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Robis

Posted

this plugin Packet Flooding: Player Tick all player get kicked!!! 

Robis

Posted

And every 1 minute this plugin will do this ? once i installed this, players started to talk about laaags !

11/07 12:07:45 | [AutoTurretInterference] AutoTurretInterference: Check Server Auto Turrets START ...

11/07 12:07:45 | [AutoTurretInterference] AutoTurretInterference: CheckServerAutoTurrets END: AutoTurrets checked: 58

11/07 12:08:45 | [AutoTurretInterference] AutoTurretInterference: Check Server Auto Turrets START ...

11/07 12:08:45 | [AutoTurretInterference] AutoTurretInterference: CheckServerAutoTurrets END: AutoTurrets checked: 58

Scalbox

Posted

Try my last update

Scalbox

Posted

This can happen even with plugins that repair or update entire bases with just 1 command, and it happens because the user is updating a lot of stuff quickly.
I made a fix to improve this, if it doesn't solve it you can put these settings in your server, I have the same ones, not only for this plugin, but also for others.

+server.maxpacketspersecond_tick 2000
+server.maxpacketspersecond 2500

Robis

Posted

well in general those 2 settings complicated by it self! If i change it via F1 whole server electricity stuff breaks, monument doors stops working, etc... Then only server reboot fix everything.
sentry.interferenceradius "40"
sentry.maxinterference "36"

 

For now i skip this, just keep those settings set in cfg file and thats it... Wanted to turn your plugin in to a skill in my server skills plugin, but i guess main issue with it cause problems when these settings change.

Robis

Posted

I better wait for better times.... Plugin not expensive so i dont feel like i lost a lot. Shit happens 😉

Scalbox

Posted

If you explain to me exactly what you want to do, I can modify the plugin, enter this discord and open a ticket for me ok?
Thank you

https://discord.gg/yryp3MjkF8

Scalbox

Posted

So far it has been bought more than 20 times and no one has this kind of problem, I use it on 10 servers without problems

Scalbox

Posted

Have you downloaded the latest update? it was done a little while ago

Scalbox

Posted

I have the servers configured with 3 VIP packages and everything works normally, and the settings I sent you haven't broken anything, neither electricity nor ports, I've been using them for about 2 years

Scalbox

Posted

A new version will be released tomorrow that fixes these issues

Scalbox

Posted

Plugin updated

Scalbox

Posted

Improved performance

Scalbox

Posted

Have you tried with the updated plugin?
@Robis

Robis

Posted

2 hours ago, Scalbox said:

Have you tried with the updated plugin?
@Robis

hello, no not yet, busy with other stuff. i may check it once i get done

Scalbox

Posted

48 minutes ago, Robis said:

ciao, no non ancora, occupato con altre cose. potrei controllarlo una volta finito

okay, I'm sure it works 100% now, it's been completely rewritten and is ultra optimized now

Scalbox

Posted

Just now, Scalbox said:

okay, sono sicuro che ora funziona al 100%, è stato completamente riscritto ed è ultra ottimizzato

I look forward to your response 🙂

Scalbox

Posted

Another person confirmed to me that the problem no longer exists, download the latest update which solves all the problems and has much better performance

@Robis

Robis

Posted

1 hour ago, Scalbox said:

Another person confirmed to me that the problem no longer exists, download the latest update which solves all the problems and has much better performance

@Robis

Thank you for being super active by dealing with it 😉

  • Love 1
Scalbox

Posted (edited)

3 minutes ago, Robis said:

Thank you for being super active by dealing with it 😉

I care about you being satisfied with my products.
Let me know if everything works fine now.
Then if you like, leave a review, it would give me a big hand.
Thank you

Edited by Scalbox
  • Like 1
Scalbox

Posted (edited)

15 hours ago, Robis said:

Thank you for being super active by dealing with it 😉

Hi, you haven't let me know yet if everything works for you now too.  Will you let me know as soon as you can?  Thank you

@Robis

Edited by Scalbox
Waylvin

Posted

On 11/9/2023 at 2:55 AM, Scalbox said:

Hi, you haven't let me know yet if everything works for you now too.  Will you let me know as soon as you can?  Thank you

@Robis

Works well, will let you know if there's any issues.

was plug and play- had issues with raidable bases not working, this fixed it.

Thanks for making this Plugin!

Scalbox

Posted

6 minutes ago, Waylvin said:

Funziona bene, ti farò sapere se ci sono problemi.

era plug and play: aveva problemi con le basi attaccabili che non funzionavano, questo è stato risolto.

Grazie per aver creato questo plugin!

I'm happy that everything works, if you like leave a review, it's the best support you can give me.  Thank you

Kleementin

Posted

Does "Remove interference for server auto turrets: true" completely override any turret limitation meaning unlimited amounts of turrets can be built again?

Scalbox

Posted (edited)

42 minutes ago, Kleementin said:

Does "Remove interference for server auto turrets: true" completely override any turret limitation meaning unlimited amounts of turrets can be built again?

then, that is only useful for turrets that do not belong to players, so for example event turrets, raidable bases etc.

Instead, to change the limit of the turrets, there are 4 groups:
default
vip1
vip2
vip3

For each group you decide how many turrets they can put in a certain radius and then assign the role to the group.
For example you can set the default group limits to everyone by setting the permission:
autoturretinterference.default
to the default group

Or you can create groups based on the VIP and set the various permissions for the various VIP groups

autoturretinterference.vip1
autoturretinterference.vip2
autoturretinterference.vip3

Edited by Scalbox
  • Love 1

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