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Amazing Maze Event 1.0.9

$20.00
   (3 reviews)

2 Screenshots

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izvekland

Posted

Hey. its possible make video?

Richard Hertz

Posted (edited)

@aOncewhat is UseCustomSpawnpoints set to in your config? This belongs in the support category.

Edited by Richard Hertz
Richard Hertz

Posted

@izveklandI can make a video in a few days, I have a long streach of work coming up.

useBy

Posted

Problem was, that it was spawning under map, so i changed location in the air, any chance you could make as well roof ? so players cant get in ?

useBy

Posted

Also, there is a bug when the event finish it automatically removing maze even tho "AutoDestroyMazeAfterEvent": false,

Richard Hertz

Posted

You can use a custom prefab to cover it, but i cannot add more prefabs to the spawn queue or it will have too much of a performance impact when creating the maze. Another way to keep players from entering is to keep it high off the ground. Ill look into maybe incorporating zone manager in a few days.

  • Like 1
useBy

Posted

Perfect, any chance you could fix "AutoDestroyMazeAfterEvent": false, cuz even with false it keeps destroying maze, that's the issue why i can't put it high cuz player will just fall down and die, or be kicked for fly hack 😄

Richard Hertz

Posted

@aOnceworking on a fix now. Its a little slower for me to test solo since its 4am, my testing partners arent on 🙃. Shouldnt take much longer.

useBy

Posted

If need help let me know, u can send me somehow u discord and i can help you test

useBy

Posted

There is one more bug, when someone wins the maze, it's keeps spamming and giving winnings over and over like an infinity loop https://prnt.sc/_ImbbsqMQSZB

useBy

Posted

Also before the maze starts, walls starts removing,  had to change it to 1 sec   "WallsToRemoveDelay": 1,
 

SlayersRust

Posted

What is a good way to automate this? I have my config create a arena far in the sky with a floor. How could I have it just automatically start an event for my players every hour or so with the correct walls respawned after decay etc?

Richard Hertz

Posted

@SlayersRustover the next few days or so when I have some more free time I will set up automation. There was also a bug with the player queue reported, so updates and added features will be coming

SlayersRust

Posted

4 hours ago, Richard Hertz said:

@SlayersRustover the next few days or so when I have some more free time I will set up automation. There was also a bug with the player queue reported, so updates and added features will be coming

Very cool! My players are very excited for this, thank you so much! Another thing that would be cool to see if maybe a first to 10 kills wins or something so they arenas last a bit longer.

Richard Hertz

Posted

@SlayersRustThat is definately something i can look into, that may take a while to set up. Keep an eye out for updates moving forward.

Jaiden

Posted

what does maze density do? i assume its how many walls are in it but also how do you work it?

Jaiden

Posted

any idea what this is? its when i try and do another maze, i gotta reload plugin

Capture.PNG

Richard Hertz

Posted

@jaidenplayz10it controls the density of the walls. 1 is single density, 2 is double density. The value can only be 1 or 2.

 

As for the error, would you please send me your configuration file. I will reproduce and fix that asap.

atmos

Posted

hi, before making making my purchase i was wondering if the iced walls inside the maze will shrink or not and if they do shrink (remove latest walls) can we manage how fast it is.

 

thanks

Richard Hertz

Posted

Yes there is a config setting to enable or disable the destruction of a set amount of walls on a set timer. For example, 5 walls every 30 seconds.

therb1006

Posted

Is there a way to add ServerRewards RP as a prize?

Richard Hertz

Posted

At the moment only items can be used as prizes, however i can look into that in a future update

Ghostmaker001

Posted

Does this event auto start after an amount of time? 

therb1006

Posted

5 hours ago, Ghostmaker001 said:

Does this event auto start after an amount of time? 

I would like to know as well if there is a way to schedule the launch of Maze assuming the maze has been constructed.

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