true,
    "UI Prefix (RichText)": "<color=#ffd479>Gather Bonus:</color>",
    "UI Separator": " | ",
    "UI Label Stone": "Stone",
    "UI Label Metal": "Metal",
    "UI Label HQ": "HQ",
    "UI Label Sulfur": "Sulf",
    "UI Multiplier Prefix": "x",
    "UI Hide Resource If Multiplier <= 1": true,
    "UI Show When No Bonus": false,
    "UI No Bonus Text (RichText)": "<color=#ffd479>Gather Bonus:</color> <color=white>None</color>",
    "Stone Gather Multiplier": 2.0,
    "Metal Gather Multiplier": 2.0,
    "HQ Metal Gather Multiplier": 2.0,
    "Sulfur Gather Multiplier": 2.0
  },
  "Threshold Repopulate": {
    "Enable Threshold Repopulate": false,
    "Threshold Check Interval Seconds": 30.0,
    "Stone Threshold (respawn when below)": 10,
    "Metal Threshold (respawn when below)": 10,
    "Sulfur Threshold (respawn when below)": 10
  },
  "Rewards": {
    "Reward: Stone Ore Min": 3,
    "Reward: Stone Ore Max": 8,
    "Reward: Metal Ore Min": 3,
    "Reward: Metal Ore Max": 8,
    "Reward: HQ Metal Ore Min": 1,
    "Reward: HQ Metal Ore Max": 1,
    "Reward: Sulfur Ore Min": 3,
    "Reward: Sulfur Ore Max": 8,
    "Reward: Charcoal Min": 1,
    "Reward: Charcoal Max": 3
  },
  "Debug": {
    "Enabled": false
  }
}

 

 

Ideal For

  • PvP servers
  • Wipe-day events
  • Clan competition
  • Weekly resource wars
  • High population servers

 

Why OreRush?

Most mining plugins modify gather rates or spawn a single special node.

OreRush creates a real, visible hotspot players fight over.

It becomes:

  • A PvP trigger
  • A map-wide attraction
  • A timed objective
  • A competitive farming arena

 

 

 

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Plugins By Duff – https://discord.gg/2KBPH7hXb7

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