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Custom BradleyAI 1.5.2

$49.90
   (2 reviews)

6 Screenshots

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Matthew Hawthorne

Posted

Where in the config or data to reduce cool down options ?

shaitobu

Posted

5 hours ago, Matthew Hawthorne said:

Where in the config or data to reduce cool down options ?

in data/profiles

KingSizeKevin

Posted

Great plugin!  Would it be possible to set up the same thing for Airfield with an npc vendor and a bradley path?  

shaitobu

Posted

14 hours ago, KingSizeKevin said:

Great plugin!  Would it be possible to set up the same thing for Airfield with an npc vendor and a bradley path?  

Currently not on a list, because Bradley is acting dumb mostly on custom path 😄

SunShine ツ

Posted

My players are asking why they don't get RP for taking Bradley. Can you add that option?

shaitobu

Posted

29 minutes ago, SunShine ツ said:

My players are asking why they don't get RP for taking Bradley. Can you add that option?

Do you have RP rewards controlled by other plugin?

SunShine ツ

Posted

I using Server Rewards and Rust Rewards.

shaitobu

Posted

11 hours ago, SunShine ツ said:

I using Server Rewards and Rust Rewards.

Then they should work as they detect EntityDeath. In my plugin is nothing changed about it

SunShine ツ

Posted

Okay. Should it be understood that because I order a Bradley, it becomes mine, and therefore, I don't receive RP? And if that's the case, what can I do?

shaitobu

Posted

5 hours ago, SunShine ツ said:

Okay. Should it be understood that because I order a Bradley, it becomes mine, and therefore, I don't receive RP? And if that's the case, what can I do?

exactly what happens, i guess to post support ticket in RustRewards or wait til Steenamaroo sees it here 😄

SunShine ツ

Posted

Okay. I will look forward to the update.:)

OvO

Posted

Failed to call hook 'CanLootEntity' on plugin 'CustomBradley v1.3.15' (NullReferenceException: Object reference not set to an instance of an object)

at Oxide.Plugins.CustomBradley.CanLootEntity (BasePlayer player, StorageContainer container) [0x00014] in <55e498bf6555411d81e8a0feee33f809>:0

at Oxide.Plugins.CustomBradley.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x0099a] in <55e498bf6555411d81e8a0feee33f809>:0

at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in <87ce9ac9776a48658bc55eae6debe38b>:0

at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <cd7231f30b444d86bc6cca8a53cdd2ea>:0

at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <cd7231f30b444d86bc6cca8a53cdd2ea>:0

(19:15:23) | 4794120[4794120] was killed by 萌新大将军[76561198981896849] at (2566.57, 36.17, 943.15)

  • Haha 1
duvvskaja2

Posted

CustomBradley - Failed to compile: The type or namespace name 'Harmony' could not be found (are you missing a using directive or an assembly reference?) | Line: 2, Pos: 7
An update is needed

  • Like 2
Roine

Posted

me too.

An update is needed.

  • Like 1
shaitobu

Posted

all fixed

shaitobu

Posted

On 4/19/2024 at 1:17 PM, 29xglllli said:

Failed to call hook 'CanLootEntity' on plugin 'CustomBradley v1.3.15' (NullReferenceException: Object reference not set to an instance of an object)

at Oxide.Plugins.CustomBradley.CanLootEntity (BasePlayer player, StorageContainer container) [0x00014] in <55e498bf6555411d81e8a0feee33f809>:0

at Oxide.Plugins.CustomBradley.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x0099a] in <55e498bf6555411d81e8a0feee33f809>:0

at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in <87ce9ac9776a48658bc55eae6debe38b>:0

at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <cd7231f30b444d86bc6cca8a53cdd2ea>:0

at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <cd7231f30b444d86bc6cca8a53cdd2ea>:0

(19:15:23) | 4794120[4794120] was killed by 萌新大将军[76561198981896849] at (2566.57, 36.17, 943.15)

this should be fixed now too, was happening only while Plugin is loading

ぼーろ

Posted

How do I keep NPCs from spawning on Normal and above?

shaitobu

Posted

8 hours ago, ぼーろ said:

How do I keep NPCs from spawning on Normal and above?

these are default FP NPCs

ぼーろ

Posted

9 hours ago, shaitobu said:

これらはデフォルトのFP NPCです

Is it possible to use a plugin to prevent NPCs from spawning?

shaitobu

Posted

On 5/20/2024 at 6:23 PM, ぼーろ said:

Is it possible to use a plugin to prevent NPCs from spawning?

setting is in profile

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