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TomHud

Posted

thanks a lot for this - will test it when i get back from work tonight

Robis

Posted

Hey, can you also add traps category ?

TomHud

Posted

working Perfect

best to use on a fresh wipe.Excellent plugin cheers Miho

TomHud

Posted

Turrets as well please and Sam Sites

6 hours ago, Robis said:

Hey, can you also add traps category ?

 

TomHud

Posted

Found an Issue - quite a big one

Place a door after changing settings in /BHM

blow door using 5 c4

Go to place new door and it defaults back to 1000 (default)

Seems the plugin has to be constantly reloaded

No idea how you can fix this one.

TomHud

Posted

seems only the items u have already placed after loading BuildingHEalthManager get the new stats

Once u have loaded the plugin anything u place after is set to default again and the plugin will have to be reloaded. each and every time a building piece is placed

Miho

Posted

1 hour ago, TomHud said:

seems only the items u have already placed after loading BuildingHEalthManager get the new stats

Once u have loaded the plugin anything u place after is set to default again and the plugin will have to be reloaded. each and every time a building piece is placed

I just tested it, and everything is working as intended. Can you tell me all the conditions you tested? (ex: what permissions were added, and how was the health modified.. etc)

Miho

Posted

If you modify through the UI and SAVE, the config values are changed
Therefore, existing installed doors or windows are affected by the previous config values, so they don't change immediately
The newly installed entity is affected by the changed config values
If you reload the plugin, all entities change to Rust's default settings and then change again according to the modified config values, including existing entities.

However, Building Blocks do not change even if you install new ones without reloading after modifying the values through the UI. They are affected by the previous values.

Let me explain with several examples below:

1. Install foundation (health 10) #1, high door (1000) #1
2. Through the UI, change the foundation to 100->200, save, high door to 3000, save. Foundation #1 and high door #1 are not affected. After saving, if you install new foundation #2 and high door #2, only the high door changes to 3000
3. If you reload the plugin,
foundation #1, #2 both change to 20 health,
doors #1, 2 both change to 3000

If there are any issues, please let me know. It worked normally when I tested it.

TomHud

Posted

i will wait till someone else tests it as i tried again and got same results

i changed the value of doors from 1000 to 2000

so basically everytime a piece is placed the plugin has to be reloaded for it to take effect ?

Miho

Posted

2 hours ago, TomHud said:

i will wait till someone else tests it as i tried again and got same results

i changed the value of doors from 1000 to 2000

so basically everytime a piece is placed the plugin has to be reloaded for it to take effect ?

Hmm.. if you modified the values through the UI, then the newly placed parts (excluding buildingblock) should have the changed values applied. and after reloading the plugin, all the parts owned by you(both newly placed and previously placed)should have the changed values applied. do you have not only admin permission but also default or vip or vvip permissions? let me know yours config

TomHud

Posted

i will double check but im certain i have all perms 

 

Miho

Posted

8 minutes ago, TomHud said:

i will double check but im certain i have all perms 

 

I just tested it again and there are no problems. also, it seems that no one else has reported having this issue. cold you tell me about your config and the permissions you have granted?

TomHud

Posted

i have admin perms and default perm so i set doors to 2000

But i have to reload the plugin each time i place a door or they are left at default 1000

ON Reloading the plugin it then goes to 2000

But if i place another door it will stay at 1000 until i reload the plugin once again

 

1.png

2.png

3.png

Miho

Posted

Do you have any other plugins loaded? for instance, other building health, door health, etc.

TomHud

Posted

no and i just wiped server and checked /BHM high quality doors are set at 2000

Yet any i place are at 1000 still

 

I dont have to reload the plugin everytime an item is placed - Correct ???

Miho

Posted

8 minutes ago, TomHud said:

no and i just wiped server and checked /BHM high quality doors are set at 2000

Yet any i place are at 1000 still

 

I dont have to reload the plugin everytime an item is placed - Correct ???

https://streamable.com/bkei6w <- no it should work as shown in the video

TomHud

Posted

yeah i see the video and yours is working as you place the doors 

Weird as im not getting that at all

Im using my server on my computer - not a server host even though that should not affect it

I have no idea whats going on 🙂

I will keep messing thanks for your help

 

Miho

Posted

As you have probably verified, there is no need to reload the plugin every time you place a new door. only have to reload it once after finishing all the settings

There is a high probability that another plugin may be affecting it

Would you mind testing it with all other plugins unloaded and only BuildingHealthManager loaded? 

If it works normally after that, Tell me please

Miho

Posted

It seems to be saved normally in the config.

image.png

Miho

Posted

I just deployed a server from hosting provider to test it, and it works perfectly, just like in the video

It seems that the problem might be specific to you

There could be several issues, but the most likely scenario is that another plugin may be affecting it. please test it and let me know. thank you.

  • Like 1
TomHud

Posted (edited)

removed all plugins and this plugin works fine 

So must be another one i have that is causing the effects i am having

Will have to try narrow it down see what is the issue but the only 2 main plugins i use are SkillTree and LootTable

 

sorry to waste your time on this 🙂

 

 

Edited by TomHud
Bandits

Posted

积木健康我能把它放在VIP里吗

Butters

Posted

Great plugin so far, instantly able to set walls/floors/ceilings to 3x health.

Did hit a snag with doors though, increased it by 1.5x but still appears to have vanilla health?

image.png

image.png

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