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6 Screenshots

  • 1,428
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  • 52.38 kB

About KitsMenu

The system creates kits, with a unique and minimalist design.

 

 

 

 

 

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Features:

Eye-pleasing design

Issuing an Auto Kit

Autowipe sets and player dates

Optimization

Convenient loading of items in the kit

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Chat Commands:

/kit - Open the Kit menu

/kit new <namekit> - Create new Kit

/kit remove <namekit> - Remove Kit

/kit edit <namekit> - Update the items in the Kit

/kit <namekit> - Take a Kit

 

Console Commands:

kit.wipe - Wipe Kit List and player dates

kit.give <name/steamid> <namekit>I ssuing a kit to a player

kit.reset - Return of the last sheet with the kits

kit.list - Displays a list of all kits in the console

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API:

object GiveKit(BasePlayer player, string kitName)

bool IsKit(string kitName)

void GetKitNames(List<string> list)

int GetKitMaxUses(string kitName) 

int GetKitCooldown(string kitName)

int GetPlayerKitUses(ulong playerID, string kitName) 

double GetPlayerKitCooldown(ulong playerID, string kitName) 

string GetKitObject(string kitName)

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Configuration:

Quote

{
  "Should I notify the player when he has taken a kit set?": true,
  "Sound notification": "assets/bundled/prefabs/fx/notice/item.select.fx.prefab",
  "Automatic wipe data on wipe": true,
  "Default permission Kit": "kits.default",
  "Custom autokit, install privilege in the configuration of the kit": [
    "autokit1",
    "autokit2"
  ],
  "Logs to file ?": true,
  "Verison Configuration": {
    "Major": 0,
    "Minor": 0,
    "Patch": 1
  }
}

 

 

 

 


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Codefling is a forward-thinking platform for developers to share and monetize their work from plugins to game assets and everything in-between.

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