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Message added by The_Kiiiing,

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  • Update details
    v2.2.20
    Released
    Download size 550.7 kB
    Total versions 81
    Typical update pace About every 13 days
    Freshness Updated 5 days ago

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Maximo

Posted

I kindly thank you 🙂

HellHunter

Posted

@The_Kiiiingadmin is there any reason why when we load default profile, the container total item count becomes 1-6 items always?

TheRustingDead

Posted

Had to switch back to V1 because V2 was having issues properly filling loot containers. I made sure to enable the profiles in V2, but the loot boxes were not properly dispensing the loot. It looked like it was attempting to use my custom profiles, but it was only dispensing the first item. Once I switched back to V1 and clicked the "refresh loot" option up top it fixed everything.

@The_Kiiiing
Does this function [refresh loot] exist in V2?
Should we expect that you will not provide V1 indefinitely and that eventually we will all need to switch to V2?

  • Like 1
RR_Tappi

Posted

Settings for shredders and kilns, are they still coming?
Or have I overlooked something

 

RR_Tappi

Posted

(18:05:21) | Failed to call hook 'OnCollectiblePickup' on plugin 'Loottable v2.0.0' (NullReferenceException: )
  at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x00107] in <beb2b64691c64e2b95b99491bd85442c>:0 
  at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <beb2b64691c64e2b95b99491bd85442c>:0
(18:05:30) | Failed to call hook 'OnCollectiblePickup' on plugin 'Loottable v2.0.0' (NullReferenceException: )
  at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x00107] in <beb2b64691c64e2b95b99491bd85442c>:0 
  at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <beb2b64691c64e2b95b99491bd85442c>:0
(18:05:34) | Scientist[41061] was killed by trainwagonunloadablefuel.entity (entity) at (676.04, 17.30, -1025.15)
(18:06:22) | Failed to call hook 'OnCollectiblePickup' on plugin 'Loottable v2.0.0' (NullReferenceException: )
  at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x00107] in <beb2b64691c64e2b95b99491bd85442c>:0 
  at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <beb2b64691c64e2b95b99491bd85442c>:0
(18:06:23) | Failed to call hook 'OnCollectiblePickup' on plugin 'Loottable v2.0.0' (NullReferenceException: )
  at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x00107] in <beb2b64691c64e2b95b99491bd85442c>:0 
  at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <beb2b64691c64e2b95b99491bd85442c>:0
(18:06:40) | Failed to call hook 'OnCollectiblePickup' on plugin 'Loottable v2.0.0' (NullReferenceException: )
  at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x00107] in <beb2b64691c64e2b95b99491bd85442c>:0 
  at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <beb2b64691c64e2b95b99491bd85442c>:0
(18:06:41) | Failed to call hook 'OnCollectiblePickup' on plugin 'Loottable v2.0.0' (NullReferenceException: )
  at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x00107] in <beb2b64691c64e2b95b99491bd85442c>:0 
  at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <beb2b64691c64e2b95b99491bd85442c>:0
(18:06:42) | Failed to call hook 'OnCollectiblePickup' on plugin 'Loottable v2.0.0' (NullReferenceException: )
  at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x00107] in <beb2b64691c64e2b95b99491bd85442c>:0 
  at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <beb2b64691c64e2b95b99491bd85442c>:0
(18:07:09) | Failed to call hook 'OnCollectiblePickup' on plugin 'Loottable v2.0.0' (NullReferenceException: )
  at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x00107] in <beb2b64691c64e2b95b99491bd85442c>:0 
  at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <beb2b64691c64e2b95b99491bd85442c>:0
(18:07:09) | Failed to call hook 'OnCollectiblePickup' on plugin 'Loottable v2.0.0' (NullReferenceException: )
  at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x00107] in <beb2b64691c64e2b95b99491bd85442c>:0 
  at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <beb2b64691c64e2b95b99491bd85442c>:0
(18:07:18) | Failed to call hook 'OnCollectiblePickup' on plugin 'Loottable v2.0.0' (NullReferenceException: )
  at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x00107] in <beb2b64691c64e2b95b99491bd85442c>:0 
  at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <beb2b64691c64e2b95b99491bd85442c>:0
(18:07:19) | Failed to call hook 'OnCollectiblePickup' on plugin 'Loottable v2.0.0' (NullReferenceException: )
  at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x00107] in <beb2b64691c64e2b95b99491bd85442c>:0 
  at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <beb2b64691c64e2b95b99491bd85442c>:0
(18:07:20) | Failed to call hook 'OnCollectiblePickup' on plugin 'Loottable v2.0.0' (NullReferenceException: )
  at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x00107] in <beb2b64691c64e2b95b99491bd85442c>:0 
  at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <beb2b64691c64e2b95b99491bd85442c>:0
(18:07:36) | Failed to call hook 'OnCollectiblePickup' on plugin 'Loottable v2.0.0' (NullReferenceException: )
  at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x00107] in <beb2b64691c64e2b95b99491bd85442c>:0 
  at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <beb2b64691c64e2b95b99491bd85442c>:0
(18:07:37) | Failed to call hook 'OnCollectiblePickup' on plugin 'Loottable v2.0.0' (NullReferenceException: )
  at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x00107] in <beb2b64691c64e2b95b99491bd85442c>:0 
  at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <beb2b64691c64e2b95b99491bd85442c>:0
(18:08:24) | Failed to call hook 'OnCollectiblePickup' on plugin 'Loottable v2.0.0' (NullReferenceException: )
  at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x00107] in <beb2b64691c64e2b95b99491bd85442c>:0 
  at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <beb2b64691c64e2b95b99491bd85442c>:0
(18:08:24) | Failed to call hook 'OnCollectiblePickup' on plugin 'Loottable v2.0.0' (NullReferenceException: )
  at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x00107] in <beb2b64691c64e2b95b99491bd85442c>:0 
  at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <beb2b64691c64e2b95b99491bd85442c>:0
(18:08:24) | Failed to call hook 'OnCollectiblePickup' on plugin 'Loottable v2.0.0' (NullReferenceException: )
  at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x00107] in <beb2b64691c64e2b95b99491bd85442c>:0 
  at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <beb2b64691c64e2b95b99491bd85442c>:0

Öhm

Zohan

Posted

Will Furnace speed adjustment be back? Recycler speed and others that were in version v1? Thanks for the answer.

I do not plan to add these features back as they caused a lot of problems in the past.

RR_Tappi

Posted

7 minutes ago, Zohan said:

Will Furnace speed adjustment be back? Recycler speed and others that were in version v1? Thanks for the answer.

I do not plan to add these features back as they caused a lot of problems in the past.

Hm ok thanks

Senso-GR

Posted

Nope nothing passed from the previous Version to the new

I last all my settings

RR_Tappi

Posted (edited)

1 hour ago, RR_Tappi said:
(18:05:21) | Failed to call hook 'OnCollectiblePickup' on plugin 'Loottable v2.0.0' (NullReferenceException: )
  at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x00107] in <beb2b64691c64e2b95b99491bd85442c>:0 
  at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <beb2b64691c64e2b95b99491bd85442c>:0
(18:05:30) | Failed to call hook 'OnCollectiblePickup' on plugin 'Loottable v2.0.0' (NullReferenceException: )
  at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x00107] in <beb2b64691c64e2b95b99491bd85442c>:0 
  at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <beb2b64691c64e2b95b99491bd85442c>:0
(18:05:34) | Scientist[41061] was killed by trainwagonunloadablefuel.entity (entity) at (676.04, 17.30, -1025.15)
(18:06:22) | Failed to call hook 'OnCollectiblePickup' on plugin 'Loottable v2.0.0' (NullReferenceException: )
  at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x00107] in <beb2b64691c64e2b95b99491bd85442c>:0 
  at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <beb2b64691c64e2b95b99491bd85442c>:0
(18:06:23) | Failed to call hook 'OnCollectiblePickup' on plugin 'Loottable v2.0.0' (NullReferenceException: )
  at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x00107] in <beb2b64691c64e2b95b99491bd85442c>:0 
  at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <beb2b64691c64e2b95b99491bd85442c>:0
(18:06:40) | Failed to call hook 'OnCollectiblePickup' on plugin 'Loottable v2.0.0' (NullReferenceException: )
  at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x00107] in <beb2b64691c64e2b95b99491bd85442c>:0 
  at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <beb2b64691c64e2b95b99491bd85442c>:0
(18:06:41) | Failed to call hook 'OnCollectiblePickup' on plugin 'Loottable v2.0.0' (NullReferenceException: )
  at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x00107] in <beb2b64691c64e2b95b99491bd85442c>:0 
  at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <beb2b64691c64e2b95b99491bd85442c>:0
(18:06:42) | Failed to call hook 'OnCollectiblePickup' on plugin 'Loottable v2.0.0' (NullReferenceException: )
  at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x00107] in <beb2b64691c64e2b95b99491bd85442c>:0 
  at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <beb2b64691c64e2b95b99491bd85442c>:0
(18:07:09) | Failed to call hook 'OnCollectiblePickup' on plugin 'Loottable v2.0.0' (NullReferenceException: )
  at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x00107] in <beb2b64691c64e2b95b99491bd85442c>:0 
  at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <beb2b64691c64e2b95b99491bd85442c>:0
(18:07:09) | Failed to call hook 'OnCollectiblePickup' on plugin 'Loottable v2.0.0' (NullReferenceException: )
  at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x00107] in <beb2b64691c64e2b95b99491bd85442c>:0 
  at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <beb2b64691c64e2b95b99491bd85442c>:0
(18:07:18) | Failed to call hook 'OnCollectiblePickup' on plugin 'Loottable v2.0.0' (NullReferenceException: )
  at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x00107] in <beb2b64691c64e2b95b99491bd85442c>:0 
  at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <beb2b64691c64e2b95b99491bd85442c>:0
(18:07:19) | Failed to call hook 'OnCollectiblePickup' on plugin 'Loottable v2.0.0' (NullReferenceException: )
  at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x00107] in <beb2b64691c64e2b95b99491bd85442c>:0 
  at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <beb2b64691c64e2b95b99491bd85442c>:0
(18:07:20) | Failed to call hook 'OnCollectiblePickup' on plugin 'Loottable v2.0.0' (NullReferenceException: )
  at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x00107] in <beb2b64691c64e2b95b99491bd85442c>:0 
  at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <beb2b64691c64e2b95b99491bd85442c>:0
(18:07:36) | Failed to call hook 'OnCollectiblePickup' on plugin 'Loottable v2.0.0' (NullReferenceException: )
  at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x00107] in <beb2b64691c64e2b95b99491bd85442c>:0 
  at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <beb2b64691c64e2b95b99491bd85442c>:0
(18:07:37) | Failed to call hook 'OnCollectiblePickup' on plugin 'Loottable v2.0.0' (NullReferenceException: )
  at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x00107] in <beb2b64691c64e2b95b99491bd85442c>:0 
  at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <beb2b64691c64e2b95b99491bd85442c>:0
(18:08:24) | Failed to call hook 'OnCollectiblePickup' on plugin 'Loottable v2.0.0' (NullReferenceException: )
  at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x00107] in <beb2b64691c64e2b95b99491bd85442c>:0 
  at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <beb2b64691c64e2b95b99491bd85442c>:0
(18:08:24) | Failed to call hook 'OnCollectiblePickup' on plugin 'Loottable v2.0.0' (NullReferenceException: )
  at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x00107] in <beb2b64691c64e2b95b99491bd85442c>:0 
  at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <beb2b64691c64e2b95b99491bd85442c>:0
(18:08:24) | Failed to call hook 'OnCollectiblePickup' on plugin 'Loottable v2.0.0' (NullReferenceException: )
  at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x00107] in <beb2b64691c64e2b95b99491bd85442c>:0 
  at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <beb2b64691c64e2b95b99491bd85442c>:0

Öhm

My console is being spammed... but the server is restarting right away, let's see if it goes away then


Otherwise, a feedback from me, all settings from v1 are back 🙂

Edited by RR_Tappi
  • Like 1
The_Kiiiing

Posted

2 hours ago, TheRustingDead said:

Had to switch back to V1 because V2 was having issues properly filling loot containers. I made sure to enable the profiles in V2, but the loot boxes were not properly dispensing the loot. It looked like it was attempting to use my custom profiles, but it was only dispensing the first item. Once I switched back to V1 and clicked the "refresh loot" option up top it fixed everything.

@The_Kiiiing
Does this function [refresh loot] exist in V2?
Should we expect that you will not provide V1 indefinitely and that eventually we will all need to switch to V2?

In version 2 you can refresh the loot with the command

loottable refresh

There will be no more support for v1 in the future, I just updated it to ensure everyone can make a smooth transition to v2 with the option to roll back in case of problems.

I am currently working on several bugfixes in v2

  • Sad 1
The_Kiiiing

Posted

1 hour ago, RR_Tappi said:

Settings for shredders and kilns, are they still coming?
Or have I overlooked something

 

read the FAQ

  • Like 1
The_Kiiiing

Posted

1 hour ago, RR_Tappi said:
(18:05:21) | Failed to call hook 'OnCollectiblePickup' on plugin 'Loottable v2.0.0' (NullReferenceException: )
  at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x00107] in <beb2b64691c64e2b95b99491bd85442c>:0 
  at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <beb2b64691c64e2b95b99491bd85442c>:0
(18:05:30) | Failed to call hook 'OnCollectiblePickup' on plugin 'Loottable v2.0.0' (NullReferenceException: )
  at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x00107] in <beb2b64691c64e2b95b99491bd85442c>:0 
  at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <beb2b64691c64e2b95b99491bd85442c>:0
(18:05:34) | Scientist[41061] was killed by trainwagonunloadablefuel.entity (entity) at (676.04, 17.30, -1025.15)
(18:06:22) | Failed to call hook 'OnCollectiblePickup' on plugin 'Loottable v2.0.0' (NullReferenceException: )
  at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x00107] in <beb2b64691c64e2b95b99491bd85442c>:0 
  at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <beb2b64691c64e2b95b99491bd85442c>:0
(18:06:23) | Failed to call hook 'OnCollectiblePickup' on plugin 'Loottable v2.0.0' (NullReferenceException: )
  at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x00107] in <beb2b64691c64e2b95b99491bd85442c>:0 
  at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <beb2b64691c64e2b95b99491bd85442c>:0
(18:06:40) | Failed to call hook 'OnCollectiblePickup' on plugin 'Loottable v2.0.0' (NullReferenceException: )
  at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x00107] in <beb2b64691c64e2b95b99491bd85442c>:0 
  at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <beb2b64691c64e2b95b99491bd85442c>:0
(18:06:41) | Failed to call hook 'OnCollectiblePickup' on plugin 'Loottable v2.0.0' (NullReferenceException: )
  at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x00107] in <beb2b64691c64e2b95b99491bd85442c>:0 
  at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <beb2b64691c64e2b95b99491bd85442c>:0
(18:06:42) | Failed to call hook 'OnCollectiblePickup' on plugin 'Loottable v2.0.0' (NullReferenceException: )
  at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x00107] in <beb2b64691c64e2b95b99491bd85442c>:0 
  at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <beb2b64691c64e2b95b99491bd85442c>:0
(18:07:09) | Failed to call hook 'OnCollectiblePickup' on plugin 'Loottable v2.0.0' (NullReferenceException: )
  at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x00107] in <beb2b64691c64e2b95b99491bd85442c>:0 
  at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <beb2b64691c64e2b95b99491bd85442c>:0
(18:07:09) | Failed to call hook 'OnCollectiblePickup' on plugin 'Loottable v2.0.0' (NullReferenceException: )
  at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x00107] in <beb2b64691c64e2b95b99491bd85442c>:0 
  at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <beb2b64691c64e2b95b99491bd85442c>:0
(18:07:18) | Failed to call hook 'OnCollectiblePickup' on plugin 'Loottable v2.0.0' (NullReferenceException: )
  at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x00107] in <beb2b64691c64e2b95b99491bd85442c>:0 
  at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <beb2b64691c64e2b95b99491bd85442c>:0
(18:07:19) | Failed to call hook 'OnCollectiblePickup' on plugin 'Loottable v2.0.0' (NullReferenceException: )
  at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x00107] in <beb2b64691c64e2b95b99491bd85442c>:0 
  at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <beb2b64691c64e2b95b99491bd85442c>:0
(18:07:20) | Failed to call hook 'OnCollectiblePickup' on plugin 'Loottable v2.0.0' (NullReferenceException: )
  at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x00107] in <beb2b64691c64e2b95b99491bd85442c>:0 
  at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <beb2b64691c64e2b95b99491bd85442c>:0
(18:07:36) | Failed to call hook 'OnCollectiblePickup' on plugin 'Loottable v2.0.0' (NullReferenceException: )
  at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x00107] in <beb2b64691c64e2b95b99491bd85442c>:0 
  at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <beb2b64691c64e2b95b99491bd85442c>:0
(18:07:37) | Failed to call hook 'OnCollectiblePickup' on plugin 'Loottable v2.0.0' (NullReferenceException: )
  at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x00107] in <beb2b64691c64e2b95b99491bd85442c>:0 
  at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <beb2b64691c64e2b95b99491bd85442c>:0
(18:08:24) | Failed to call hook 'OnCollectiblePickup' on plugin 'Loottable v2.0.0' (NullReferenceException: )
  at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x00107] in <beb2b64691c64e2b95b99491bd85442c>:0 
  at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <beb2b64691c64e2b95b99491bd85442c>:0
(18:08:24) | Failed to call hook 'OnCollectiblePickup' on plugin 'Loottable v2.0.0' (NullReferenceException: )
  at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x00107] in <beb2b64691c64e2b95b99491bd85442c>:0 
  at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <beb2b64691c64e2b95b99491bd85442c>:0
(18:08:24) | Failed to call hook 'OnCollectiblePickup' on plugin 'Loottable v2.0.0' (NullReferenceException: )
  at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x00107] in <beb2b64691c64e2b95b99491bd85442c>:0 
  at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <beb2b64691c64e2b95b99491bd85442c>:0

Öhm

currently working on a fix

  • Like 1
The_Kiiiing

Posted (edited)

18 minutes ago, Senso-GR said:

Nope nothing passed from the previous Version to the new

I last all my settings

Pretty sure you didn't lose anything. Read the FAQ 😉

Edited by The_Kiiiing
Senso-GR

Posted

3 minutes ago, The_Kiiiing said:

Pretty sure you didn't lose anything. Read the FAQ 😉

I lost all no I am I was into my servers and fixes all mystack settings
the only thing I didnt lost was the crates and etc stack became vanilla from x5

The_Kiiiing

Posted

9 minutes ago, Senso-GR said:

I lost all no I am I was into my servers and fixes all mystack settings
the only thing I didnt lost was the crates and etc stack became vanilla from x5

There should still be the data folder from v1 if you didn't delete anything by yourself. You can try deleting the Loottable2 folder WHILE THE PLUGIN IS UNLOADED and then reload the plugin

Senso-GR

Posted (edited)

.

 

Edited by Senso-GR
Senso-GR

Posted

4 minutes ago, The_Kiiiing said:

There should still be the data folder from v1 if you didn't delete anything by yourself. You can try deleting the Loottable2 folder WHILE THE PLUGIN IS UNLOADED and then reload the plugin

yes now I noticed that
so if I unload the plugin and delete the loottable2 it will be fixed

but I see the files have .pb at the end not json

tacman1981

Posted

31 minutes ago, Senso-GR said:

yes now I noticed that
so if I unload the plugin and delete the loottable2 it will be fixed

but I see the files have .pb at the end not json

they are also encrypted for some reason.

The_Kiiiing

Posted

1 minute ago, tacman1981 said:

they are also encrypted for some reason.

They are not encryped, they are just binary files

TheRustingDead

Posted

1 hour ago, The_Kiiiing said:

In version 2 you can refresh the loot with the command

loottable refresh

There will be no more support for v1 in the future, I just updated it to ensure everyone can make a smooth transition to v2 with the option to roll back in case of problems.

I am currently working on several bugfixes in v2

It's unfortunate to hear that support for V1 will be discontinued. While I appreciate the effort to modernize with V2, I feel the "upgrade" has resulted in the loss of too many crucial features, which makes it difficult for me and likely many other server owners to continue using this plugin. Here are my main concerns:

  1. The removal of search functionality for loot tables.
  2. The loss of valuable configuration options, such as furnace speed, airdrop settings, and shredder/kiln tweaks.
  3. Stack size configurations not properly porting from V1.
  4. The need to manually enable loot tables after migration, which adds unnecessary complexity.
  5. The sudden, unannounced changes have drastically increased the time required for routine wipes.
  6. While the new UI looks visually appealing, it doesn't seem to offer significant organizational improvements and instead highlights additional paid plugins.
  7. Many users, including myself, have experienced issues with loot dispensing properly among other problems after migrating to V2.
  8. Switching from JSON to protobuf complicates things for the average user, as JSON was far easier to edit and back up.
  9. There seems to be little regard for user feedback in this transition.
  10. The decision to discontinue V1, despite the feedback, raises concerns about the future direction of the plugin.

Additionally, the current documentation is out of date, and no new documentation has been provided for users to understand what commands are now available or when they should be used. This further complicates the transition to V2 and leaves users without proper guidance.

Overall, these changes have made me consider more stable alternatives. The removal of key features, increased wipe time, and lack of up-to-date documentation have become too much of a burden. I don't recall seeing any demand for a UI overhaul or the removal of these features, which makes me wonder if there are more unannounced changes on the horizon. Unfortunately, I no longer have the time or patience to relearn the system and reconfigure 100+ loot tables with this wipe and potentially others in the future.

If any of my concerns are misplaced I would be glad to know. I have been using this plugin for years and would like to continue doing so, but only if these issues are going to be addressed.

I know that critical feedback is tough to hear, and you have obviously worked very hard on these changes. I don't mean to discount your efforts, I am simply providing an honest feedback based on my experiences with the new version. I appreciate the inclusion of V1 so that way users like me have some time to make the transition to V2 or other plugins and continue to have our loot tables functioning as before while they do so.

Lastly, are refunds going to be available for users who are dissatisfied with the changes, or should we instead prepare to issue chargebacks? @The_Kiiiing

  • Like 2
Robis

Posted

@The_Kiiiing can you explain why from one plugin you made 2 ? and that latest one, not work properly, gather rates messed up, stacks also... Can we stay on original version plugin please? 

  • Like 5
tacman1981

Posted

it is not populating the stack sizes folder, or the items folder. i have custom items set up and stack sizes too, but v2 doesnt convert these...

  • Like 1
Maximo

Posted

1 hour ago, TheRustingDead said:

It's unfortunate to hear that support for V1 will be discontinued. While I appreciate the effort to modernize with V2, I feel the "upgrade" has resulted in the loss of too many crucial features, which makes it difficult for me and likely many other server owners to continue using this plugin. Here are my main concerns:

  1. The removal of search functionality for loot tables.
  2. The loss of valuable configuration options, such as furnace speed, airdrop settings, and shredder/kiln tweaks.
  3. Stack size configurations not properly porting from V1.
  4. The need to manually enable loot tables after migration, which adds unnecessary complexity.
  5. The sudden, unannounced changes have drastically increased the time required for routine wipes.
  6. While the new UI looks visually appealing, it doesn't seem to offer significant organizational improvements and instead highlights additional paid plugins.
  7. Many users, including myself, have experienced issues with loot dispensing properly among other problems after migrating to V2.
  8. Switching from JSON to protobuf complicates things for the average user, as JSON was far easier to edit and back up.
  9. There seems to be little regard for user feedback in this transition.
  10. The decision to discontinue V1, despite the feedback, raises concerns about the future direction of the plugin.

Additionally, the current documentation is out of date, and no new documentation has been provided for users to understand what commands are now available or when they should be used. This further complicates the transition to V2 and leaves users without proper guidance.

Overall, these changes have made me consider more stable alternatives. The removal of key features, increased wipe time, and lack of up-to-date documentation have become too much of a burden. I don't recall seeing any demand for a UI overhaul or the removal of these features, which makes me wonder if there are more unannounced changes on the horizon. Unfortunately, I no longer have the time or patience to relearn the system and reconfigure 100+ loot tables with this wipe and potentially others in the future.

If any of my concerns are misplaced I would be glad to know. I have been using this plugin for years and would like to continue doing so, but only if these issues are going to be addressed.

I know that critical feedback is tough to hear, and you have obviously worked very hard on these changes. I don't mean to discount your efforts, I am simply providing an honest feedback based on my experiences with the new version. I appreciate the inclusion of V1 so that way users like me have some time to make the transition to V2 or other plugins and continue to have our loot tables functioning as before while they do so.

Lastly, are refunds going to be available for users who are dissatisfied with the changes, or should we instead prepare to issue chargebacks? @The_Kiiiing

I totally agree, the best features from V1 are being removed and that makes the plugin less interesting or usable for most server owners. V2 is not an upgrade or improvement, but a serious downgrade.

  • Like 2
The_Kiiiing

Posted

1 hour ago, TheRustingDead said:

It's unfortunate to hear that support for V1 will be discontinued. While I appreciate the effort to modernize with V2, I feel the "upgrade" has resulted in the loss of too many crucial features, which makes it difficult for me and likely many other server owners to continue using this plugin. Here are my main concerns:

  1. The removal of search functionality for loot tables.
  2. The loss of valuable configuration options, such as furnace speed, airdrop settings, and shredder/kiln tweaks.
  3. Stack size configurations not properly porting from V1.
  4. The need to manually enable loot tables after migration, which adds unnecessary complexity.
  5. The sudden, unannounced changes have drastically increased the time required for routine wipes.
  6. While the new UI looks visually appealing, it doesn't seem to offer significant organizational improvements and instead highlights additional paid plugins.
  7. Many users, including myself, have experienced issues with loot dispensing properly among other problems after migrating to V2.
  8. Switching from JSON to protobuf complicates things for the average user, as JSON was far easier to edit and back up.
  9. There seems to be little regard for user feedback in this transition.
  10. The decision to discontinue V1, despite the feedback, raises concerns about the future direction of the plugin.

Additionally, the current documentation is out of date, and no new documentation has been provided for users to understand what commands are now available or when they should be used. This further complicates the transition to V2 and leaves users without proper guidance.

Overall, these changes have made me consider more stable alternatives. The removal of key features, increased wipe time, and lack of up-to-date documentation have become too much of a burden. I don't recall seeing any demand for a UI overhaul or the removal of these features, which makes me wonder if there are more unannounced changes on the horizon. Unfortunately, I no longer have the time or patience to relearn the system and reconfigure 100+ loot tables with this wipe and potentially others in the future.

If any of my concerns are misplaced I would be glad to know. I have been using this plugin for years and would like to continue doing so, but only if these issues are going to be addressed.

I know that critical feedback is tough to hear, and you have obviously worked very hard on these changes. I don't mean to discount your efforts, I am simply providing an honest feedback based on my experiences with the new version. I appreciate the inclusion of V1 so that way users like me have some time to make the transition to V2 or other plugins and continue to have our loot tables functioning as before while they do so.

Lastly, are refunds going to be available for users who are dissatisfied with the changes, or should we instead prepare to issue chargebacks? @The_Kiiiing

I really appreciate your honest and constructive feedback. I can totally understand your concerns, but I also want you to understand my point of view:
The main reason why I wrote the plugin from scratch again is that it became almost impossible to maintain. This plugin was originally created for my own server in 2021 when I had just started developing rust plugins. It has since evolved a lot, features have been added, tons of fixes have been made, the code has become more and more messed up. At one point it was very hard and time consuming to maintain so I decided to create a new plugin that would be more advanced and easier to maintain.

I originally intended to upload v2 as a separate plugin, but it got rejected by the admins, so I had to upload it as an update instead.

1. There has never been a search functionality for loot tables. I think what you mean is the item search functionality, which is already on my road map and will be added back with one of the next updates.
2. The reason for removing furnace, recycler and airdrop configurations is to improve maintainability. I don't have as much time as I used to have for developing and maintaining plugins, and these configurations caused a lot of problems in the past so I made the decision to remove them.
3. There is an import functionality for stack sizes as well. There have been no issues during beta testing with this.
4. I agree with you on this one, I could have solved this better, but it is a one-time action and therefore not a big deal in my opinion.
5. Version 2 was neither unannounced, nor sudden. It was first announced some time in May and there has also been a public beta testing phase during the last 3 weeks. Moreover I updated v1 as well so anyone that does not want to switch or is having problems with v2 can switch back.
6. I don't see why the new UI would highlight additional paid plugins. There is just an option for other plugins to register their own loot profiles via the Loot Api allowing users to edit loot configurations for other plugins directly in the Loottable UI instead of a config file. The Loot Api is open source just like the Custom Item Api and can be implemented by any plugin developer. 
7. I've been trying my best to make the transition as smooth as possible, however it is impossible for me to test every use case scenario upfront. These issues will be fixed eventually and in the mean time you still have the option to use v1.
8. The data files were never intended to be edited by a user. This has caused several problems in the past. Protobuf is also more efficient than JSON as it only takes a fraction of the disk space of a json file.
9. I've received a lot of feedback during the beta testing phase and also in the last few days most of which was positive or just users that didn't properly read the description. I am always open to feedback, especially constructive feedback like yours which is pretty rare unfortunately. I have implemented most ideas and suggestions in the past and will continue to do so in the future.
10. While the documentation also contains older parts that clearly marked as such, it has been updated with additional information about v2.

Regarding refunds, if you want to request one, you have reach out to the admins since there is no option for me as a creator to issue a refund. Furthermore I don't see a reason that would justify a refund after you've been using this plugin for years.

Lastly I want to thank you again for your constructive and objective feedback. Something like this is really rare in the landscape of rust. 

  • Love 4
SeesAll

Posted (edited)

27 minutes ago, The_Kiiiing said:

I really appreciate your honest and constructive feedback. I can totally understand your concerns, but I also want you to understand my point of view:
The main reason why I wrote the plugin from scratch again is that it became almost impossible to maintain. This plugin was originally created for my own server in 2021 when I had just started developing rust plugins. It has since evolved a lot, features have been added, tons of fixes have been made, the code has become more and more messed up. At one point it was very hard and time consuming to maintain so I decided to create a new plugin that would be more advanced and easier to maintain.

I originally intended to upload v2 as a separate plugin, but it got rejected by the admins, so I had to upload it as an update instead.

1. There has never been a search functionality for loot tables. I think what you mean is the item search functionality, which is already on my road map and will be added back with one of the next updates.
2. The reason for removing furnace, recycler and airdrop configurations is to improve maintainability. I don't have as much time as I used to have for developing and maintaining plugins, and these configurations caused a lot of problems in the past so I made the decision to remove them.
3. There is an import functionality for stack sizes as well. There have been no issues during beta testing with this.
4. I agree with you on this one, I could have solved this better, but it is a one-time action and therefore not a big deal in my opinion.
5. Version 2 was neither unannounced, nor sudden. It was first announced some time in May and there has also been a public beta testing phase during the last 3 weeks. Moreover I updated v1 as well so anyone that does not want to switch or is having problems with v2 can switch back.
6. I don't see why the new UI would highlight additional paid plugins. There is just an option for other plugins to register their own loot profiles via the Loot Api allowing users to edit loot configurations for other plugins directly in the Loottable UI instead of a config file. The Loot Api is open source just like the Custom Item Api and can be implemented by any plugin developer. 
7. I've been trying my best to make the transition as smooth as possible, however it is impossible for me to test every use case scenario upfront. These issues will be fixed eventually and in the mean time you still have the option to use v1.
8. The data files were never intended to be edited by a user. This has caused several problems in the past. Protobuf is also more efficient than JSON as it only takes a fraction of the disk space of a json file.
9. I've received a lot of feedback during the beta testing phase and also in the last few days most of which was positive or just users that didn't properly read the description. I am always open to feedback, especially constructive feedback like yours which is pretty rare unfortunately. I have implemented most ideas and suggestions in the past and will continue to do so in the future.
10. While the documentation also contains older parts that clearly marked as such, it has been updated with additional information about v2.

Regarding refunds, if you want to request one, you have reach out to the admins since there is no option for me as a creator to issue a refund. Furthermore I don't see a reason that would justify a refund after you've been using this plugin for years.

Lastly I want to thank you again for your constructive and objective feedback. Something like this is really rare in the landscape of rust. 

Well written response @The_Kiiiing and handled really well. I must admit I'm a little sad about losing furnace, recycler, airdrop handling in this plugin as its better IMO to have 1 plugin vs 4 - 5 to do the same but its not the end of the world... switching back to the existing free plugins that handle this is just a minor set back that requires 10 - 15 minutes of setup but definitely not a reason to be crying over. lol 
As for refunds... you nailed it. There is zero reason anyone should be asking for a refund and or imply they're going to do a charge back and I can only hope the owner / admin of this site takes appropriate action if this clown invokes a childish charge back.

Don't get discouraged with the negativity, you sir by far IMO have one of the best loot management plugins available to date. The in-game ability to update loot on the fly with an easy to navigate GUI... all without having to bounce out of game... the best. 

Edited by HighOnTek
  • Like 1

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