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  • Update details
    v4.0.0
    Released
    Download size 380.55 kB
    Total versions 5
    Typical update pace About every 35 days
    Freshness Updated 2 days ago

Mostly AI-Generated

This file appears to be mostly AI-generated. Support, maintenance, and future updates may not be guaranteed, especially if the author is unable to maintain the code without AI assistance.

Works with

Optional integrations and compatible files.

About Dynamic Bubble Controller

PvE bubble zones on a PvP server, with live map circles, plus optional raid-protection shields bought at the TC, themed shield bubbles, a /mybase player panel, everlasting lights, an electrical output override and automatic water refill. Everything is managed in-game, with no config editing.

4.0.0 is a big update. Raid shields are off by default, so upgrading from 2.x changes nothing until you turn them on.

Features

PvE bubble zones

  • Create zones anywhere: from the admin panel, or drop a map marker with /bubbleplace and a bubble appears there.
  • Set the radius, colour and name of each zone, with live preview.
  • Zones show on the map as filled circles, re-sent to late joiners so a bubble is never missing from anyone's map.
  • Enter/leave notifications and an Advanced Status bubble indicator.
  • Zones are saved and survive restarts.

Raid-protection shields (optional module)

  • Players switch on protection from a tab in their Tool Cupboard: it arms over a delay, then the base can't be raided.
  • Upkeep-style cost: resources drain per building block per hour, escalating the longer a shield stays up.
  • Choose your economy: a scrap engage fee plus hourly scrap, or key-item mode, where a chosen item (a Pookie Bear by default) must sit in the TC. Remove it and the shield drops.
  • Raid-tax and recent-combat rules stop shields being used mid-fight.
  • Every shield gets a shield bubble on the map; the owner picks its colour.
  • An Advanced Status bar shows Unprotected / Engaging / Protected and time remaining.
  • The admin Raid tab lists every shield, with search, filters, force on/off and teleport.
  • A master switch turns the whole feature off with nothing visible to players: pvezonemap.raid.module on|off.

Themes

  • Spooky, Christmas and Valentines themes for zones and shield bubbles (sky/fog mood plus themed props), per zone or as the default for shield bubbles.

/mybase player panel

  • Base owners inside their own bubble manage their zone's rules themselves.

Everlight

  • Lights that never run out of fuel (torches, lanterns, campfires, furnaces, BBQs, sky lanterns and more), per item type.

Electrical override

  • Solar panels and wind turbines give maximum output; batteries and generators can be topped up. Per type.

Water refill

  • Water barrels and catchers fill themselves automatically. Per type.

Admin panel

  • One /bubble hub with tabs for Zones, Raid, Everlight, Electrical and Water.

Commands

  • /bubble (admin): opens the admin hub
  • /bubbleplace (admin): drop a map marker to create a bubble there
  • /light (admin): opens the Everlight tab
  • /spooky on|off|status (admin): spooky theme controls
  • /mybase (players): manage the rules of your own bubble
  • /raid (players): your shield status
  • Console: pvezonemap.raid.module on|off, pvezonemap.raid.find <steamid>, pvezonemap.raid.settimers

Permissions

  • dynamicbubblecontroller.admin: admin panel and commands
  • dynamicbubblecontroller.raid.use: can engage raid protection (auto-granted to everyone when the module is on; can be turned off)
  • dynamicbubblecontroller.raid.instant: no arming delay (staff)
  • dynamicbubblecontroller.raid.free: no fees or upkeep on shields this player engages (staff)
  • dynamicbubblecontroller.raid.deny: blocks a player from using shields
  • dynamicbubblecontroller.light.*, .electrical.*, .water.*: per-type module permissions

Dependencies

  • Advanced Status (optional): the on-screen status bars. Everything else works without it.
  • TruePVE (optional, recommended): PvE rules inside bubbles.
  • NoEscape and Raidable Bases are optional; the plugin works with them if installed.
  • Zone Manager is not needed.

Upgrading from 2.x

Drop in the new .cs and reload. Zones and config carry over; the new modules start off or at safe defaults. Turn on what you want in /bubble or the config.


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