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Kings & Mercs 1.1.2

$10.00
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CDNCasanova

Posted

Can you modify this to allow the current Lord's and King's title to be displayed as a title in chat?

Nferno

Posted

On 4/1/2023 at 4:41 AM, CDNCasanova said:

Can you modify this to allow the current Lord's and King's title to be displayed as a title in chat?

I am sure that when the player comments in chat it has the tag next to their name already.

CDNCasanova

Posted

Can you modify this plugin to have more Kings/Mercenaries? Such as 4 Kings and 8 Mercenaries? Would be interested in buying it if so.

Nferno

Posted

On 10/5/2023 at 3:02 PM, CDNCasanova said:

Can you modify this plugin to have more Kings/Mercenaries? Such as 4 Kings and 8 Mercenaries? Would be interested in buying it if so.

You would like a higher number of the server population to have King & Merc roles? Its possible but it would increase overall server level creep as there will be groups with x2 health or x2 damage, also the others without powers would be overwhelmed/outnumbered.
 

Thoughts?

CDNCasanova

Posted

18 hours ago, Nferno said:

You would like a higher number of the server population to have King & Merc roles? Its possible but it would increase overall server level creep as there will be groups with x2 health or x2 damage, also the others without powers would be overwhelmed/outnumbered.
 

Thoughts?

I have over 215 plugins that modify player combat stats and such, so it wouldn't affect. But yes, I would like there to be more available roles, so for example, maybe there can be up to 4 Kings at one time, and up to 4 or even 8 Mercs. I split my map up into 4 territories, so it would be cool to see there be one King and 1-2 Mercs per each.

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NEXT

Posted

Failed to run a 3600.00 timer in 'KingNMerc v1.1.0' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.KingNMerc.SetupMerc (BasePlayer player) [0x00088] in :0 at Oxide.Plugins.KingNMerc.SelectNewMerc () [0x00026] in :0 at Oxide.Plugins.KingNMerc.b__17_0 () [0x00000] in :0 at Oxide.Core.Libraries.Timer+TimerInstance.FireCallback () [0x00018] in <18d4f19bbc844191b11ed9e69284d09b>:0

NEXT

Posted

Failed to call hook 'OnPlayerRespawned' on plugin 'KingNMerc v1.1.0' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.KingNMerc.SetupMerc (BasePlayer player) [0x00088] in <28e6b1dccfff4fecb5860e2b42495067>:0 at Oxide.Plugins.KingNMerc.SelectNewMerc () [0x00026] in <28e6b1dccfff4fecb5860e2b42495067>:0 at Oxide.Plugins.KingNMerc.OnPlayerRespawned (BasePlayer player) [0x00040] in <28e6b1dccfff4fecb5860e2b42495067>:0 at Oxide.Plugins.KingNMerc.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x0012b] in <28e6b1dccfff4fecb5860e2b42495067>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in <87ce9ac9776a48658bc55eae6debe38b>:0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <18d4f19bbc844191b11ed9e69284d09b>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <18d4f19bbc844191b11ed9e69284d09b>:0

Nferno

Posted

On 12/23/2023 at 10:01 PM, NEXT said:

Failed to run a 3600.00 timer in 'KingNMerc v1.1.0' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.KingNMerc.SetupMerc (BasePlayer player) [0x00088] in :0 at Oxide.Plugins.KingNMerc.SelectNewMerc () [0x00026] in :0 at Oxide.Plugins.KingNMerc.b__17_0 () [0x00000] in :0 at Oxide.Core.Libraries.Timer+TimerInstance.FireCallback () [0x00018] in <18d4f19bbc844191b11ed9e69284d09b>:0

 

On 12/24/2023 at 1:06 PM, NEXT said:

Failed to call hook 'OnPlayerRespawned' on plugin 'KingNMerc v1.1.0' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.KingNMerc.SetupMerc (BasePlayer player) [0x00088] in <28e6b1dccfff4fecb5860e2b42495067>:0 at Oxide.Plugins.KingNMerc.SelectNewMerc () [0x00026] in <28e6b1dccfff4fecb5860e2b42495067>:0 at Oxide.Plugins.KingNMerc.OnPlayerRespawned (BasePlayer player) [0x00040] in <28e6b1dccfff4fecb5860e2b42495067>:0 at Oxide.Plugins.KingNMerc.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x0012b] in <28e6b1dccfff4fecb5860e2b42495067>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in <87ce9ac9776a48658bc55eae6debe38b>:0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <18d4f19bbc844191b11ed9e69284d09b>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <18d4f19bbc844191b11ed9e69284d09b>:0

Thanks for the heads up, I'll take a look at what the cause is.. may be new updates causing issues.. meanwhile you can always contact me via discord aswell for quicker responses. 

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